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Dive into the research topics where Rosalind W. Picard is active.

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Featured researches published by Rosalind W. Picard.


International Journal of Computer Vision | 1996

Photobook: content-based manipulation of image databases

Alex Pentland; Rosalind W. Picard; Stan Sclaroff

We describe the Photobook system, which is a set of interactive tools for browsing and searching images and image sequences. These query tools differ from those used in standard image databases in that they make direct use of the image content rather than relying on text annotations. Direct search on image content is made possible by use of semantics-preserving image compression, which reduces images to a small set of perceptually-significant coefficients. We discuss three types of Photobook descriptions in detail: one that allows search based on appearance, one that uses 2-D shape, and a third that allows search based on textural properties. These image content descriptions can be combined with each other and with text-based descriptions to provide a sophisticated browsing and search capability. In this paper we demonstrate Photobook on databases containing images of people, video keyframes, hand tools, fish, texture swatches, and 3-D medical data.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2001

Toward machine emotional intelligence: analysis of affective physiological state

Rosalind W. Picard; Elias Vyzas; Jennifer Healey

The ability to recognize emotion is one of the hallmarks of emotional intelligence, an aspect of human intelligence that has been argued to be even more important than mathematical and verbal intelligences. This paper proposes that machine intelligence needs to include emotional intelligence and demonstrates results toward this goal: developing a machines ability to recognize the human affective state given four physiological signals. We describe difficult issues unique to obtaining reliable affective data and collect a large set of data from a subject trying to elicit and experience each of eight emotional states, daily, over multiple weeks. This paper presents and compares multiple algorithms for feature-based recognition of emotional state from this data. We analyze four physiological signals that exhibit problematic day-to-day variations: The features of different emotions on the same day tend to cluster more tightly than do the features of the same emotion on different days. To handle the daily variations, we propose new features and algorithms and compare their performance. We find that the technique of seeding a Fisher Projection with the results of sequential floating forward search improves the performance of the Fisher Projection and provides the highest recognition rates reported to date for classification of affect from physiology: 81 percent recognition accuracy on eight classes of emotion, including neutral.


IEEE Transactions on Intelligent Transportation Systems | 2005

Detecting stress during real-world driving tasks using physiological sensors

Jennifer Healey; Rosalind W. Picard

This paper presents methods for collecting and analyzing physiological data during real-world driving tasks to determine a drivers relative stress level. Electrocardiogram, electromyogram, skin conductance, and respiration were recorded continuously while drivers followed a set route through open roads in the greater Boston area. Data from 24 drives of at least 50-min duration were collected for analysis. The data were analyzed in two ways. Analysis I used features from 5-min intervals of data during the rest, highway, and city driving conditions to distinguish three levels of driver stress with an accuracy of over 97% across multiple drivers and driving days. Analysis II compared continuous features, calculated at 1-s intervals throughout the entire drive, with a metric of observable stressors created by independent coders from videotapes. The results show that for most drivers studied, skin conductivity and heart rate metrics are most closely correlated with driver stress level. These findings indicate that physiological signals can provide a metric of driver stress in future cars capable of physiological monitoring. Such a metric could be used to help manage noncritical in-vehicle information systems and could also provide a continuous measure of how different road and traffic conditions affect drivers.


Optics Express | 2010

Non-contact, automated cardiac pulse measurements using video imaging and blind source separation.

Ming-Zher Poh; Daniel McDuff; Rosalind W. Picard

Remote measurements of the cardiac pulse can provide comfortable physiological assessment without electrodes. However, attempts so far are non-automated, susceptible to motion artifacts and typically expensive. In this paper, we introduce a new methodology that overcomes these problems. This novel approach can be applied to color video recordings of the human face and is based on automatic face tracking along with blind source separation of the color channels into independent components. Using Bland-Altman and correlation analysis, we compared the cardiac pulse rate extracted from videos recorded by a basic webcam to an FDA-approved finger blood volume pulse (BVP) sensor and achieved high accuracy and correlation even in the presence of movement artifacts. Furthermore, we applied this technique to perform heart rate measurements from three participants simultaneously. This is the first demonstration of a low-cost accurate video-based method for contact-free heart rate measurements that is automated, motion-tolerant and capable of performing concomitant measurements on more than one person at a time.


Proceedings 1998 IEEE International Workshop on Content-Based Access of Image and Video Database | 1998

Indoor-outdoor image classification

Martin Szummer; Rosalind W. Picard

We show how high-level scene properties can be inferred from classification of low-level image features, specifically for the indoor-outdoor scene retrieval problem. We systematically studied the features of: histograms in the Ohta color space; multiresolution, simultaneous autoregressive model parameters; and coefficients of a shift-invariant DCT. We demonstrate that performance is improved by computing features on subblocks, classifying these subblocks, and then combining these results in a way reminiscent of stacking. State of the art single-feature methods are shown to result in about 75-86% performance, while the new method results in 90.3% correct classification, when evaluated on a diverse database of over 1300 consumer images provided by Kodak.


ACM Transactions on Computer-Human Interaction | 2005

Establishing and maintaining long-term human-computer relationships

Timothy W. Bickmore; Rosalind W. Picard

This research investigates the meaning of “human-computer relationship” and presents techniques for constructing, maintaining, and evaluating such relationships, based on research in social psychology, sociolinguistics, communication and other social sciences. Contexts in which relationships are particularly important are described, together with specific benefits (like trust) and task outcomes (like improved learning) known to be associated with relationship quality. We especially consider the problem of designing for long-term interaction, and define relational agents as computational artifacts designed to establish and maintain long-term social-emotional relationships with their users. We construct the first such agent, and evaluate it in a controlled experiment with 101 users who were asked to interact daily with an exercise adoption system for a month. Compared to an equivalent task-oriented agent without any deliberate social-emotional or relationship-building skills, the relational agent was respected more, liked more, and trusted more, even after four weeks of interaction. Additionally, users expressed a significantly greater desire to continue working with the relational agent after the termination of the study. We conclude by discussing future directions for this research together with ethical and other ramifications of this work for HCI designers.


IEEE Transactions on Biomedical Engineering | 2011

Advancements in Noncontact, Multiparameter Physiological Measurements Using a Webcam

Ming-Zher Poh; Daniel McDuff; Rosalind W. Picard

We present a simple, low-cost method for measuring multiple physiological parameters using a basic webcam. By applying independent component analysis on the color channels in video recordings, we extracted the blood volume pulse from the facial regions. Heart rate (HR), respiratory rate, and HR variability (HRV, an index for cardiac autonomic activity) were subsequently quantified and compared to corresponding measurements using Food and Drug Administration-approved sensors. High degrees of agreement were achieved between the measurements across all physiological parameters. This technology has significant potential for advancing personal health care and telemedicine.


international conference on advanced learning technologies | 2001

An affective model of interplay between emotions and learning: reengineering educational pedagogy-building a learning companion

Barry Kort; Rob Reilly; Rosalind W. Picard

There is an interplay, between emotions and learning, but this interaction is far more complex than previous theories have articulated. The article proffers a novel model by which to: 1). regard the interplay of emotions upon learning for, 2). the larger practical aim of crafting computer-based models that will recognize a learners affective state and respond appropriately to it, so that learning will proceed at an optimal pace.


Interacting with Computers | 2002

This computer responds to user frustration:: Theory, design, and results

Jonathan Klein; Youngme Moon; Rosalind W. Picard

Abstract Use of technology often has unpleasant side effects, which may include strong, negative emotional states that arise during interaction with computers. Frustration, confusion, anger, anxiety and similar emotional states can affect not only the interaction itself, but also productivity, learning, social relationships, and overall well-being. This paper suggests a new solution to this problem: designing human–computer interaction systems to actively support users in their ability to manage and recover from negative emotional states. An interactive affect–support agent was designed and built to test the proposed solution in a situation where users were feeling frustration. The agent, which used only text and buttons in a graphical user interface for its interaction, demonstrated components of active listening, empathy, and sympathy in an effort to support users in their ability to recover from frustration. The agents effectiveness was evaluated against two control conditions, which were also text-based interactions: (1) users’ emotions were ignored, and (2) users were able to report problems and ‘vent’ their feelings and concerns to the computer. Behavioral results showed that users chose to continue to interact with the system that had caused their frustration significantly longer after interacting with the affect–support agent, in comparison with the two controls. These results support the prediction that the computer can undo some of the negative feelings it causes by helping a user manage his or her emotional state.


Presence: Teleoperators & Virtual Environments | 1997

Augmented reality through wearable computing

Thad Starner; Steve Mann; Bradley J. Rhodes; Jeffrey Steven Levine; Jennifer Healey; Dana Kirsch; Rosalind W. Picard; Alex Pentland

Wearable computing moves computation from the desktop to the user. We are forming a community of networked, wearable-computer users to explore, over a long period, the augmented realities that these systems can provide. By adapting its behavior to the users changing environment, a body-worn computer can assist the user more intelligently, consistently, and continuously than a desktop system. A text-based augmented reality, the Remembrance Agent, is presented to illustrate this approach. Video cameras are used both to warp the visual input (mediated reality) and to sense the users world for graphical overlay. With a camera, the computer could track the users finger to act as the systems mouse; perform face recognition; and detect passive objects to overlay 2.5D and 3D graphics onto the real world. Additional apparatus such as audio systems, infrared beacons for sensing location, and biosensors for learning about the wearers affect are described. With the use of input from these interface devices and sensors, a long-term goal of this project is to model the users actions, anticipate his or her needs, and perform a seamless interaction between the virtual and physical environments.

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Rana el Kaliouby

Massachusetts Institute of Technology

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Akane Sano

Massachusetts Institute of Technology

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Ming-Zher Poh

Massachusetts Institute of Technology

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Oliver Orion Wilder-Smith

Massachusetts Institute of Technology

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Javier Hernandez

Massachusetts Institute of Technology

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Sara Ann Taylor

Massachusetts Institute of Technology

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Natasha Jaques

Massachusetts Institute of Technology

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