Petros Daras
Information Technology Institute
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Publication
Featured researches published by Petros Daras.
International Journal of Computer Vision | 2010
Petros Daras; Apostolos Axenopoulos
This paper presents a unified framework for 3D shape retrieval. The method supports multimodal queries (2D images, sketches, 3D objects) by introducing a novel view-based approach able to handle the different types of multimedia data. More specifically, a set of 2D images (multi-views) are automatically generated from a 3D object, by taking views from uniformly distributed viewpoints. For each image, a set of 2D rotation-invariant shape descriptors is produced. The global shape similarity between two 3D models is achieved by applying a novel matching scheme, which effectively combines the information extracted from the multi-view representation. The experimental results prove that the proposed method demonstrates superior performance over other well-known state-of-the-art approaches.
acm multimedia | 2011
Dimitrios S. Alexiadis; Philip Kelly; Petros Daras; Noel E. O'Connor; Tamy Boubekeur; Maher Ben Moussa
In this work, we describe a novel system that automatically evaluates dance performances against a gold-standard performance and provides visual feedback to the performer in a 3D virtual environment. The system acquires the motion of a performer via Kinect-based human skeleton tracking, making the approach viable for a large range of users, including home enthusiasts. Unlike traditional gaming scenarios, when the motion of a user must by kept in synch with a pre-recorded avatar that is displayed on screen, the technique described in this paper targets online interactive scenarios where dance choreographies can be set, altered, practiced and refined by users. In this work, we have addressed some areas of this application scenario. In particular, a set of appropriate signal processing and soft computing methodologies is proposed for temporally aligning dance movements from two different users and quantitatively evaluating one performance against another.
IEEE Transactions on Multimedia | 2013
Dimitrios S. Alexiadis; Dimitrios Zarpalas; Petros Daras
The problem of robust, realistic and especially fast 3-D reconstruction of objects, although extensively studied, is still a challenging research task. Most of the state-of-the-art approaches that target real-time applications, such as immersive reality, address mainly the problem of synthesizing intermediate views for given view-points, rather than generating a single complete 3-D surface. In this paper, we present a multiple-Kinect capturing system and a novel methodology for the creation of accurate, realistic, full 3-D reconstructions of moving foreground objects, e.g., humans, to be exploited in real-time applications. The proposed method generates multiple textured meshes from multiple RGB-Depth streams, applies a coarse-to-fine registration algorithm and finally merges the separate meshes into a single 3-D surface. Although the Kinect sensor has attracted the attention of many researchers and home enthusiasts and has already appeared in many applications over the Internet, none of the already presented works can produce full 3-D models of moving objects from multiple Kinect streams in real-time. We present the capturing setup, the methodology for its calibration and the details of the proposed algorithm for real-time fusion of multiple meshes. The presented experimental results verify the effectiveness of the approach with respect to the 3-D reconstruction quality, as well as the achieved frame rates.
Archive | 2011
Federico Alvarez; Frances Cleary; Petros Daras; John Domingue; Alex Galis; Ana Garcia; Anastasius Gavras; Stamatis Karnourskos; Srdjan Krco; Man-Sze Li; V. Lotz; Henning Müller; Elio Salvadori; Anne-Marie Sassen; Hans Schaffers; Burkhard Stiller; G. Tselentis; Petra Turkama; Theodore B. Zahariadis
Irrespective of whether we use economic or societal metrics, the Internet is one of the most important technical infrastructures in existence today. It will be a catalyst for much of our innovation and prosperity in the future. A competitive Europe will require Internet connectivity and services beyond the capabilities offered by current technologies. Future Internet research is therefore a must. This book is published in full compliance with the Open Access publishing initiative; it is based on the research carried out within the Future Internet Assembly (FIA). It contains a sample of representative results from the recent FIA meetings spanning a broad range of topics, all being of crucial importance for the future Internet. The book includes 32 contributions and has been structured into the following sections, each of which is preceded by a short introduction: Foundations: architectural issues; socio-economic issues; security and trust; and experiments and experimental design. Future Internet Areas: networks, services, and content; and applications.
EURASIP Journal on Advances in Signal Processing | 2007
Dimitrios Zarpalas; Petros Daras; Apostolos Axenopoulos; Dimitrios Tzovaras; Michael G. Strintzis
This paper presents a novel methodology for content-based search and retrieval of 3D objects. After proper positioning of the 3D objects using translation and scaling, a set of functionals is applied to the 3D model producing a new domain of concentric spheres. In this new domain, a new set of functionals is applied, resulting in a descriptor vector which is completely rotation invariant and thus suitable for 3D model matching. Further, weights are assigned to each descriptor, so as to significantly improve the retrieval results. Experiments on two different databases of 3D objects are performed so as to evaluate the proposed method in comparison with those most commonly cited in the literature. The experimental results show that the proposed method is superior in terms of precision versus recall and can be used for 3D model search and retrieval in a highly efficient manner.
IEEE Transactions on Multimedia | 2006
Petros Daras; Dimitrios Zarpalas; Dimitrios Tzovaras; Michael G. Strintzis
Measuring the similarity between three-dimensional (3-D) objects is a challenging problem, with applications in computer vision, molecular biology, computer graphics, and many other areas. This paper describes a novel method for 3-D model content-based search based on the 3-D Generalized Radon Transform and a querying by-3-D-model approach. A set of descriptor vectors is extracted using the Radial Integration Transform (RIT) and the Spherical Integration Transform (SIT), which represent significant shape characteristics. After the proper alignment of the models, descriptor vectors are produced which are invariant in terms of translation, scaling and rotation. Experiments were performed using three different databases and comparing the proposed method with those most commonly cited in the literature. Experimental results show that the proposed method is adequately satisfactory in terms of both precision versus recall and time needed for retrieval, and that it can be used for 3-D model search and retrieval in a highly efficient manner.
Pattern Recognition | 2009
Athanasios Mademlis; Petros Daras; Dimitrios Tzovaras; Michael G. Strintzis
In this paper, the novel 3D shape impact descriptor is introduced, which is based on the resulting gravitational phenomena in the surrounding area of every 3D object. The 3D object is considered as a distributed 3D mass and the descriptor of the 3D object is indirectly computed from the resulting fields. The field is described using both Newtons and general relativitys laws. In the Newtonian approach, histograms of the field values in the surrounding area of the 3D object are computed, while in the relativistic approach the descriptors are histograms of the time-space curvature in the surrounding area of the 3D object. The basic motivation behind the proposed approach is the robustness with respect to objects degeneracies and the native invariance of the resulting descriptors under rotation and translation. Experiments which were performed in various 3D object databases proved that the proposed method can be efficiently used for 3D object retrieval applications.
IEEE/ACM Transactions on Computational Biology and Bioinformatics | 2006
Petros Daras; Dimitrios Zarpalas; Apostolos Axenopoulos; Dimitrios Tzovaras; Michael G. Strintzis
In this paper, a 3D shape-based approach is presented for the efficient search, retrieval, and classification of protein molecules. The method relies primarily on the geometric 3D structure of the proteins, which is produced from the corresponding PDB files and secondarily on their primary and secondary structure. After proper positioning of the 3D structures, in terms of translation and scaling, the spherical trace transform is applied to them so as to produce geometry-based descriptor vectors, which are completely rotation invariant and perfectly describe their 3D shape. Additionally, characteristic attributes of the primary and secondary structure of the protein molecules are extracted, forming attribute-based descriptor vectors. The descriptor vectors are weighted and an integrated descriptor vector is produced. Three classification methods are tested. A part of the FSSP/DALI database, which provides a structural classification of the proteins, is used as the ground truth in order to evaluate the classification accuracy of the proposed method. The experimental results show that the proposed method achieves more than 99 percent classification accuracy while remaining much simpler and faster than the DALI method
conference on multimedia modeling | 2014
Georgios Th. Papadopoulos; Apostolos Axenopoulos; Petros Daras
In this paper, a real-time tracking-based approach to human action recognition is proposed. The method receives as input depth map data streams from a single kinect sensor. Initially, a skeleton-tracking algorithm is applied. Then, a new action representation is introduced, which is based on the calculation of spherical angles between selected joints and the respective angular velocities. For invariance incorporation, a pose estimation step is applied and all features are extracted according to a continuously updated torso-centered coordinate system; this is different from the usual practice of using common normalization operators. Additionally, the approach includes a motion energy-based methodology for applying horizontal symmetry. Finally, action recognition is realized using Hidden Markov Models (HMMs). Experimental results using the Huawei/3DLife 3D human reconstruction and action recognition Grand Challenge dataset demonstrate the efficiency of the proposed approach.
IEEE MultiMedia | 2013
Amar Aggoun; Emmanuel Tsekleves; Mohammad Rafiq Swash; Dimitrios Zarpalas; Anastasios Dimou; Petros Daras; Paulo Nunes; Luís Ducla Soares
We demonstrated a 3D holoscopic video system for 3DTV application. We showed that using a field lens and a square aperture significantly reduces the vignetting problem associated with a relay system and achieves over 95 percent fill factor. The main problem for such a relay system is the nonlinear distortion during the 3D image capturing, which can seriously affect the reconstruction process for a 3D display. The nonlinear distortion mainly includes lens radial distortion (intrinsic) and microlens array perspective distortion (extrinsic). This is the task of future work. Our results also show that the SS coding approach performs better than the standard HEVC scheme. Furthermore, we show that search and retrieval performance relies on the depth maps quality and that the multimodal fusion boosts the retrieval performance.