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Dive into the research topics where Richard V. Kollarits is active.

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Featured researches published by Richard V. Kollarits.


visual communications and image processing | 1995

Stereoscopic video compression using temporal scalability

Atul Puri; Richard V. Kollarits; Barry G. Haskell

Despite the fact that human ability to perceive a high degree of realism is directly related to our ability to perceive depth accurately in a scene, most of the commonly used imaging and display technologies are able to provide only a 2D rendering of the 3D real world. Many current as well as emerging applications in areas of entertainment, remote operations, industrial and medicine can benefit from the depth perception offered by stereoscopic video systems which employ two views of a scene imaged under the constraints imposed by human visual system. Among the many challenges to be overcome for practical realization and widespread use of 3D/stereoscopic systems are efficient techniques for digital compression of enormous amounts of data while maintaining compatibility with normal video decoding and display systems. After a brief discussion on the relationship of digital stereoscopic 3DTV with digital TV and HDTV, we present an overview of tools in the MPEG-2 video standard that are relevant to our discussion on compression of stereoscopic video, which is the main topic of this paper. Next, we determine ways in which temporal scalability concepts can be applied to exploit redundancies inherent between the two views of a scene comprising stereoscopic video. Due consideration is given to masking properties of stereoscopic vision to determine bandwidth partitioning between the two views to realize an efficient coding scheme while providing sufficient quality. Simulations are performed on stereoscopic video of normal TV resolution to compare the performance of the two temporal scalability configurations with each other and with the simulcast solution. Preliminary results are quite promising and indicate that the configuration that exploits motion and disparity compensation significantly outperforms the one that exploits disparity compensation alone. Compression of both views of stereo video of normal TV resolution appears feasible in a total of 8 or 9 Mbit/s. Finally, the implication of our results is discussed and potential directions for future research are identified.


Optical Engineering | 1991

Near-continuous-tone electronic color printing on low-sensitivity photographic materials

Richard V. Kollarits; David C. Gibbon; William H. Ninke

Two electronic exposure systems employing active-matrix addressed liquid crystal light modulators are described for printing on lowsensitivity photographic materials such as the new 3M Dry Silver Color and Mead Cycolor™ papers. The feasibility of using a liquid crystal light modulator to expose these new materials was first demonstrated on a system employing simple projection optics. The image quality, printing speed, and complexity of projection type systems make them poor candidates for low-cost video printers. A new Multiline Multilevel Scanned Printing System, which is especially well suited to printing with liquidcrystal light modulators, is described. This is a large-aperture digital technique using an incandescent light source. It can produce a near-continuous-tone color print on photographic materials in a single pass below the light modulator. The system is intrinsically insensitive to isolated defects in the modulator and can also easily accommodate corrections for single pixel and column defects. The system has been used to make prints on a variety of photographic materials varying by over three orders of magnitude in sensitivity. A figure of merit is introduced that can be used as a starting point when one is comparing various exposure schemes.


Standards and Common Interfaces for Video Information Systems: A Critical Review | 1995

Compression of stereoscopic video using MPEG-2

Atul Puri; Richard V. Kollarits; Barry G. Haskell

Many current as well as emerging applications in areas of entertainment, remote operations, manufacturing industry and medicine can benefit from the depth perception offered by stereoscopic video systems which employ two views of a scene imaged under the constraints imposed by human visual system. Among the many challenges to be overcome for practical realization and widespread use of 3D/stereoscopic systems are good 3D displays and efficient techniques for digital compression of enormous amounts of data while maintaining compatibility with normal video decoding and display systems. After a brief introduction to the basics of 3D/stereo including issues of depth perception, stereoscopic 3D displays and terminology in stereoscopic imaging and display, we present an overview of tools in the MPEG-2 video standard that are relevant to our discussion on compression of stereoscopic video, which is the main topic of this paper. Next, we outilne the various approaches for compression of stereoscopic video and then focus on compatible stereoscopic video coding using MPEG-2 Temporal scalability concepts. Compatible coding employing two different types of prediction structures become potentially possible, disparity compensated prediction and combined disparity and motion compensated predictions. To further improve coding performance and display quality, preprocessing for reducing mismatch between the two views forming stereoscopic video is considered. Results of simulations performed on stereoscopic video of normal TV resolution are then reported comparing the performance of two prediction structures with the simulcast solution. It is found that combined disparity and motion compensated prediction offers the best performance. Results indicate that compression of both views of stereoscopic video of normal TV resolution appears feasible in a total of 6 to 8 Mbit/s. We then discuss regarding multi-viewpoint video, a generalization of stereoscopic video. Finally, we describe ongoing efforts within MPEG-2 to define a profile for stereoscopic video coding, as well as, the promise of MPEG-4 in addressing coding of multi-viewpoint video.


Archive | 1995

Digital 3D/stereoscopic video compression technique utilizing two disparity estimates

Barin Geoffry Haskell; Richard V. Kollarits; Atul Puri


Archive | 1992

Color parallax-free camera and display

Richard D. Gitlin; Richard V. Kollarits; John F. Ribera; Clark Woodworth


Archive | 1993

Combined color and monochrome display

Richard D. Gitlin; Richard V. Kollarits; John F. Ribera; Clark Woodworth


Archive | 1993

Parallax-free camera and display

Richard D. Gitlin; Richard V. Kollarits; John F. Ribera; Clark Woodworth


Electronic Imaging: Science and Technology | 1996

Noise in images digitized from photographic film

Richard V. Kollarits


Archive | 1993

Parallaxarfreie Anordnung von Kamera und Bildwiedergabegerät Parallaxarfreie array of camera and image display device

Richard D. Gitlin; Richard V. Kollarits; John F. Ribera; Clark Woodworth


Archive | 1993

Parallaxarfreie Anordnung von Kamera und Bildwiedergabegerät

Richard D. Gitlin; Richard V. Kollarits; John F. Ribera; Clark Woodworth

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