Pirkko Hyvönen
University of Oulu
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Publication
Featured researches published by Pirkko Hyvönen.
Active Learning in Higher Education | 2016
Essi Vuopala; Pirkko Hyvönen; Sanna Järvelä
Despite the numerous studies on social interaction in collaborative learning, little is known about interaction forms in successful computer-supported collaborative learning situations. The purpose of this study was to explore and understand student interaction in successful collaborative learning during a university course which was mediated by two different types of virtual learning environment. Through a qualitative case study, we examined how students interacted with each other while working with collaborative tasks. Results indicate that interaction in collaborative situations was more often group-related than task-related. Group-related interaction concentrated mostly on coordination of group work, such as planning and organising group activities. Task-related interaction was mostly in the form of comments or answers to earlier messages. However, there were differences in the interaction forms according to the learning environment. The results of this study provide teachers, educators and educational coordinators guidelines for how to organise and enhance successful collaborative learning both virtually and face-to-face.
Teachers and Teaching | 2008
Pirkko Hyvönen
The Finnish educational system and curricula lay emphasis on play, collaboration and equality. Modern educational practices allow the learning environment to be enlarged from indoor classrooms to outdoor playful learning environments (PLEs). PLEs have been constructed in schoolyards in Finland with the goal of increasing learning through play in curriculum‐based education and augmenting collaborative play (ColPlay) between boys and girls. In order to better understand and describe such developments, the author set out to ascertain how teachers perceive mixed‐gender play activities in pre‐primary and basic education. Fourteen teachers were interviewed and the obtained data were analysed using the grounded theory as an analytical approach. The research suggests five premises for ColPlay: (1) the most suitable forms of ColPlay are outdoor games and role‐play, (2) gender roles adjust in contemporary play culture, (3) teachers’ pedagogical thinking on ColPlay includes various practices to promote collaborative relationships between girls and boys, (4) teachers have confidence in ColPlay and (5) learning to collaborate with both genders requires practice and reflection. The study offers useful insights for teachers, teacher educators and designers of game content and learning environments.
Interactive Learning Environments | 2016
Justus Randolph; Marjaana Kangas; Pirkko Hyvönen
The purpose of this quasi-experimental study was to determine the degree that creative and playful learning (CPL) in a technology-enriched playground influences academic achievement of students and what factors are responsible for successes. The participants were 276 students from 12 elementary classrooms in the Netherlands and Finland. The research used a pretest–posttest, without control design. The dependent variable was academic achievement on teacher-created tests; the independent variable was participation in the intervention; and the control variables were pretest scores, gender, academic subjects previously studied, age, satisfaction with schooling, country of the school, and classroom within the school. The results showed that there were significant gains in academic achievement and that the pretest was the only significant predictor of posttest achievement. Other variables, including gender, academic subjects studied, age, satisfaction with schooling, country of school, and classroom, were not statistically significant predictors of posttest scores. While students’ academic achievements are only one measure of progress in the current debate about learning in the education system, this article provides insight on education through analyses of the relationships among the integration of curriculum-based learning, CPL practices, and outdoor playgrounds.
international conference on web-based learning | 2011
Essi Vuopala; Pirkko Hyvönen; Sarah M Eagle
This study explores features of successful collaborative learning among university students in a virtual course. The aim was to study what kinds of interactional processes occurred when students collaborated while working in international teams and how pedagogical structuring affected the collaborative processes. The data was collected from the Technology-Enhanced Learning course, in which students (N=49) worked together for three months. In this article, two research questions are explored: 1) How did collaborative scripts affect groups’ activity, participation, and course grades? 2) What kind of interactional processes occurred in group discussions in the virtual spaces? Results indicate that collaborative scripts enhanced students’ activity and participation. Interactional processes in collaborative situations were more often related to off-task than on-task topics. Off-task discussions mostly concentrated on metacognitive issues, such as planning group work. Most on-task discussions were comments or answers to previous messages. This study provides teachers, educators, and educational coordinators guidelines for organizing and enhancing successful collaborative learning in virtual learning spaces.
Australian Journal of Early Childhood | 2007
Pirkko Hyvönen; Marjaana Kangas
Archive | 2007
Marjaana Kangas; Pirkko Hyvönen; Suvi Latva
EdMedia: World Conference on Educational Media and Technology | 2005
Pirkko Hyvönen; Marjaana Juujärvi
Archive | 2005
Pirkko Hyvönen
EdMedia: World Conference on Educational Media and Technology | 2003
Pirkko Hyvönen; Jaana Lahti; Esko Marjomaa; Karen Littleton
Archive | 2014
Pirkko Hyvönen; Eeva-Liisa Kronqvist; Sanna Järvelä; Elina Määttä; Arttu Mykkänen; Kristiina Kurki