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Dive into the research topics where Satoshi Tadokoro is active.

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Featured researches published by Satoshi Tadokoro.


international symposium on safety, security, and rescue robotics | 2011

Redesign of rescue mobile robot Quince

Keiji Nagatani; Seiga Kiribayashi; Yoshito Okada; Satoshi Tadokoro; Takeshi Nishimura; Tomoaki Yoshida; Eiji Koyanagi; Yasushi Hada

On March 11, 2011, a massive earthquake and tsunami hit eastern Japan, particularly affecting the Tohoku area. Since then, the Fukushima Daiichi Nuclear Power Station has been facing a crisis. To respond to this crisis, we considered using our rescue robots for surveillance missions. Before delivering a robot to TEPCO (Tokyo Electric Power Company), we needed to solve some technical issues and add some functions to respond to this crisis. Therefore, we began a redesign project to equip the robot for disaster response missions. TEPCO gave us two specific missions. One was to explore the inside and outside of the reactor buildings to perform dose measurements. The other one was to sample contaminated water and install a water gauge in the basement of the reactor buildings. To succeed in the above two missions, we redesigned our mobile robot, Quince, and performed repeated operational test to improve it. Finally, one of the robots was delivered to the Fukushima Daiichi Nuclear Power Station on June 20, 2011. In this paper, we will introduce the requirements for the above two missions and report how we fulfilled them.


intelligent robots and systems | 2005

A tactile synthesis method using multiple frequency vibrations for representing virtual touch

Masashi Konyo; Satoshi Tadokoro; Akinori Yoshida; Naoki Saiwaki

This paper presents a useful tactile display method that can control multiple tactile sensations such as roughness, pressure, and friction sensations using simple vibratory stimulations. Our concepts are based on two points: frequency range selection for making selective stimulation on different tactile receptors types and timing control of the stimulation in response to hand movements. The selective stimulations were realized by selecting reactive frequencies of vibratory stimulation based on temporal response characteristics of tactile receptors. For representing roughness sensation, vibrating frequencies were modulated in response to hand velocity considered as a temporal coding perception of FA I type receptor. Two reactive frequencies were also selected for representing pressure sensation and friction sensation corresponding to SA I and FA II type receptors respectively. A wearable tactile display using ICPF (ionic conducting polymer gel film) actuators verified our proposed methods. Finally, we conducted a total texture feeling display combined with our methods for roughness, pressure, and friction sensations in a parameterized manner. Comparison with real clothes showed that some combinations of multiple tactile sensations could express texture feels of the expected materials.


intelligent robots and systems | 2007

Semi-autonomous control system of rescue crawler robot having flippers for getting Over unknown-Steps

Kazunori Ohno; Shouichi Morimura; Satoshi Tadokoro; Eiji Koyanagi; Tomoaki Yoshida

A rescue crawler robot with flipper arms has high ability to get over rough terrain, but it is hard to control its flipper arms in remote control. The authors aim at development of a semi-autonomous control system for the solution. In this paper, the authors propose a sensor reflexive method that controls these flippers autonomously for getting over unknown steps. Our proposed method is effective in unknown and changeable environment. The authors applied the proposed method to Aladdin, and examined validity of these control rules in unknown environment.


intelligent robots and systems | 2006

Real-Time Robot Trajectory Estimation and 3D Map Construction using 3D Camera

Kazunori Ohno; Takafumi Nomura; Satoshi Tadokoro

Our research objective is simultaneous localization and mapping (SLAM) in rubble environment. The map construction requires estimation of robot trajectory in 3D space. However, it is hard to estimate it by using odometry or gyro in rubble. In this paper, the authors proposed real-time SLAM based on 3D scan match. 3D camera is used for measurement of 3D shape and its texture in real-time. 3D map and robot trajectory are estimated by combining these 3D scan data. ICP algorithm is used for the matching method. The authors modified ICP algorithm as fast and robust one for real-time 3D map construction


intelligent robots and systems | 2007

Active scope camera for urban search and rescue

Kazunari Hatazaki; Masashi Konyo; Kazuya Isaki; Satoshi Tadokoro; Fumiaki Takemura

A practical active scope camera for urban search and rescue is developed using ciliary vibration drive mechanism. Optimization of design parameters such as material, a diameter, density and an inclination angle of cilia, and specifications and density of vibration motors is performed on the basis of experimental evaluation of test pieces and prototypes with changing surface materials. A prototype of a scope camera 8 m long crawls at a maximum speed of 47 mm/s, climbs slopes of 20 deg, surmounts obstacles 200 mm high, follows walls, and turns on floors. Experiments at Collapsed House Simulation Facility of International Rescue System Institute, Kobe Laboratory demonstrate its practical advantage in rubble piles.


robotics and biomimetics | 2009

Development of 3D laser scanner for measuring uniform and dense 3D shapes of static objects in dynamic environment.

Kazunori Ohno; Toyokazu Kawahara; Satoshi Tadokoro

The authors aim at the development of a 3D laser scanner that can measure uniform and dense 3D shape of static objects in dynamic environment. The 3D scanner was composed of a 2D Laser Range Finder (LRF) and Pan-Tilt base. 3D shape is measured by rotating 2D LRF that is tilted around the two axes. The laser point trajectory shows cross scan. Use of cross scan achieved the wide view angular and the uniform 3D scan. The proposed 3D scanner can adjust the measurement area and the density of 3D point clouds by changing the angle and angular velocity of the pan-tilt mechanism. The 3D scanner can decrease 3D measurement time. In addition, this 3D scanner measures same area twice during one 3D scan. Comparing these two measurement distances, the moving object can be detected.


intelligent robots and systems | 2005

Dense 3D map building based on LRF data and color image fusion

Kazunori Ohno; Satoshi Tadokoro

Research objective of the authors is 3D map building and localization of search robot for rescue use. In this paper, the authors propose a novel method of dense 3D map building and present its trial result. For building a map, it is necessary to estimate robot motion. However, on rubble, it is difficult to estimate robot motion by using odometry or gyro. Therefore, in this framework, rough 3D map and discrete robot motions are derived using SLAM based on 3D scan matching. ICP algorithm is used for the matching method. Then, the dense 3D map is reconstructed from the rough 3D map and texture images.


international conference on robotics and automation | 2010

Real-time remote transmission of multiple tactile properties through master-slave robot system

Takahiro Yamauchi; Shogo Okamoto; Masashi Konyo; Yusuke Hidaka; Takashi Maeno; Satoshi Tadokoro

Remote transmission of high quality sense of touch requires the representation of multiple tactile properties and compensation of communication delay. We developed a real-time remote transmission system that can deliver multiple tactile properties using a master-slave robot system. First, we assessed what type of tactile properties should be transmitted and how to connect them in real time. Three tactile properties—roughness, friction, and softness—were transmitted on the basis of the real-time estimated physical properties of three main wavelengths, a kinetic friction coefficient, and spring constants, respectively. Tactile stimulations were generated in synchronization with hand exploration at the master side by using local tactile generation models to compensate for communication time delay. The transmission of multiple tactile properties was achieved by the integration and enhancement of our previously reported methods for vibrotactile displays and tactile sensors. A discrimination experiment using different materials showed the feasibility of the total system involving the three tactile properties.


IEEE Transactions on Haptics | 2009

Detectability and Perceptual Consequences of Delayed Feedback in a Vibrotactile Texture Display

Shogo Okamoto; Masashi Konyo; Satoshi Saga; Satoshi Tadokoro

This study estimated the maximum allowable system latency for haptic displays that produce tactile stimuli in response to the hand movements of users. In Experiment 1, two types of detection thresholds were estimated for the time delay of stimuli through psychophysical experiments involving 13 participants. One was a threshold for the users to notice the existence of a time delay. The other was a threshold for the users to experience changes in the perceived textures in comparison with stimuli with no time delay. The estimated thresholds were approximately 60 and 40 ms, respectively. In interviews, the participants reported that they experienced various types of subjective changes due to the time delay. In Experiment 2, the types of subjective sensations that might be altered by the time delay were investigated. The time delays were controlled based on the acceleration of the hand motions of the participants. The participants evaluated the differences in the perceived textures between the stimuli with a controlled time delay and ones with no delay. The results indicated that the participants associated the time-delayed stimuli with changes in mechanical parameters such as kinetic friction coefficient in addition to changes in the perceived roughness of the textures.


Journal of Field Robotics | 2011

Shared autonomy system for tracked vehicles on rough terrain based on continuous three-dimensional terrain scanning

Yoshito Okada; Keiji Nagatani; Kazuya Yoshida; Satoshi Tadokoro; Tomoaki Yoshida; Eiji Koyanagi

Tracked vehicles are frequently used as search-and-rescue robots for exploring disaster areas. To enhance their ability to traverse rough terrain, some of these robots are equipped with swingable subtracks. However, manual control of such subtracks also increases the operators workload, particularly in teleoperation with limited camera views. To eliminate this trade-off, we have developed a shared autonomy system using an autonomous controller for subtracks that is based on continuous three-dimensional terrain scanning. Using this system, the operator has only to specify the direction of travel to the robot, following which the robot traverses rough terrain using autonomously generated subtrack motions. In our system, real-time terrain slices near the robot are obtained using two or three LIDAR (laser imaging detection and ranging) sensors, and these terrain slices are integrated to generate three-dimensional terrain information. In this paper, we introduce an autonomous controller for subtracks and validate the reliability of a shared autonomy system on actual rough terrains through experimental results.

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Tomoaki Yoshida

Chiba Institute of Technology

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Eiji Koyanagi

Chiba Institute of Technology

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