Settachai Chaisanit
Sripatum University
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Featured researches published by Settachai Chaisanit.
international conference on control, automation and systems | 2010
Settachai Chaisanit; Surachai Suksakulchai; Ratchadawan Nimnual
This paper introduces the background, the main contents and the knowledge structure of the interactive multimedia courseware for the hearing impaired students in vowel training. This paper focuses on the basic ideas of the courseware design and development, such as the elements of teaching system, the design of system architecture, the analysis and selection of system development tool software. The development of interactive multimedia courseware for the hearing impaired was not only to minimize problems associated with the lack of education media for general courses at school for the Deaf but also to be an alternative way to supplement teaching by instructors. Therefore, this courseware was used the technique of dynamic computer graphics to establish an animation display system. It can display the relation among the basic element of the articulators. The position and the change of nose chamber, mouth chamber, toungue, pharynx, velum and lip during a speech will be shown from different profiles. These make sure that the subject with hearing impaired students can catch the accurate speech technique. The sample group consisted of 10 hearing impaired students who were studying in 9th grades at Setsatian School (Under Royal Patronage) for the Deaf. They were divided equally into two subgroup: the control group and the experimental group. Learning effectiveness was evaluated by comparing its learning results with traditional method. Based on the result of the pre-test and post-test scores using the T-test statistical method at 0.05 significant level, there appeared to be favorable progress in learning of this course for both group but the experimental group had more significantly increased learning than the control group.
international conference on control, automation and systems | 2010
Ratchadawan Nimnual; Settachai Chaisanit; Surachai Suksakulchai
The purposes of this research were to develop interactive virtual reality museum for material packaging. This museum was to be considered as a learning instruction resource outside class to solve the issue of insufficient time in class. The instructors encouraged learners to build up the knowledge by themselves via active learning activities. The sampling group for this study consisted of 80 second year undergraduate students studying at the Department of Printing and Packaging Technology, Faculty of Industrial Education and Technology, King Mongkuts University of Technology Thonburi. The students could access the museum by downloading the data from the internet and learn by themselves using an avatar to enter the museum. In each exhibition room of the museum for packaging, there were different kinds of packaging along with relevant information. After visiting the museum, the students needed to take a test before going out. The students had to gain at least 85% correct points. The instructors could know each students behaviors and their progress by the developed software. They could control the activities by using mouse and keyboard. Visitors activities were also recorded such as date and time of participation. The research results in this phase revealed that the students visiting the virtual reality museum for packaging on the internet showed interest and enthusiasm in learning more. Besides, the students had more time to gain training outside classroom and to learn according to their preferences everywhere and every time. It was found that most students were satisfied with the virtual reality online museum for packaging.
Journal of Computer Science | 2013
Settachai Chaisanit; Samphan Chandee
Usage of mobile digital broadcasting technologies i n education is the most important of required technologies to provide main goals in distance educ ation. It offers learning and data accession opport unities to learners notwithstanding time and place. In acad emic education, it was found that one of the critic al problem is the appreciate education tool for disabi lities students. Students with special education ha ve difficulties to develop cognitive abilities and acq uire new knowledge. They could also need to improve their behavior, communication and relationships with thei r environment. The development of customizable and adaptable applications tailored to them provides ma ny benefits as it helps mold the learning process t o different cognitive, sensorial or mobility impairme nts. This reviewed paper defines mobile technologie s universally designed devices and technology for lea rning, presents examples of how designed technology hardware and software applications promote increased learning to school and university settings to enh ance learning outcomes of all students, including those with disabilities. The reviewed results found that application of the instrumental enrichment of mobil e technologies universally designed devices and technology can have an effect in terms of anticipat ed effects and thus have a positive influence on bo th learning skills and results in school and universit y students with a learning disability. The students mainly appreciated the mobile devices and technology and o ptimistic approach to the learner and to possibilit ies of modification of their own learning style. The mobil e device and technology provide students with optio ns to access the content multiple times in different sett ings while using a variety of technology applicatio ns. The concluded results also challenged educators to reth ink the nature of the disability students’ curricul um and empower them with the flexibility to serve a divers e population of learners.
Applied Mechanics and Materials | 2015
Settachai Chaisanit; Apichai Trangansri
Robot technology is important for students to be able to work in 21st century and to share technical knowhow. Learning robot technology is very difficult because the high costs of hardware equipment; it was used mainly in the hi-tech subject’s area such as military affairs, space, medicine, engineering, etc. With the improvements and developments of technology, Robot technology is now open for the general public’s use. In basic education, it is also more and more popular to use robot when teaching science, physics, technology, etc. Unfortunately, the robot equipment also still high costs. This project concentrates on the design and develops a low cost mobile robot kits as a teaching tool for education and research. In this project we developed a tool that will help students to understand technology based on mobile robotics technology and electronic engineering. The robot kit in this project was designed to create modular systems, considering assembly requirements of different types of objects as well as various user activities. Each module of the robot kit takes care of a core function required to operate automata. The modules help students build kinetic sculptures quickly and easily, eliminating the need for unsafe tasks such as soldering. Further, the features of this robot kit can be expanded to allow integration with programming modular and multimedia programming environment, making it possible to develop more creative automata for improve education and research forward.
2009 ICCAS-SICE | 2009
Settachai Chaisanit; Surachai Suksakulchai
multimedia and ubiquitous engineering | 2014
Settachai Chaisanit; Surachai Suksakulchai
Education and Information Technologies | 2018
Siriporn Mikum; Surachai Suksakulchai; Settachai Chaisanit; Elizabeth Murphy
The Sixth Asian Conference on Education - Official Conference Proceedings | 2015
Siriporn Mikum; Surachai Suksakulchai; Settachai Chaisanit
International Journal of Digital Content Technology and Its Applications | 2013
Settachai Chaisanit; Uthairatt Phangphol; Surachai Suksakulchai
international conference for internet technology and secured transactions | 2012
Uthairatt Phangphol; Settachai Chaisanit; Tau-tong Puangsuwan; Veena Khongpit; Parichat Kunpluem