Sabry F. El-Hakim
National Research Council
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Featured researches published by Sabry F. El-Hakim.
IEEE Computer Graphics and Applications | 2004
Sabry F. El-Hakim; J.-A. Beraldin; Michel Picard; Guy Godin
Many cultural heritage applications require 3D reconstruction of real-world objects and scenes. Over the past few years, it has become increasingly common to use 3D digitization and modeling for this purpose. This is mainly due to advances in laser-scanning techniques, 3D modeling software, image-based modeling techniques, computer power, and virtual reality. Our approach integrates several technologies based on our experience over more than a decade of trying to accurately and completely model large-scale heritage monuments and sites. Using both interactive and automatic techniques, we can model a highly detailed structure or site at various levels of detail. We use image-based modeling for basic shape and structural elements, and laser scanning for fine details and sculpted surfaces. To present the site in its proper context, we use image-based rendering for landscapes and surroundings. To apply this approach, we created hundreds of models from sites all over the world for documentation, walk-through movies, and interactive visualization. The results were compelling and encouraging.
Isprs Journal of Photogrammetry and Remote Sensing | 1998
Sabry F. El-Hakim; Claus Brenner; Gerhard Roth
Abstract Creating virtual environment models often requires geometric data from range sensors as well as photometric data from CCD cameras. The model must be geometrically correct, visually realistic, and small enough in size to allow real-time rendering. We present an approach based on 3D range sensor data, multiple CCD cameras, and a colour high-resolution digital still camera. The multiple CCD cameras provide images for a photogrammetric bundle adjustment with constraints. The results of the bundle adjustments are used to register the 3D images from the range sensor in one coordinate system. The images from the high-resolution still camera provide the texture for the final model. The paper describes the system, the techniques for the registration of the 3D images, the building of the efficient geometric model, and the registration and integration of the texture with a simplified geometric model.
digital identity management | 1997
J.-A. Beraldin; Luc Cournoyer; Marc Rioux; Francois Blais; Sabry F. El-Hakim; Guy Godin
This paper demonstrates the accuracy of a prototype Laser Range Camera (LRC) developed at the National Research Council of Canada for the creation of models of real objects. A laser survey performed in collaboration with the Canadian Space Agency and NASA is used as a test case. The object selected for this particular test case is the Orbiter Docking System (ODS) located at the Kennedy Space Center, Florida. During the laser survey, 128 range (and registered intensity) images were acquired all around the ODS. These images were then processed in our laboratory. A full model of the top portion of the ODS was created along with an almost complete model of the ODS. The ODS has a diameter of 1.6 m and a height of 3.9 m. Targets mounted on the top portion of the ODS were used to assess the accuracy of the calibration and of the image registration process. These targets were measured with a network of theodolites a day prior to the laser survey and used as a reference. With the current calibration and range image registration techniques, an accuracy better than 0.25 mm in X and Y, and, 0.80 mm in Z was achieved. These results compare favorably with the single point accuracy obtained after calibration, i.e., about 0.25 mm in X and Y, and, 0.50 mm in Z. These figures and others should testify on the usefulness of a LRC for accurate model building.
IEEE Signal Processing Magazine | 2008
Fabio Remondino; Sabry F. El-Hakim; Armin Gruen; Li Zhang
In this article developments and performance analysis of image matching for detailed surface reconstruction of heritage objects is discussed. Three dimensional image-based modeling of heritages is a very interesting topic with many possible applications. In this article we propose a multistage image-based modeling approach that requires only a limited amount of human interactivity and is capable of capturing the fine geometric details with similar accuracy as close-range active range sensors. It can also cope with wide baselines using several advancements over standard stereo matching techniques. Our approach is sequential, starting from a sparse basic segmented model created with a small number of interactively measured points. This model, specifically the equation of each surface, is then used as a guide to automatically add the fine details. The following three techniques are used, each where best suited, to retrieve the details: 1) for regularly shaped patches such as planes, cylinders, or quadrics, we apply a fast relative stereo matching technique. 2) For more complex or irregular segments with unknown shape, we use a global multi-image geometrically constrained technique. 3) For segments unsuited for stereo matching, we employ depth from shading (DFS). The goal is not the development of a fully automated procedure for 3D object reconstruction from image data or a sparse stereo approach, but we aim at the digital reconstruction of detailed and accurate surfaces from calibrated and oriented images for practical daily documentation and digital conservation of wide variety of heritage objects.
IEEE Computer Graphics and Applications | 2002
Guy Godin; J.-A. Beraldin; J. Taylor; L. Cournoyer; Marc Rioux; Sabry F. El-Hakim; R. Baribeau; Francois Blais; P. Boulanger; J. Domey; Michel Picard
High-resolution 3D imaging and modeling is an important application in the heritage field. We describe several demonstration projects conducted in collaboration with museums and conservation agencies.
Isprs Journal of Photogrammetry and Remote Sensing | 2000
J.-Angelo Beraldin; Francois Blais; Pierre Boulanger; Luc Cournoyer; Jacques Domey; Sabry F. El-Hakim; Guy Godin; Marc Rioux; John Taylor
Abstract This paper summarises the results achieved from a number of laser scanning experiments performed in our laboratories and on remote sites. The potential of this technology for imaging applications and as an input to virtualised reality environments is discussed. Parameters to be considered for this type of activity are related to the design of laser scanners with adequate depth of field, image resolution, shape reproduction fidelity, registered colour information, robustness to ambient light interference and scanning strategies. The first case reviewed is an application geared towards improving access to art collections belonging to museums. A number of digital 3D models acquired in Italy in 1997–1998 are presented, e.g. marble statue from G. Pisano (circa 1305). The second case aims at digitising large structures. Examples of a large sculpture located outside of the Canadian Museum of Civilisation in Hull, Canada and the Orbiter Docking System (ODS) located at the Kennedy Space Center in Florida, are presented.
Storage and Retrieval for Image and Video Databases | 1995
Sabry F. El-Hakim; J.-A. Beraldin; Francois Blais
Automated digital photogrammetric systems are considered to be passive three-dimensional vision systems since they obtain object coordinates from only the information contained in intensity images. Active 3-D vision systems, such as laser scanners and structured light systems obtain the object coordinates from external information such as scanning angle, time of flight, or shape of projected patterns. Passive systems provide high accuracy on well defined features, such as targets and edges however, unmarked surfaces are hard to measure. These systems may also be difficult to automate in unstructured environments since they are highly affected by the ambient light. Active systems provide their own illumination and the features to be measured so they can easily measure surfaces in most environments. However, they have difficulties with varying surface finish or sharp discontinuities such as edges. Therefore each type of sensor is more suited for a specific type of objects and features, and they are often complementary. This paper compares the measurement accuracy, on various type of features, of some technologically-different 3-D vision systems: photogrammetry-based (passive) systems, a laser scanning system (active), and a range sensor using a mask with two apertures and structured light (active).
digital identity management | 2003
Sabry F. El-Hakim; J.-A. Beraldin; Michel Picard; A. Vettore
Over the past few years, a remarkable increase has occurred in the demand for 3D models for cultural heritage applications. The techniques employed have evolved from surveying and CAD tools and/or traditional photogrammetry into laser scanning and more automated image-based techniques. However, selecting the most effective technique for a given project is not always obvious. We will discuss each technique and point out its advantages and disadvantages. We will then present our approach, which is an integration of several technologies and is based on the experience we gained over more than a decade for accurately and completely model heritage monuments and sites. It was clear from our experience that using a single technique is not an effective approach. A highly detailed structure or site is best modelled at various levels of detail. Image-based modelling is used for the basic shape and structural elements, and high-precision laser scanning for fine details and sculpted surfaces. To present the site in its proper context, image-based rendering or panorama is used for landscapes and surroundings. We demonstrate our approach on two typical heritage sites in Italy: the Abbey of Pomposa near Ferrara and the Scrovegni Chapel in Padova.
Optical Engineering | 1993
Sabry F. El-Hakim; Nicolino J. Pizzi
The vision-based coordinate measurement system, developed at the National Research Council Canada, is a multicamera passive system that combines the principles of stereo vision, photogrammetry, knowledge-based techniques, and an object-oriented design methodology to provide precise coordinate and dimension measurements of parts for applications such as dimensional inspection, positioning and tracking of objects, and reverse engineering. For a vision system to be considered for such applications, its performance and design parameters must be well understood. A description of the system, the techniques employed for calibration, a performance evaluation procedure, an accuracy analysis, and test results are presented.
International Journal of Architectural Computing | 2007
Sabry F. El-Hakim; Lorenzo Gonzo; Francesca Voltolini; Stefano Girardi; Alessandro Rizzi; Fabio Remondino; Emily Whiting
Digitally documenting complex heritage sites such as castles is a desirable yet difficult task with no established framework. Although 3D digitizing and modelling with laser scanners, Photogrammetry, and computer aided architectural design (CAAD) are maturing, each alone is inadequate to model an entire castle in details. We present a sequential approach that combines multiple techniques, each where best suited, to capture and model the fine geometric detail of castles. We provide new contributions in several areas: an effective workflow for castle 3D modelling, increasing the level of automation and the seamless integration of models created independently from different data sets. We tested the approach on various castles in Northern Italy and the results demonstrated that it is effective, accurate, and creates highly detailed models suitable for interactive visualization. It is also equally applicable to other types of large complex architectures.