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Dive into the research topics where Rogelio E. Cardona-Rivera is active.

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Featured researches published by Rogelio E. Cardona-Rivera.


human factors in computing systems | 2016

The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games

Ignacio X. Domínguez; Rogelio E. Cardona-Rivera; James K. Vance; David L. Roberts

We present a study that investigates the heretofore unexplored relationship between a players sense of her narrative role in an interactive narrative role-playing game and the options she selects when faced with choice structures during gameplay. By manipulating a players knowledge over her role, and examining in-game options she preferred in choice structures, we discovered what we term the Mimesis Effect: when players were explicitly given a role, we found a significant relationship between their role and their in-game actions; participants role-play even if not instructed to, exhibiting a preference for actions consistent with their role. Further, when players were not explicitly given a role, participants still role-played -- they were consistent with an implicit role -- but did not agree on which role to implicitly be consistent with. We discuss our findings and broader implications of our work to both game development and games research.


frontiers in education conference | 2013

A community college blended learning classroom experience through Artificial Intelligence in Games

Titus Barik; Michael Everett; Rogelio E. Cardona-Rivera; David L. Roberts; Edward F. Gehringer

We report on the experience of teaching an industry-validated course on Artificial Intelligence in Computer Games within the Simulation and Game Design department at a two-year community college during a 16-week semester. The course format used a blended learning just-in-time teaching approach, which included active learning programming exercises and one-on-one student interactions. Moskals Attitudes Toward Computer Science survey showed a positive and significant increase in students in both interest (W(10) = 25, p = 0.011) and professional (W(10) = 49.5, p = 0.037) constructs. The Felder-Soloman Index of Learning Styles (n = 14) failed to identify any statistically significant differences in learning styles when compared to a four-year CS1 class. In the final class evaluation, 8 out of 13 students (62%) strongly or very strongly preferred the blended learning approach. We validated this course through four semi-structured interviews with game companies. The interview results suggest that companies are strongly favorable to the course content and structure. The results of this work serve as a template that community colleges can adopt for their curriculum.


international conference on interactive digital storytelling | 2016

Generating Abstract Comics

Chris Martens; Rogelio E. Cardona-Rivera

We investigate a new approach to comic generation that explores the process of generating the contents of a panel given the contents of all previous panels. Our approach is based on leading discourse theories for comics by McCloud (panel transitions) and Cohn (narrative grammar), unified by cognitive theories of inference in visual language. We apply these theories to comics whose panel parameters are abstract geometric shapes and their positions, contributing a computational realization of McCloud’s and Cohn’s comics theories, as well as a modular algorithm that affords further experimentation and evaluation of visual discourse theories.


international conference on interactive digital storytelling | 2012

Achieving the illusion of agency

Matthew William Fendt; Brent Harrison; Stephen G. Ware; Rogelio E. Cardona-Rivera; David L. Roberts


AIIDEWS'11-18 Proceedings of the 18th AIIDE Conference on Intelligent Narrative Technologies IV | 2011

Approaching a player model of game story comprehension through affordance in interactive narrative

R. Michael Young; Rogelio E. Cardona-Rivera


national conference on artificial intelligence | 2014

Foreseeing meaningful choices

Rogelio E. Cardona-Rivera; Justus Robertson; Stephen G. Ware; Brent Harrison; David L. Roberts; R. Michael Young


digital games research association conference | 2013

A Cognitivist Theory of Affordances for Games

Rogelio E. Cardona-Rivera; Robert Michael Young


artificial intelligence and interactive digital entertainment conference | 2014

Games as Conversation

Rogelio E. Cardona-Rivera; Robert Michael Young


artificial intelligence and interactive digital entertainment conference | 2016

PlotShot: Generating Discourse-Constrained Stories Around Photos

Rogelio E. Cardona-Rivera; Boyang Li


national conference on artificial intelligence | 2014

A knowledge representation that models memory in narrative comprehension

Rogelio E. Cardona-Rivera; R. Michael Young

Collaboration


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David L. Roberts

North Carolina State University

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R. Michael Young

North Carolina State University

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Brent Harrison

North Carolina State University

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Jeremy Bernstein

Sandia National Laboratories

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Jonathan Whetzel

Sandia National Laboratories

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Kiran Lakkaraju

Sandia National Laboratories

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Robert Michael Young

North Carolina State University

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Stephen G. Ware

North Carolina State University

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Chris Martens

North Carolina State University

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