Sascha Mahlke
Technical University of Berlin
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Publication
Featured researches published by Sascha Mahlke.
International Journal of Psychology | 2007
Manfred Thüring; Sascha Mahlke
In the past, research on human–technology interaction has almost exclusively concentrated on aspects of usefulness and usability. Despite the success of this line of research, its narrow perspective has recently become a target for criticism. To explain why people prefer some systems over others, factors such as aesthetic qualities and emotional experiences play an important role in addition to instrumental aspects. In the following, we report three experiments that illustrate the importance of such factors. In the first experiment, we study the role of emotions in human–technology interaction by using Scherers (1984) component theory of emotions as a theoretical foundation. A combination of methods is derived from that theory and employed to measure subjective feelings, motor expressions, physiological reactions, cognitive appraisals, and behaviour. The results demonstrate that the manipulation of selected system properties may lead to differences in usability that affect emotional user reactions. The s...
human factors in computing systems | 2002
Sascha Mahlke
The present study examines the role of subjectively preceived factors of the experience of website usage in forming an intention to use a website. An integrative research model is presented and tested empirically. It includes the following four aspects of experience: perceived usefulness, ease of use, hedonic quality and visual attractiveness. The two main research questions are: (1) Are these aspects four subjectively independently preceived aspects of website interaction? and (2) Is the intention to use formed by combining and weighting these four experience aspects and if so, which weights are assigned to the respective aspects.The results suggest that all four aspects of experience can be independently perceived by the user and contribute all with different weights to the intention to use the website.
Human Factors | 2007
Sascha Mahlke; Diana Rösler; Katharina Seifert; Josef F. Krems; Manfred Thüring
Objective: An evaluation study was conducted to answer the question of which system properties of night vision enhancement systems (NVESs) provide a benefit for drivers without increasing their workload. Background: Different infrared sensor, image processing, and display technologies can be integrated into an NVES to support nighttime driving. Because each of these components has its specific strengths and weaknesses, careful testing is required to determine their best combination. Method: Six prototypical systems were assessed in two steps. First, a heuristic evaluation with experts from ergonomics, perception, and traffic psychology was conducted. It produced a broad overview of possible effects of system properties on driving. Based on these results, an experimental field study with 15 experienced drivers was performed. Criteria used to evaluate the development potential of the six prototypes were the usability dimensions of effectiveness, efficiency, and user satisfaction (International Organization for Standardization, 1998). Results: Results showed that the intelligibility of information, the easiness with which obstacles could be located in the environment, and the position of the display presenting the output of the system were of crucial importance for the usability of the NVES and its acceptance. Conclusion: All relevant requirements are met best by NVESs that are positioned at an unobtrusive location and are equipped with functions for the automatic identification of objects and for event-based warnings. Application: These design recommendations and the presented approach to evaluate the systems can be directly incorporated into the development process of future NVESs.
Archive | 2007
Sascha Mahlke
Quality aspects of an interactive system that address user needs that go beyond users’ instrumental needs are one important area for user experience research. Two categories of non-instrumental qualities seem to be important: aesthetic and symbolic aspects. In an explorative study the role of different dimensions of non-instrumental quality and their influence on overall judgements, like beauty or goodness of an interactive product, were studied. Four digital audio players were used to get information on users’ perception of instrumental and non-instrumental quality perceptions as well as overall judgements. The results show the importance of various non-instrumental quality aspects and point out the need for further research.
international conference on entertainment computing | 2006
Sascha Mahlke
Several attempts have been made to broaden the traditional focus on the efficient achievement of goals and incorporate a fuller understanding of additional aspects of the user experience. These approaches are especially interesting for the area of entertainment computing, where the efficient completion of tasks is not the main focus. The presented research project investigates the role of non-instrumental aspects as hedonics and aesthetics and their interplay with emotions in shaping the user experience. After introducing an integrative model, a first application of the approach in a study of user experience with digital audio players is described. The findings show that this approach offers a wealth of insights that can be used to improve product design from a user perspective.
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics | 2005
Sascha Mahlke
human factors in computing systems | 2006
Sascha Mahlke; Michael Minge; Manfred Thüring
Affect and Emotion in Human-Computer Interaction | 2008
Sascha Mahlke; Michael Minge
international conference on human computer interaction | 2007
Sascha Mahlke; Gitte Lindgaard
dagstuhl seminar proceedings | 2008
Sascha Mahlke