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Featured researches published by Seungki Shin.


International Journal of Computer and Communication Engineering | 2013

The Effects of an Information-Technology Gifted Program on Friendship Using Scratch Programming Language and Clutter

Seungki Shin; Phanwoo Park; Youngkwon Bae

Abstract—This paper seeks to examine the effects of an information technology gifted class on friendship through the use of the scratch programming learning environment connected via the clutter website. Scratch is an educational programming language developed by MIT Media Lab. The strong points of Scratch include a framework based on Piaget’s constructivism, its development of 21 st century skills, enhancement of problem solving abilities, and so on. However, Scratch only allows for limited collaborations. As the module is used individually, groups of people cannot simultaneously create a program. Furthermore, gifted children find it difficult to make friends due to their lack of sociability in contrast to their excellent study results. Fortunately, the Clutter platform as part of the Scratch educational program allows for collaboration and thus, enables students to develop friendships. In this context, we sought to improve the friendship of gifted children using a teaching-learning method based on the Scratch educational programming in tandem with clutter. Our findings support the idea that effective pedagogical programming in 21 st


The Journal of the Korea Contents Association | 2015

Development of STEAM Program using App Inventor -Focusing on the Concept of Speed in Elementary Science Education-

Seungki Shin; Ikseon Choi; Youngkwon Bae

We live in the modern society which is called as Knowledge-Information society. The national and social goal is to raise the creative person for preparing the rapidly changing society. Thus, the schools and families concentrate on and effort to enhance the creativity and problem solving ability. Specially, the school is pushing forward the STEAM education and Software education for raising the creativity person and enhancement of national competitiveness. In this study, we suggested for STEAM education the way how we utilize the App Inventor which was supported by MIT and came up as a computer programming language for Software education, and we verified and evaluated through professional group verification. We completed STEAM instructional design according to the results from the professional group verification, and we suggested the authentic instruction for STEAM education. In addition, we suggested the further prospects of Software education and instructions through going through the characteristics and application plan of App Inventer in terms of educational computer programming language.


Journal of Formative Design in Learning | 2017

Developing an Integrative STEM Curriculum for Robotics Education Through Educational Design Research

Theodore J. Kopcha; Jennifer McGregor; Seungki Shin; Y. Qian; J. Choi; Roger B. Hill; John Mativo; Ikseon Choi


JOURNAL OF The Korean Association of information Education | 2015

Review of Software Education based on the Coding in Finland

Seungki Shin; Youngkwon Bae


Education 3-13 | 2014

A Study on the Effect affecting Problem Solving Ability of Primary Students through the Scratch Programming

Seungki Shin; Phanwoo Park


Education 3-13 | 2015

A Study on Instructional Design of Global Connected Learning Based on Smart Education

Youngkwon Bae; Seungki Shin; Meeyong Kim; Ikseon Choi


JOURNAL OF The Korean Association of information Education | 2014

Analysis and Implication about Elementary Computer Education in India

Seungki Shin; Youngkwon Bae


The Journal of the Korea Contents Association | 2012

Development of Program Model for Enhancing Creativity through SRD Program

Seungki Shin; Phanwoo Park; Youngkwon Bae


Journal of The Korean Association of Information Education | 2018

The Concept of Computational Thinking through Analysis of Computer Education Framework in the United States and its Implications for the Curriculum of Software Education

Seungki Shin; 대구교육대학교 글로벌교육혁신연구소; Youngkwon Bae


Journal of The Korean Association of Information Education | 2018

A Study on the Design of Framework for Activating the Making Education and Constructing of the Making Space

Seungki Shin; 대구교육대학교 글로벌교육혁신연구소; Hyonyong Lee; Youngkwon Bae

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Youngkwon Bae

Daegu National University of Education

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Brian Way

University of Georgia

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J. Choi

University of Georgia

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