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Featured researches published by R Vacondio.


Journal of Hydraulic Engineering | 2012

SPH Modeling of Shallow Flow with Open Boundaries for Practical Flood Simulation

R Vacondio; Benedict D. Rogers; Peter Stansby; Paolo Mignosa

AbstractA smoothed particle hydrodynamics (SPH) numerical model for shallow water equations (SWEs) is presented for simulating flood inundation owing to rapidly varying flow, such as dam breaks, tsunamis, and levee breaches. Important theoretical and numerical developments have recently been made, and the model in this paper incorporates these developments and implements open boundary conditions, resulting in a general, accurate computational tool suitable for practical application. The method is attractive for flood simulation over large domains in which the extent of inundation is unknown because computation is carried out only in wet areas and is dynamically adaptive. The open boundary algorithm is very general, on the basis of a simplified version of the characteristics method, handling both supercritical and subcritical inflow and outflow. This is tested against reference solutions for flows over a hump involving shocks. The model is then applied to two very different flood inundations resulting from...


Environmental Modelling and Software | 2014

GPU-enhanced Finite Volume Shallow Water solver for fast flood simulations

R Vacondio; A. Dal Palù; Paolo Mignosa

Abstract In this paper a parallelization of a Shallow Water numerical scheme suitable for Graphics Processor Unit (GPU) architectures under the NVIDIA™s Compute Unified Device Architecture (CUDA) framework is presented. In order to provide robust and accurate simulations of real flood events, the system features a state-of-the-art Finite Volume explicit discretization technique which is well balanced, second order accurate and based on positive depth reconstruction. The model is based on a Cartesian grid and boundary conditions are implemented by means of the implicit local ghost cell approach, which enables the discretization of a broad spectrum of boundary conditions including inflow/outflow conditions. A novel and efficient Block Deactivation Optimization procedure has also been adopted, in order to increase the efficiency of the numerical scheme in the presence of wetting-drying fronts. This led to speedups of two orders of magnitude with respect to a single-core CPU. The code has been validated against several severe benchmark test cases, and its capability of producing accurate fast simulations (with high ratios between physical and computing times) for different real world cases has been shown.


Environmental Modelling and Software | 2017

A non-uniform efficient grid type for GPU-parallel Shallow Water Equations models

R Vacondio; Alessandro Dal Palù; Alessia Ferrari; Paolo Mignosa; Francesca Aureli; Susanna Dazzi

A GPU-parallel numerical model for the solution of the 2D Shallow Water Equations, based on a novel type of grid called Block-Uniform Quadtree (BUQ), is presented. BUQ grids are based on a data structure which allows to exploit the computational capability of GPUs with minimum overheads, while discretizing the domain with non-uniform resolution. Different cases have been simulated in order to assess the efficiency of the BUQ grids. Theoretical and laboratory tests demonstrate that speed-ups of up to one order of magnitude can be achieved in comparison with uniform Cartesian grids. In the simulation of a hypothetical flood event induced by a levee breach in a real 83źkm long river reach, with maximum resolution of 5źm, a ratio of physical to computational time of about 12 was obtained, opening scenarios of quasi real-time 2D simulations in large domains, still retaining a high resolution where necessary. Shallow Water Equations parallel numerical scheme suitable for GPU.Novel Block-Uniform Quadtree (BUQ) grid-type, exploiting the computational capability of GPUs with non-uniform resolution.Very large domain can be simulated (38źkm river reach) with high resolution (2źm).Speed-up of one order of magnitude is achieved, in comparison with Uniform resolution Cartesian Grids.High ratio between physical and computational time which enables real-time simulations.


Computer Physics Communications | 2015

DualSPHysics: Open-source parallel CFD solver based on Smoothed Particle Hydrodynamics (SPH)

Alejandro Jacobo Cabrera Crespo; José Manuel Domínguez; Benedict D. Rogers; M. Gómez-Gesteira; Stephen M. Longshaw; Ricardo B. Canelas; R Vacondio; A. Barreiro; O. García-Feal


Computer Methods in Applied Mechanics and Engineering | 2013

Variable resolution for SPH: A dynamic particle coalescing and splitting scheme

R Vacondio; Benedict D. Rogers; Peter Stansby; Paolo Mignosa; J. Feldman


International Journal for Numerical Methods in Fluids | 2012

Accurate particle splitting for smoothed particle hydrodynamics in shallow water with shock capturing

R Vacondio; Benedict D. Rogers; Peter Stansby


International Journal for Numerical Methods in Fluids | 2012

Smoothed Particle Hydrodynamics: Approximate zero‐consistent 2‐D boundary conditions and still shallow‐water tests

R Vacondio; Benedict D. Rogers; Peter Stansby


Advances in Water Resources | 2013

3D SPH numerical simulation of the wave generated by the Vajont rockslide

R Vacondio; Paolo Mignosa; S. Pagani


Advances in Water Resources | 2013

Shallow water SPH for flooding with dynamic particle coalescing and splitting

R Vacondio; Benedict D. Rogers; Peter Stansby; Paolo Mignosa


Computer Methods in Applied Mechanics and Engineering | 2016

Variable resolution for SPH in three dimensions: Towards optimal splitting and coalescing for dynamic adaptivity

R Vacondio; Benedict D. Rogers; Peter Stansby; Paolo Mignosa

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Peter Stansby

University of Manchester

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