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Dive into the research topics where Sara Mosberg Iversen is active.

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Featured researches published by Sara Mosberg Iversen.


Games and Culture | 2014

Play and Productivity The Constitution of Ageing Adults in Research on Digital Games

Sara Mosberg Iversen

Digital games are increasingly an integral part of daily life for people of all ages and genders. Based on a Foucauldian notion of power and discourse, the central question discussed here is how people above the age of 60 and their engagement with digital games are constituted within existing research. The available literature can be separated into two distinct themes focusing on shaping and maintaining the player and the player’s relation to games. A highly functionalistic approach to the use of digital games runs through much of the research due to its preoccupation with social, mental, and bodily health or with the needs of the game industry. This tendency is linked to notions of economical productivity, a theme that is analyzed on the basis of theory formations from cultural gerontology as well as in relation to power and discipline.


Feminist Media Studies | 2014

Playing with Sims as a Space of One's Own

Sara Mosberg Iversen

Studies of womens use of popular media have highlighted how these contested genres may be used by women to create a space of their own. Is this also the case when the media text in question is a digital game and the community around it moves online? Investigated via a netnographic approach, this article analyses the articulated experiences of playing The Sims 2 and The Sims 3 in relation to how the players perceive the activitys function in their everyday lives. Seven emic categories are identified and discussed in the inductive analysis, namely “relaxation and dealing with stress,” “playing according to mood,” “managing and taking control,” “experimentation,” “get what one does not have,” “making something ones own,” and “creative outlet.” A central denominator of these seven categories is the notion of a space of ones own in the widest sense of the phrase. In the discussed accounts playing becomes a way not only to escape other obligations for a while but also in various ways to work with the self and its place in everyday life.


foundations of digital games | 2015

Not without my kitties: The old woman in casual games

Sara Mosberg Iversen


foundations of digital games | 2015

Digital games in later life: Challenges and opportunities

Sara Mosberg Iversen; Bob De Schutter; Henk Herman Nap; Maribeth Gandy; Robin Hunicke


Archive | 2018

Ageing and digital games

Sara Mosberg Iversen


Archive | 2017

Digitale metoder: At skabe, analysere og dele data

Kirsten Drotner; Sara Mosberg Iversen


Archive | 2017

Med NVivo om analysepartner

Sara Mosberg Iversen


MedieKultur: Journal of Media and Communication Research | 2017

Growing old with and via media

Sara Mosberg Iversen; Anne Leonora Blaakilde; Monika Wilińska; Kjetil Sandvik


Anthropos | 2017

Prendergast, David, and Chiara Garattini (eds.): Aging and the Digital Life Course. New York: Berghahn, 2015.

Sara Mosberg Iversen


The Social in the Media, the Media in the Social: Smid 2016 | 2016

Media Representations of Older Adults from 2000-2015: An Overview of the Research

Sara Mosberg Iversen

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Kirsten Drotner

University of Southern Denmark

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Kjetil Sandvik

University of Copenhagen

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Maribeth Gandy

Georgia Institute of Technology

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