Pooya Rahimian
University of Iowa
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Publication
Featured researches published by Pooya Rahimian.
IEEE Transactions on Visualization and Computer Graphics | 2017
Pooya Rahimian; Joseph K. Kearney
Optical motion capture is based on estimating the three-dimensional positions of markers by triangulation from multiple cameras. Successful performance depends on points being visible from at least two cameras and on the accuracy of the triangulation. Triangulation accuracy is strongly related to the positions and orientations of the cameras. Thus, the configuration of the camera network has a critical impact on performance. A poor camera configuration may result in a low quality three-dimensional (3D) estimation and consequently low quality of tracking. This paper introduces and compares two methods for camera placement. The first method is based on a metric that computes target point visibility in the presence of dynamic occlusion from cameras with “good” views. The second method is based on the distribution of views of target points. Efficient algorithms, based on simulated annealing, are introduced for estimating the optimal configuration of cameras for the two metrics and a given distribution of target points. The accuracy and robustness of the algorithms are evaluated through both simulation and empirical measurement. Implementations of the two methods are available for download as tools for the community.
Journal of Experimental Psychology: Human Perception and Performance | 2018
Elizabeth E. O'Neal; Yuanyuan Jiang; Lucas J. Franzen; Pooya Rahimian; Junghum Paul Yon; Joseph K. Kearney; Jodie M. Plumert
This investigation examined developmental change in how children perceive and act on dynamic affordances when crossing roads on foot. Six- to 14-year-olds and adults crossed roads with continuous cross-traffic in a large-screen, immersive pedestrian simulator. We observed change both in children’s gap choices and in their ability to precisely synchronize their movement with the opening of a gap. Younger children were less discriminating than older children and adults, choosing fewer large gaps and more small gaps. Interestingly, 12-year-olds’ gap choices were significantly more conservative than those of 6-, 8-, 10-, and 14-year-olds, and adults. Timing of entry behind the lead vehicle in the gap (a key measure of movement coordination) improved steadily with development, reaching adultlike levels by age 14. Coupled with their poorer timing of entry, 6-, 8-, and 10-year-olds’ gap choices resulted in significantly less time to spare and more collisions than 14-year-olds and adults. Time to spare did not differ between 12-year-olds, 14-year-olds, and adults, indicating that 12-year-olds’ more conservative gap choices compensated for their poorer timing of entry. The findings show that children’s ability to perceive and act on dynamic affordances undergoes a prolonged period of development, and that older children appear to compensate for their poorer movement timing skills by adjusting their gap decisions to match their crossing actions. Implications for the development of perception–action tuning and road-crossing skills are discussed.
ieee virtual reality conference | 2016
Yuanyuan Jiang; Pooya Rahimian; Elizabeth E. O'Neal; Jodie M. Plumert; Junghum Paul Yon; Joseph K. Kearney; Luke Franzen
We investigated how two people jointly coordinate their decisions and actions in a co-occupied, large-screen virtual environment. The task for participants was to physically cross a virtual road with continuous traffic without getting hit by a car. Participants performed this task either alone or with another person (see Fig.1). We found that pairs often crossed the same gap together and closely synchronized their movements when crossing. Pairs also chose larger gaps than individuals to accommodate the extra time needed to cross through gaps together. These results reveal how two people interact and coordinate their behaviors in performing whole-body, joint motions. This study also provides a foundation for future studies examining joint actions in shared VEs where participants are represented by graphic avatars.
ieee virtual reality conference | 2016
Pooya Rahimian; Elizabeth E. O'Neal; Junghum Paul Yon; Luke Franzen; Yuanyuan Jiang; Jodie M. Plumert; Joseph K. Kearney
This paper presents an experiment conducted in a large-screen immersive virtual environment to evaluate how texting pedestrians respond to permissive traffic alerts delivered via their cell phone. We developed a cell phone app that delivered information to texting pedestrians about when traffic conditions permit safe crossing. We compared gap selection and movement timing in three groups of pedestrians: texting, texting with alerts, and no texting (control). Participants in the control and alert groups chose larger gaps and were more discriminating in their gap choices than participants in the texting group. Both the control and alert groups had more time to spare than the texting group when they exited the roadway even though the alert group timed their entry relative to the lead car less tightly than the control and texting groups. By choosing larger gaps, participants in the alert group were able to compensate for their poorer timing of entry, resulting in a margin of safety that did not differ from those who were not texting. However, they also relied heavily on the alert system and paid less attention to the roadway. The discussion focuses on the potential of assistive technologies based on Vehicle-to-Pedestrian (V2P) communications technology for mitigating pedestrian-motor vehicle crashes.
International Journal of Speech & Language Pathology and Audiology | 2016
Pooya Rahimian; Jamie L. Perry; Lakshmi Kollara; Nasseh Tabrizi
Purpose : The purpose of this study is to demonstrate a novel innovative computational modeling technique to 1) track velar and pharyngeal wall movement from dynamic MRI data and to 2) examine the utility of using recorded participant audio signals to estimate velar and pharyngeal wall movement during a speech task. A series of dynamic MRI data and audio acoustic features were used to develop and inform a Hidden Markov Model (HMM) and Mel-Frequency Cepstral Coefficients (MFCC) model. Methods : One adult male subject was imaged using a fast-gradient echo Fast Low Angle Shot (FLASH) multi-shot spiral technique to acquire 15.8 frames per second (fps) of the midsagittal image plane during the production of “ansa.” The nasal surface of the velum and the posterior pharyngeal wall was identified and marked using a novel pixel selection method. The error rate was measured by calculating the accumulation error and through visual inspection. Results : The proposed model traced and animated dynamic articulators during the speech process in real-time with an overall accuracy of 81% considering one pixel threshold. The predicted markers (pixels) segmented the structures of interest in the velopharyngeal area and were able to successfully predict the velar and pharyngeal configurations when provided with the audio signal. Conclusion : This study demonstrates a novel and innovative approach to tracking dynamic velopharyngeal movements. Discussion of the potential application of a predictive model that relies on audio signals to detect the presence of a velopharyngeal gap is discussed.
acm symposium on applied perception | 2016
Yuanyuan Jiang; Elizabeth E. O'Neal; Pooya Rahimian; Junghum Paul Yon; Jodie M. Plumert; Joseph K. Kearney
We investigated how people jointly coordinate their decisions and actions with a computer-generated character (agent) in a large-screen virtual environment. The task for participants was to physically cross a steady stream of traffic on a virtual road without getting hit by a car. Participants performed this task with another person or with a computer-generated character (Fig. 1). The character was programmed to be either safe (taking only large gaps) or risky (also taking relatively small gaps). We found that participants behaved in many respects similarly with real and virtual partners. They maintained similar distances between themselves and their partner, they often crossed the same gap with their partner, and they synchronized their crossing with their partner. We also found that the riskiness of the character influenced the gap choices of participants. This study demonstrates the potential for using large-screen virtual environments to study how people interact with CG characters when performing whole-body joint actions.
virtual reality software and technology | 2017
Sophia Mallaro; Pooya Rahimian; Elizabeth E. O'Neal; Jodie M. Plumert; Joseph K. Kearney
This investigation compared how people performed a complex perception-action task - crossing traffic-filled roadways - in a CAVE vs. an HMD virtual environment. Participants physically crossed a virtual roadway with continuous cross traffic in either a CAVE-like or an HTC Vive pedestrian simulator. The 3D model and traffic scenario were identical in both simulators, allowing for a direct comparison between the two display systems. We found that participants in the Vive group accepted smaller gaps for crossing than participants in the CAVE group. They also timed their entry into the gap more precisely and tended to cross somewhat more quickly. As a result, participants in the Vive group had a somewhat larger margin of safety when they exited the roadway than those in the CAVE group. The results provide a foundation for future studies of pedestrian behavior and other tasks involving full-body motion using HMD-based VR.
tests and proofs | 2018
Yuanyuan Jiang; Elizabeth E. O'Neal; Junghum Paul Yon; Luke Franzen; Pooya Rahimian; Jodie M. Plumert; Joseph K. Kearney
We investigated how two people jointly coordinate their decisions and actions in a co-occupied, large-screen virtual environment. The task for participants was to physically cross a virtual road with continuous traffic without getting hit by a car. Participants performed this task either alone or with another person (see Fig.1). We found that pairs often crossed the same gap together and closely synchronized their movements when crossing. Pairs also chose larger gaps than individuals to accommodate the extra time needed to cross through gaps together. These results reveal how two people interact and coordinate their behaviors in performing whole-body, joint motions. This study also provides a foundation for future studies examining joint actions in shared VEs where participants are represented by graphic avatars.
Human Factors | 2018
Pooya Rahimian; Elizabeth E O’Neal; Shiwen Zhou; Jodie M. Plumert; Joseph K. Kearney
Objective: We examined how sending mobile-device warnings to texting pedestrians when they initiate an unsafe road crossing influences their decisions and actions. Background: Pedestrian texting has been identified as a key risk factor in pedestrian–vehicle collisions. Advances in sensing and communications technology offer the possibility of providing pedestrians with information about traffic conditions to assist them in safely crossing traffic-filled roadways. However, it is unclear how this information can be most effectively communicated to pedestrians. Method: We examined how texting and nontexting pedestrians crossed roads with continuous traffic in a large-screen, immersive pedestrian simulator using a between-subjects design with three conditions: texting, warning, and control. Texting participants in the warning condition received an alarm on their cell phone when they began to cross a dangerously small gap. Results: The results demonstrate the detrimental influence of texting on pedestrians’ gap selection, movement timing, and gaze behavior, and show the potential of warnings to improve decision making and safety. However, the results also reveal the limits of warning texting participants once they initiate a crossing and possible overreliance on technology that may lead to reduced situation awareness. Conclusion: Mobile devices and short-range communication technologies offer enormous potential to assist pedestrians, but further study is needed to better understand how to provide useful information in a timely manner. Application: The technology for communicating traffic information to pedestrians via mobile devices is on the horizon. Research on how such information influences all aspects of pedestrian behavior is critical to developing effective solutions.
virtual reality software and technology | 2015
Pooya Rahimian; Joseph K. Kearney