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Dive into the research topics where Scott Rettberg is active.

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Featured researches published by Scott Rettberg.


Leonardo | 2017

Hearts and Minds: the Interrogations Project

Daria Tsoupikova; Scott Rettberg; Roderick Coover; Arthur Nishimoto

Hearts and Minds: The Interrogations Project is an interactive virtual reality narrative performance made for the EVL’s CAVE2™ large-scale 320-degree panoramic virtual reality environment that visualizes stories of violence and the post-traumatic stress experienced by ordinary American soldiers who became torturers in the course of serving their country. During the American-led counterinsurgency and counter-terrorism campaigns in Iraq in the years after 11 September 2001, the torture and abuse of detainees was a commonplace tactic.


American Book Review | 2017

A Digital Publishing Model for Publication by Writers (for Writers)

Scott Rettberg; Joseph Tabbi

In Chicago, the afternoon of 26 October 2016, I attended a showing of Hearts & Minds in the Electronic Visualization Lab of the University of Illinois at Chicago. Scott Rettberg, in collaboration with Roderick Coover, Arthur Nishimoto, and Daria Tsoupikova, created this 3D virtual reality theatre enactment of recollections by American soldiers who were active in the torture of political prisoners during the Iraq War. The project was based on interviews with soldiers conducted by collective violence researcher John Tsukayama. Though the identities of the soldiers were protected and their recorded words spoken by actors, the recollections took on a distinctive immediacy against the backdrop of desert landscapes interleaved with domestic American environments such as a boy’s bedroom, a back yard comfortably contained within a white picket fence, as well as a kind of mosque-like space. Clips from the work can be viewed at http://www. crchange.net/hearts-and-minds/. Scott and I first met in Chicago in 1998 when he was a graduate student at the Universty of Cincinnati. We were put in touch with one another by his then dissertation director, Tom LeClair. We met near my apartment on Division Street in the Wicker Park neighborhood at Leo’s Lunch Room (now long gone). Scott showed me some scribbled documents he was putting together for a not-for-profit enterprise he was calling the Electronic Literature Organization (ELO). Rettberg at the time was collaborating with Dirk Stratton and William Gillespie on a hypertext novel, The Unknown (1998-2001). It occurred to me, that day in October watching Hearts & Minds, that my friendship with Rettberg had extended over a literary period, from the era that novelist Robert Coover would eventually periodize as the “golden age” of hypertext fiction through the CAVE projects that Coover at Brown University would oversee and on to the present systematic archiving of the print and emerging, born digital literary corpus. With this shared history in mind, I suggested (over dinner later that evening at The Twisted Spoke on Ogden Avenue), that we might record our recollections of some of the formative events of the e-lit field and discuss our various projects—notably the Electronic Literature Directory (ELD) that Rettberg and Ewan Branda and I rebuilt for the ELO in 2010; and Rettberg’s European “Electronic Literature Knowledge Base,” the Electronic Literature as a Model for Creativity in Practice (ELMCIP). That evening, Scott and I discussed the way that the visualization of domestic and war zones managed to bring live remembrances (recorded by Tsukayama in his 2014 disseration) into a setting distinct from reportorial media, where viewers provided with 3D lenses and an instrument for clicking on objects could contemplate the actuality of events experienced by participant soldiers. Two weeks later, at an electronic literature conference in Bremen organized by Daniela Cortez Maduro, our conversation continued, this time on the topic of our respective literary databases and how they each could be seen as alternatives to the commodification of academic scholarship in for profit, subscriber platforms. In our respective presentations in Bremen, we each addressed a certain instrumentalist tendency in contemporary Digital Humanities which will be the default unless we ourselves in the academic institutions provide an alternative. Though we recognized the corporatist slant of much “digital” development, we’d also read an early draft of Henry Turner’s essay, “Love Your Corporation.” In Bremen, our conversation turned toward the idea, expressed by Turner that you don’t supplant corporate power with anti-capitalist and anti-network rhetoric. You resist the incorporation of literary canons (and academic freedoms) by forming alternative, not for profit and Open Access networks.


ieee virtual reality conference | 2015

Hearts and minds: The interrogations project

Daria Tsoupikova; Roderick Coover; Scott Rettberg; Arthur Nishimoto

Hearts and Minds: The Interrogations Project is an interactive Virtual Reality narrative performance developed in Unity for the CAVE2™ large-scale 320-degree panoramic virtual reality environment at the Electronic Visualization Lab (EVL) at the University of Illinois Chicago (UIC). The work provides an experience of true stories of abusive violence, battlefield torture and post-traumatic stress during the American-led counterinsurgency and counter terrorism campaigns in Iraq in the years after September 11, 2001. The immersive virtual reality environment of the CAVE2™ is used to communicate both difficult truths about torture and to produce an affective impression of the how these practices were experienced by individual American soldiers.


Handbook of Human Computation | 2013

Human Computation in Electronic Literature

Scott Rettberg

This chapter situates and considers several different facets of human computation in electronic literature and digital art. Electronic literature encompasses works in literary forms that are particular to the computer or the network context. Human computation is examined as an element of the development of collective narratives online, in which different roles are defined in architectures of participation. The form, structure, and common features of notable human-computation based artworks are identified. The human computation processes of collectively written and internet-harvested haiku generators are contrasted with each other to reveal their different models of situating the relationship between computational process and human authorship. Literary meta-critiques of human computation technologies such as Google’s machine reading of Gmail and reCAPTCHA’s use of human language recognition are discussed as electronic literature is positioned in a critical, if symbiotic, relationship to human computation.


Digital Humanities Quarterly | 2009

Communitizing Electronic Literature.

Scott Rettberg


Archive | 2007

Dada Redux: Elements of Dadaist Practice in Contemporary Electronic Literature

Scott Rettberg


international conference on computer graphics and interactive techniques | 2015

The battle for hearts and minds: interrogation and torture in the age of war

Daria Tsoupikova; Scott Rettberg; Roderick Coover; Arthur Nishimoto


Journal of Writing in Creative Practice | 2011

Finding a third space for electronic literature: Creative community, authorship, publishing, and institutional environments

Scott Rettberg


international conference on human computer interaction | 2016

From CAVE2TM to Mobile: Adaptation of Hearts and Minds Virtual Reality Project Interaction

Arthur Nishimoto; Daria Tsoupikova; Scott Rettberg; Roderick Coover


international conference on computer graphics and interactive techniques | 2016

The battle for hearts and minds: interrogation and torture in the age of war: an adaptation for oculus rift

Daria Tsoupikova; Scott Rettberg; Roderick Coover; Arthur Nishimoto

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Arthur Nishimoto

University of Illinois at Chicago

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Daria Tsoupikova

University of Illinois at Chicago

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