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Dive into the research topics where Rao R. Bhavani is active.

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Featured researches published by Rao R. Bhavani.


conference of the industrial electronics society | 2013

Design and evaluation of a Haptic simulator for vocational skill Training and Assessment

Nagarajan Akshay; Sasi Deepu; E. S. Rahul; R. Ranjith; James Jose; R. Unnikrishnan; Rao R. Bhavani

While mainstream haptics has been focusing on training elite skills, the haptic simulator described in this paper addresses a problem with a phenomenal social impact that addresses teaching of vocational skills to the growing unskilled and impoverished populations in India. This is an unconventional attempt at designing a multi-tool haptic trainer that could potentially replace traditional training tools and materials in the primary stages of vocational skill training. After an exhaustive analysis of all the tools used in the various vocational trades of the construction industry, we categorized and sorted the tools based on their properties and functions. Using this information, we designed Amrita Progressive Training Assistance using Haptic simulation (APTAH), a cost effective haptic simulator that can train the use of over nineteen hand-held and powered tools used in several vocations. The simulator provides audio, visual and haptic cues that can help the novice master the use of the tools in the absence of a human trainer. This paper also discusses the preliminary trials conducted to study training effectiveness of the haptic simulator proposed.


global humanitarian technology conference | 2013

TryStrokes: Learning on a digital canvas to paint in the real world

James Jose; Sanker Ramesh; Nagarajan Akshay; Rao R. Bhavani

In rural and tribal communities, producing handicrafts act as a source of supplementary income and a means to preserve the uniqueness of their arts and craft forms. Developing skills requires practise and knowledge of native techniques. In activities such as painting, skill in application of pressure and tilt of the brush are very important parameters that contribute to creating beautiful artwork. Technology can play a vital role in aiding to preserve traditional techniques and skills. In this paper we discuss the design of a software application that contains a skill database that stores expert brush stroke techniques and help the novice learn to apply the brush strokes by providing feedback based on the expert stroke. This computerised training solution is scalable, portable and cost effective.


2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) Proceedings | 2014

Haptic simulations for training plumbing skills

James Jose; R. Unnikrishnan; Delmar Marshall; Rao R. Bhavani

The objective of this work is to augment actual hands-on conventional vocational training workshop with simulated training using virtual haptic simulations as part of computer-based vocational education and training. We have developed a system to simulate various common tool exercises and procedures in virtual environments for vocational training programs targeted towards illiterate and semi-literate populations. In our previous work, we designed a cost-effective multi-tool haptic simulator that can train the use of 19 hand-held and powered tools. This simulator is designed to replace traditional training tools and materials in the primary stage of vocational skill training. This paper discusses the design and computational modelling of the virtual training interface that allow this simulator to be used for training in multiple vocational trades - with a special focus on plumbing-that bring the experience of a vocational workshop training environment to the end user. This approach of a virtual, computer-based vocational training environment holds the potential to offer vocational training to a diverse audience with varying skill sets.


2012 IEEE International Conference on Technology Enhanced Education (ICTEE) | 2012

MoVE: Mobile vocational education for rural India

Nagarajan Akshay; Kongeseri Sreeram; Aneesh Anand; Ranga Venkataraman; Rao R. Bhavani

The aim of this paper is to present the design of a project that involves deployment of computerized vocational training courses comprised of multimedia enhanced video lectures, virtual reality games and low cost haptic device based simulations built on mobile-learning platforms and delivered using automobile units. These mobile vocational education units are developed as a model to make vocational education and training more accessible to the rural and tribal populations of India. The paper gives an overview of the design of the mobile vocational education units and details the architecture and communication interface for the m-learning application. It further describes the software architecture of the vocational education application that is specifically designed to easily scale across various vocational trades and languages of delivery, provide flexibility and increase accessibility for vocational training.


global humanitarian technology conference | 2013

A physiotherapy toolkit using video games and motion tracking technologies

R. Unnikrishnan; Karen Moawad; Rao R. Bhavani

This paper proposes a software toolkit that Physiotherapists can use to integrate physical therapy exercises with a variety of video games. The toolkit will support a variety of motion tracking technologies and the data from these sensors will help the therapist monitor the performance of the patients and control parameters to advance the therapy appropriately. This technique will be especially useful for disabled patients in developing nations with little access to quality rehabilitation facilities but where computers and mobile phones have penetrated extensively. Using popular games for therapy helps the patient become motivated enough to perform therapy exercise steps repeatedly.


advances in computing and communications | 2016

Bridging the skill gap using vocational training simulators: Validating skill assessment metrics

P Aswathi; Natarajan Amritha; K. Namitha; Nagarajan Akshay; Menon M. Balu; Rao R. Bhavani

Skill development continues to remain a daunting task, especially in developing countries, owing to the numerous challenges posed by resource constraints such as unavailability of certified expert trainers and lack of tools to measure and quantify human motor skill learning. Attempts are being made to address these problems by introducing technology enhanced learning systems. The APTAH haptic simulator is one such solution that addresses the need for guided instruction, constant monitoring and support in vocational skill training. Each training session using APTAH generates data that needs to be verified for its reliability in revealing relevant information that can support measurements on the trainees actual learning and progress. The paper presents the experiments performed on simulator generated data, in order to examine the existence and strength of fundamental dependencies among the skill parameters involved. The regression methods used in the analysis demonstrate that the device is capable in capturing many vital relationships that exist between the skill parameters such that it can later be used in enhancing skill learning of the trainee.


CSI Transactions on ICT | 2016

RFID based-human localization in robot-cells for a better shared workspace interaction

Sooraj Krishna; E. S. Rahul; Rao R. Bhavani

Industrial robots have become a vital part of automation in industries performing operations like stacking, casting, painting, sorting, welding etc. The basic sensory abilities in most cases needs operating these robots inside robot fences which separate the operator from the robot. But now this line of separation is becoming thin and work environments are being designed for collaborative tasks involving both human and robot participation. This transformation demands for systems that ensure the safety of the operator inside the work environment. We have designed and implemented a new localization method for the industrial robot environments using RFID technology. The entire system is implemented as a ROS based package to facilitate integration and experimentation in broad range of robot architectures. We have also developed a real time 3D visualization of the monitored work environment in RViz for displaying sensor data and state information from ROS. The system provides good real time response and proves to be a cost efficient and scalable method for human localization in robot-cells.


Proceedings of the 2014 International Conference on Interdisciplinary Advances in Applied Computing | 2014

Do It Yourself Educational Kits for Vocational Education and Training

R. Ranjith; Nagarajan Akshay; R. Unnikrishnan; Rao R. Bhavani

Human motor skill training forms a large portion of the curriculum for any vocational education and training course. Construction personnel such as carpenters, plumbers and masons require long hours of training in order to gain expertise and workmanship to perform complex tasks skillfully. Poor skill in the use of tools results in sub-optimal outcome; compromised work quality and consumes additional cost. In this paper, we describe the design of a novel do-it-yourself educational tool that is built using low cost materials, open source software and hardware, the designs for which are freely downloadable. This educational toolkit uses haptic technology to augment the need for realism and is used to provide skill training in the use of vocational tools. The aim is to generate interest in vocational education and to provide greater accessibility for base level skill training.


Proceedings of the 2014 International Conference on Interdisciplinary Advances in Applied Computing | 2014

Learning Elementary Physics though Haptic Simulations

James Jose; Nagarajan Akshay; Rao R. Bhavani

Because many concepts in physics are non-engaging and difficult to understand, instructors in physics are challenged to fully engage students in the study of physics. For even the best students, current practices are not fully engaging and do not provide a deep understanding of fundamental principles. While traditional laboratory exercises are a good way to support and reinforce learning, haptic simulations can be more effective. Haptic feedback can increase understanding within a virtual environment in certain instances and can provide an additional modality for imparting tangible principles. In this paper, we discuss the design of an educational simulation tool using audio, visual and haptic feedback for learning basic concepts in physics at the elementary school student level.


2012 IEEE International Conference on Technology Enhanced Education (ICTEE) | 2012

Augmented vocational tools using real time audiovisual feedback for psychomotor skill training

Nagarajan Akshay; Sasi Deepu; Rao R. Bhavani

This paper presents the concept design of SMART (Skill Mentoring and Assistance in Real Time), a novel motion monitoring and audio-visual feedback device for the students in Vocational Education and Training (VET) to assist in minimizing and in correcting the errors in the use of occupational tools. SMART is easily attached to any vocational tool and can guide the user to conform to specific spatiotemporal trajectories and orientation as described by template shape. The paper provides a description of the low cost accelerometer, gyroscopes and an input interface that are integrated with the micro controller and proposes an algorithm to provide such guidance for the tool.

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Nagarajan Akshay

Amrita Vishwa Vidyapeetham

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R. Unnikrishnan

Amrita Vishwa Vidyapeetham

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James Jose

Amrita Vishwa Vidyapeetham

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Alexander Muir

Amrita Vishwa Vidyapeetham

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Christopher Coley

Amrita Vishwa Vidyapeetham

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E. S. Rahul

Amrita Vishwa Vidyapeetham

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Mohan T. Harish

Amrita Vishwa Vidyapeetham

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P Aswathi

Amrita Vishwa Vidyapeetham

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