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Dive into the research topics where Rajeev Sivaram is active.

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Featured researches published by Rajeev Sivaram.


international symposium on computer architecture | 1997

Implementing multidestination worms in switch-based parallel systems: architectural alternatives and their impact

Craig B. Stunkel; Rajeev Sivaram; Dhabaleswar K. Panda

Multidestination message passing has been proposed as an attractive mechanism for efficiently implementing multicast and other collective operations on direct networks. However, applying this mechanism to switch-based parallel systems is non-trivial. In this paper we propose alternative switch architectures with differing buffer organizations to implement multidestination worms on switch-based parallel systems. First, we discuss issues related to such implementation (deadlock-freedom, replication mechanisms, header encoding, and routing). Next, we demonstrate how an existing central-buffer-based switch architecture supporting unicast message passing can be enhanced to accommodate multidestination message passing. Similarly, implementing multidestination worms on an input-buffer-based switch architecture is discussed. Both of these implementations are evaluated against each other as well as against a software-based scheme using the central buffer organization. Simulation experiments under a range of traffic (multiple multicast, bimodal, varying degree of multicast, and message length) and system size are used for evaluation. The study demonstrates the superiority of the central-buffer-based switch architecture. It also indicates that under bimodal traffic the central-buffer-based hardware multicast implementation affects background unicast traffic less adversely compared to a software-based multicast implementation. Thus, multidestination message passing can easily be applied to switch-based parallel systems to deliver good collective communication performance.


IEEE Transactions on Parallel and Distributed Systems | 1998

Efficient broadcast and multicast on multistage interconnection networks using multiport encoding

Rajeev Sivaram; Dhabaleswar K. Panda; Craig B. Stunkel

This paper proposes anew approach for implementing fast multicast and broadcast in unidirectional and bidirectional multistage interconnection networks (MINs) with multiport encoded multidestination worms. For a MIN with n stages, such worms use n header flits each. One flit is used for each stage of the network and it indicates the output ports to which a multicast message needs to be replicated. A multiport encoded worm with (d/sub 1/, d/sub 2/..., d/sub n/, 1/spl les/d/sub i//spl les/k) degrees of replication for the respective stages is capable of covering (d/sub 1//spl times/d/sub x//spl times/.../spl times/d/sub n/) destinations with a single communication start-up. In this paper, a switch architecture is proposed for implementing multidestination worms without deadlock. Three grouping algorithms of varying complexity are presented to derive the associated multiport encoded worms for a multicast to an arbitrary set of destinations. Using these worms, a multinomial tree-based scheme is proposed to implement the multicast. This scheme significantly reduces broadcast/multicast latency compared to schemes using unicast messages. Simulation studies for both unidirectional and bidirectional MIN systems indicate that improvement in broadcast/multicast latency up to a factor of four is feasible using the new approach. Interestingly, this approach is able to implement multicast with reduced latency as the number of destinations increases beyond a certain number. Compared to implementing unicast messages, this approach requires little additional logic at the switches. Thus, the scheme demonstrates significant potential for implementing efficient collective communication operations on current and future MIN-based systems.


winter simulation conference | 1997

Simulation of modern parallel systems: a CSIM-based approach

Dhabaleswar K. Panda; Debashis Basak; Donglai Dai; Ram Kesavan; Rajeev Sivaram; Mohammad Banikazemi; Vijay Moorthy

Components of modern parallel systems are becoming quite complex with many features and variations. An integrated modeling of these components (interconnection network, messaging layer, programming model, and computation-communication characteristics of applications) is essential to derive design guidelines for next generation parallel systems. Most of the current simulation-based modeling platforms do not support such integrated modeling. This paper presents our effort at The Ohio State University towards integrated modeling of parallel systems. Basic features of our CSIM-based Wormholerouted Multiprocessor Simulator (WORMulSim) are outlined. A set of techniques used in our simulator to model different network components (such as switches, links, wormhole/cut-through switching techniques, routing protocols, network interfaces), messaging layer with basic communication primitives, distributed shared memory programming model, and computation-communication characteristics of applications are presented. Some sample performance measures of our simulator on current generation workstations are reported to demonstrate the feasibility of integrated modeling with low computational overhead.


international parallel processing symposium | 1997

A reliable hardware barrier synchronization scheme

Rajeev Sivaram; Craig B. Stunkel; Dhabaleswar K. Panda

Barrier synchronization is a crucial operation for parallel systems. Many schemes have been proposed in the literature to achieve fast barrier synchronization through software, hardware, or a combination of these mechanisms. However few of these schemes emphasize fault-tolerant barrier operations. In this paper, we describe inexpensive support that can be added to network switches for achieving reliable hardware-based barrier synchronization while recovering from lost or corrupted messages. Necessary modifications to the switch architecture and the associated fault-tolerant message-passing protocols are presented. The protocols are optimized for the no-fault case while providing means to detect the failure of any step of the operation and to recover from it. The proposed scheme shows significant potential for use in parallel systems, especially the emerging systems based on networks of workstations.


merged international parallel processing symposium and symposium on parallel and distributed processing | 1998

HIPIQS: a high-performance switch architecture using input queuing

Rajeev Sivaram; Craig B. Stunkel; Dhabaleswar K. Panda

Switch-based interconnects are used in a number of application domains including parallel system interconnects, local area networks, and wide area networks. However, very few switches have been designed that are suitable for more than one of these application domains. Such a switch must offer both extremely low latency and very high throughput for a variety of different message sizes. While some architectures with output queuing have been shown to perform extremely well in terms of throughput, their performance can suffer when used in systems where a significant portion of the packets are extremely small. On the other hand, architectures with input queuing offer limited throughput, or require fairly complex and centralized arbitration that increases latency. We present a new input queue-based switch architecture called HIPIQS (High-Performance Input-Queued Switch). It offers low latency for a range of message sizes, and provides throughput comparable to that of output queuing approaches. Furthermore, it allows simple and distributed arbitration. HIPIQS uses a dynamically allocated multi-queue organization, pipelined access to multi-bank input buffers, and small cross-point buffers, to deliver high performance. Our simulation results show that HIPIQS can deliver performance close to that of output queuing approaches over a range of message sizes, system sizes, and traffic. The switch architecture can therefore be used to build high performance switches that are useful for both parallel system interconnects and for building computer networks.


international conference on parallel processing | 1998

Where to provide support for efficient multicasting in irregular networks: network interface or switch?

Rajeev Sivaram; Ram Kesavan; Dhabaleswar K. Panda; Craig B. Stunkel

Recent research has proposed methods for enhancing the performance of multicast in networks with irregular topologies. These methods fall into two broad categories: (a) network interface (NI) based schemes that make use of enhanced functionality of the software/firmware running at the NI processor; and (b) switch-based methods that use enhancements to the switch architecture to support hardware multicast. However it is not clear how these methods compare to each other and when it makes sense to use one over the other. In order to answer such questions, we perform a number of simulation experiments to compare the performance of three efficient multicasting schemes: an NI-based multicasting scheme that uses a k-binomial tree, a switch-based multicasting scheme that uses path-based multidestination worms, and a switch-based multicasting scheme that uses a single tree-based multidestination worm. We first study the performance of the three schemes for single multicast traffic while changing a number of system parameters one at a time to isolate their impact. We then study the performance of these schemes under increasing multicast load. Our results show that the switch-based multicasting scheme using a single tree-based multidestination worm performs the best among the three schemes. However the NI-based multicasting scheme is capable of delivering high performance compared to the switch-based multicast using path-based worms especially when the software overhead at the network interface is less than half of the overhead at the host. We therefore conclude that support for multicast at the NI is an important first step to improving multicast performance. However; there is still considerable gain that can be achieved by supporting hardware multicast in switches. Finally, while supporting such hardware multicast, it is better to support schemes that can achieve multicast in one phase.


IEEE Transactions on Parallel and Distributed Systems | 2001

Architectural support for efficient multicasting in irregular networks

Rajeev Sivaram; Ram Kesavan; Dhabaleswar K. Panda; Craig B. Stunkel

Parallel computing on networks of workstations is fast becoming a cost-effective high-performance computing alternative to MPPs. Such a computing environment typically consists of processing nodes interconnected through a switch-based irregular network. Many of the problems that were solved for regular networks have to be solved anew for these systems. One such problem is that of efficient multicast communication. In this paper, we propose two broad categories of schemes for efficient multicasting in such irregular networks: network interface-based (NI-based) and switch-based. The NI-based multicasting schemes use the network interface of intermediate destinations for absorbing and retransmitting messages to other destinations in the multicast tree. In contrast, the switch-based multicasting schemes use hardware support for packet replication at the switches of the network and a concept known as multidestination routing to convey a multicast message from one source to multiple destinations. We first present alternative schemes for efficient multipacket forwarding at the NI and derive an optimal k-binomial multicast tree for multipacket NI-based multicast. We then propose two switch-based multicasting schemes that differ in the power of the encoding scheme and the complexity of the decoding logic at the switches. These multicasting schemes use path-based multidestination worms that can cover all nodes connected to switches along a valid unicast path and tree-based multidestination worms that can cover entire destination sets in a single phase using one worm, respectively. For each scheme, we describe the associated header encoding and decoding operation, the method for deriving multidestination worms that cover arbitrary multicast destination sets, and the multicasting scheme using the derived multidestination worms.


high performance interconnects | 2005

Breaking the connection: RDMA deconstructed

Rajeev Sivaram; Rama K. Govindaraju; Peter H. Hochschild; Robert S. Blackmore; Piyush Chaudhary

The architecture, design and performance of RDMA (remote direct memory access) over the IBM HPS (high performance switch and adapter) are described. Unlike conventional implementations such as InfiniBand, our RDMA transport model is layered on top of an unreliable datagram interface, while leaving the task of enforcing reliability to the ULP (upper layer protocol). We demonstrate that our model allows a single MPI task to deliver bidirectional bandwidth of close to 3.0 GB/s across a single link and 24.0 GB/s when striped across 8 links. In addition, we show that this transport protocol has superior attributes in terms of a) being able to handle RDMA packets coming out of order; b) being able to use multiple routes between a source-destination pair and c) reducing the size of adapter caches.


Archive | 2004

Remote direct memory access with striping over an unreliable datagram transport

Robert S. Blackmore; Piyush Chaudhary; Jason E. Goscinski; Rama K. Govindaraju; Donald G. Grice; Peter H. Hochschild; John S. Houston; Chulho Kim; Steven J. Martin; Rajeev Sivaram; Hanhong Xue


Archive | 1996

Multicasting using a wormhole routing switching element

Jay R. Herring; Craig B. Stunkel; Rajeev Sivaram

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