Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Scott Driscoll is active.

Publication


Featured researches published by Scott Driscoll.


human factors in computing systems | 2006

Robot-human interaction with an anthropomorphic percussionist

Gil Weinberg; Scott Driscoll

The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects in real-time, and use the product of this analysis to play along in a collaborative manner. Our robot, named Haile, is designed to combine the benefits of computational power, perceptual modeling, and algorithmic music with the richness, visual interactivity, and expression of acoustic playing. We believe that when interacting with live players, Haile can facilitate a musical experience that is not possible by any other means, inspiring users to collaborate with it in novel and expressive manners. Haile can, therefore, serve a test-bed for novel forms of musical human-machine interaction, bringing perceptual aspects of computer music into the physical world both visually and acoustically.


human-robot interaction | 2007

The interactive robotic percussionist: new developments in form, mechanics, perception and interaction design

Gil Weinberg; Scott Driscoll

We present new developments in the improvisational robotic percussionist project, aimed at improving human-robot interaction through design, mechanics, and perceptual modeling. Our robot, named Haile, listens to live human players, analyzes perceptual aspects in their playing in real-time, and uses the product of this analysis to play along in a collaborative and improvisatory manner. It is designed to combine the benefits of computational power in algorithmic music with the expression and visual interactivity of acoustic playing. Hailes new features include an anthropomorphic form, a linear-motor based robotic arm, a novel perceptual modeling implementation, and a number of new interaction schemes. The paper begins with an overview of related work and a presentation of goals and challenges based on Hailes original design. We then describe new developments in physical design, mechanics, perceptual implementation, and interaction design, aimed at improving human-robot interactions with Haile. The paper concludes with a description of a user study, conducted in an effort to evaluate the new functionalities and their effectiveness in facilitating expressive musical human-robot interaction. The results of the study show correlation between humans and Hailes rhythmic perception as well as user satisfaction regarding Hailes perceptual and mechanical abilties. The study also indicates areas for improvement such as the need for better timbre and loudness control and more advance and responsive interaction schemes.


robot and human interactive communication | 2007

The Design of a Perceptual and Improvisational Robotic Marimba Player

Gil Weinberg; Scott Driscoll

The paper presents the theoretical background and the design scheme for a perceptual and improvisational robotic marimba player that interacts with human musicians in a visual and acoustic manner. Informed by an evaluation of a previously developed robotic percussionist, we present the extension of our work to melodic and harmonic realms with the design of a robotic player that listens to, analyzes and improvises pitch-based musical materials. After a discussion of the motivation for the project, theoretical background and related work, we present a set of research questions followed by our hardware and software approaches designed to address these questions. The paper concludes with a description of our plans to implement and embed these approaches in the robotic marimba player that will be used in workshops and concerts.


robot and human interactive communication | 2005

Musical interactions with a perceptual robotic percussionist

Gil Weinberg; Scott Driscoll; R. Mitchell Parry

We present our approach for human-robot musical interaction using a perceptual and socially-oriented robotic percussionist. Our robot, named Haile, listens to live players, analyzes perceptual musical aspects in real-time, and uses the product of this analysis to playback in an acoustically rich manner, forming musical collaborations with human players. We conclude by proposing guidelines for pedagogy and an educational environment for learning music, math, acoustics, and programming through interaction with Haile.


new interfaces for musical expression | 2007

The design of a robotic marimba player: introducing pitch into robotic musicianship

Gil Weinberg; Scott Driscoll

The paper presents the theoretical background and the design scheme for a perceptual and improvisational robotic marimba player that interacts with human musicians in a visual and acoustic manner. Informed by an evaluation of a previously developed robotic percussionist, we present the extension of our work to melodic and harmonic realms with the design of a robotic player that listens to, analyzes and improvises pitch-based musical materials. After a presentation of the motivation for the project, theoretical background and related work, we present a set of research questions followed by a description of hardware and software approaches that address these questions. The paper concludes with a description of our plans to implement and embed these approaches in a robotic marimba player that will be used in workshops and concerts.


ASME 2005 International Mechanical Engineering Congress and Exposition | 2005

Electric Motors Coupled to Hydraulic Motors as Actuators for Hydraulic Hardware-in-the-Loop Simulation

Scott Driscoll; James D. Huggins; Wayne John Book

Hardware-in-the-Loop (HIL) Simulation enables testing of an actual physical component of a system under a variety of conditions without the expense of full scale testing. In hydraulic systems, flows or pressures that interface with the component in question are controlled by a computer running a simulation designed to emulate a complete system under real operating conditions. Typically, servo valves are used as actuators to control the flows or pressures. This paper investigates the use of electric servo-motors coupled to hydraulic gear motors as alternative actuators, and discusses some of the advantages and disadvantages that motors have in comparison to valves. A demonstration HIL simulation involving a mobile proportional flow control valve attached to an emulated backhoe is described, and results are compared to data from a real backhoe.© 2005 ASME


Computer Music Journal | 2006

Toward Robotic Musicianship

Gil Weinberg; Scott Driscoll


international computer music conference | 2006

Jam'aa - A Middle Eastern Percussion Ensemble for Human and Robotic Players

Gil Weinberg; Scott Driscoll; Travis Thatcher


new interfaces for musical expression | 2005

iltur : connecting novices and experts through collaborative improvisation

Gil Weinberg; Scott Driscoll


international computer music conference | 2005

HAILE - AN INTERACTIVE ROBOTIC PERCUSSIONIST

Gil Weinberg; Scott Driscoll; R. Mitchell Parry

Collaboration


Dive into the Scott Driscoll's collaboration.

Top Co-Authors

Avatar

Gil Weinberg

Georgia Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

R. Mitchell Parry

Georgia Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

Travis Thatcher

Georgia Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

James D. Huggins

Georgia Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

Jason Freeman

Georgia Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

Parag Chordia

Georgia Institute of Technology

View shared research outputs
Top Co-Authors

Avatar

Wayne John Book

Georgia Institute of Technology

View shared research outputs
Researchain Logo
Decentralizing Knowledge