Sebastian Heise
University of Bremen
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Sebastian Heise.
international conference on multimedia and expo | 2008
Sebastian Heise; Jorn Loviscach
Whereas virtual musical instruments are prominently featured in many current computer games, the simulations of these instruments are rather cartoonish. We propose to leverage current inexpensive game technology such as accelerometer-based input devices and physics engines in combination with audio processing to create digital replicas of a range of percussion instruments. These simulations reproduce expressive nuances faithfully and may be used for education, recording, and live performance. A single device affords highly different interaction modes; these can be mixed and matched freely with sound models. For instance, the tilting motion of a rain-stick can be combined with the sound of a tambourine.
Journal of The Audio Engineering Society | 2008
Sebastian Heise; Michael Hlatky; Jörn Loviscach
Journal of The Audio Engineering Society | 2009
Sebastian Heise; Michael Hlatky; Jörn Loviscach
Journal of The Audio Engineering Society | 2009
Sebastian Heise; Michael Hlatky; Jörn Loviscach
Journal of The Audio Engineering Society | 2010
Kristian Gohlke; Michael Hlatky; Sebastian Heise; David Black; Jörn Loviscach
Journal of The Audio Engineering Society | 2009
David Black; Sebastian Heise; Jörn Loviscach
Journal of The Audio Engineering Society | 2010
Sebastian Heise; Michael Hlatky; Jörn Loviscach
Journal of The Audio Engineering Society | 2009
Michael Battermann; Sebastian Heise; Jörn Loviscach
Journal of The Audio Engineering Society | 2010
Sebastian Heise; Michael Hlatky; Jörn Loviscach
Journal of The Audio Engineering Society | 2009
Sebastian Heise; Michael Hlatky; Jörn Loviscach