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Dive into the research topics where Samuel Huron is active.

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Featured researches published by Samuel Huron.


ieee vgtc conference on visualization | 2016

Comparing bar chart authoring with Microsoft Excel and tangible tiles

Tiffany Wun; Jennifer Payne; Samuel Huron; Sheelagh Carpendale

Providing tools that make visualization authoring accessible to visualization non‐experts is a major research challenge. Currently the most common approach to generating a visualization is to use software that quickly and automatically produces visualizations based on templates. However, it has recently been suggested that constructing a visualization with tangible tiles may be a more accessible method, especially for people without visualization expertise. There is still much to be learned about the differences between these two visualization authoring practices. To better understand how people author visualizations in these two conditions, we ran a qualitative study comparing the use of software to the use of tangible tiles, for the creation of bar charts. Close observation of authoring activities showed how each of the following varied according to the tool used: 1) sequences of action; 2) distribution of time spent on different aspects of the InfoVis pipeline; 3) pipeline task separation; and 4) freedom to manipulate visual variables. From these observations, we discuss the implications of the variations in activity sequences, noting tool design considerations and pointing to future research questions.


human factors in computing systems | 2018

Self-Reflection and Personal Physicalization Construction

Alice Thudt; Uta Hinrichs; Samuel Huron; Sheelagh Carpendale

Self-reflection is a central goal of personal informatics systems, and constructing visualizations from physical tokens has been found to help people reflect on data. However, so far, constructive physicalization has only been studied in lab environments with provided datasets. Our qualitative study investigates the construction of personal physicalizations in peoples domestic environments over 2-4 weeks. It contributes an understanding of (1) the process of creating personal physicalizations, (2) the types of personal insights facilitated, (3) the integration of self-reflection in the physicalization process, and (4) its benefits and challenges for self-reflection. We found that in constructive personal physicalization, data collection, construction and self-reflections are deeply intertwined. This extends previous models of visualization creation and data-driven self-reflection. We outline how benefits such as reflection through manual construction, personalization, and presence in everyday life can be transferred to a wider set of digital and physical systems.


l'interaction homme-machine | 2017

Landscape, an energy consumption digital postcard

S. Lacroix; F. Detienne; Samuel Huron; G. Foissac

We present Landscape, a new visualization for representing energy consumption designed for non-expert users into their households. We identified 3 reasons which would explain their lack of interest: Complexity of the energy units, specifics domestic behaviors, unsuitable visualizations for non-expert users. We designed an app inspired by Postcards metaphor. Landscape represents synthetized and aesthetics dataset. This article introduces indicators design, metaphorical work and graphical representations.


l'interaction homme-machine | 2017

Investigating the design space of smartwatches combining physical rotary inputs

Emeline Brulé; Gilles Bailly; Marcos Serrano; Marc Teyssier; Samuel Huron

Watches benefit from a long design history. Designers and engineers have successfully built devices using rotary physical inputs such as crowns, bezels, and wheels, separately or combined. Smart watch designers have explored the use of some of these inputs for interactions. However, a systematic exploration of their combinations has yet to be done. We investigate the design space of interactions with multiple rotary inputs through a three stages exploration. (1) We build upon observations of a collection of 113 traditional or electronic watches to propose a typology of physical rotary inputs for watches. (2) We conduct two focus groups to explore combination of physical rotary inputs. (3) We then build upon the output of these focus groups to design a low fidelity prototype, and further discuss the potential and challenges of rotary inputs combinations during a third focus group.


designing interactive systems | 2017

Pedagogy & Physicalization: Designing Learning Activities around Physical Data Representations

Trevor Hogan; Uta Hinrichs; Yvonne Jansen; Samuel Huron; Pauline Gourlet; Eva Hornecker; Bettina Nissen

In an age where data and their various representations proliferates many aspects of our professional and private lives, a new form of awareness and visual literacy is required to interpret, critically discuss and actively engage in activities around data representation. Research has found Physicalization to be a productive way to introduce people to activities around data collection, processing, and representation -- be it to learn about the concepts of making abstract data graspable, or to learn about complex phenomena represented within the data. This full-day hands-on workshop will explore how designing and building Physicalizations can be a way to actively learn the principles of data representation. The aim of this workshop is to (1) discuss different learning scenarios in which Physicalization activities can be beneficial, (2) explore different approaches to introduce Physicalization activities to different learning audiences, and (3) to build a community interested in the pedagogy of Physicalization.


human factors in computing systems | 2017

How Data Workers Cope with Uncertainty: A Task Characterisation Study

Nadia Boukhelifa; Marc-Emmanuel Perrin; Samuel Huron; James R. Eagan


Pedagogy of Data Visualization Workshop at IEEE VIS 2016 | 2016

Using VisKit: A Manual for Running a Constructive Visualization Workshop

Samuel Huron; Sheelagh Carpendale; Jeremy Boy; Jean-Daniel Fekete


designing interactive systems | 2017

Let's Get Physical: Promoting Data Physicalization in Workshop Formats

Samuel Huron; Pauline Gourlet; Uta Hinrichs; Trevor Hogan; Yvonne Jansen


advanced visual interfaces | 2016

A Better Grasp on Pictures Under Glass: Comparing Touch and Tangible Object Manipulation using Physical Proxies

Mathieu Le Goc; Pierre Dragicevic; Samuel Huron; Jeremy Boy; Jean-Daniel Fekete


2017 IEEE VIS Arts Program (VISAP) | 2017

Gl i tch e s as a generative design process

Romain Vuillemot; Samuel Huron

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Uta Hinrichs

University of St Andrews

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Trevor Hogan

Cork Institute of Technology

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Emeline Brulé

Université Paris-Saclay

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