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Featured researches published by Shashidhar Patil.


Journal of Sensors | 2016

Handwriting Recognition in Free Space Using WIMU-Based Hand Motion Analysis

Shashidhar Patil; Dubeom Kim; Seong Sill Park; Young Ho Chai

We present a wireless-inertial-measurement-unit- (WIMU-) based hand motion analysis technique for handwriting recognition in three-dimensional (3D) space. The proposed handwriting recognition system is not bounded by any limitations or constraints; users have the freedom and flexibility to write characters in free space. It uses hand motion analysis to segment hand motion data from a WIMU device that incorporates magnetic, angular rate, and gravity sensors (MARG) and a sensor fusion algorithm to automatically distinguish segments that represent handwriting from nonhandwriting data in continuous hand motion data. Dynamic time warping (DTW) recognition algorithm is used to recognize handwriting in real-time. We demonstrate that a user can freely write in air using an intuitive WIMU as an input and hand motion analysis device to recognize the handwriting in 3D space. The experimental results for recognizing handwriting in free space show that the proposed method is effective and efficient for other natural interaction techniques, such as in computer games and real-time hand gesture recognition applications.


Sensors | 2015

Inertial Sensor-Based Touch and Shake Metaphor for Expressive Control of 3D Virtual Avatars

Shashidhar Patil; Harinadha Reddy Chintalapalli; Dubeom Kim; Young Ho Chai

In this paper, we present an inertial sensor-based touch and shake metaphor for expressive control of a 3D virtual avatar in a virtual environment. An intuitive six degrees-of-freedom wireless inertial motion sensor is used as a gesture and motion control input device with a sensor fusion algorithm. The algorithm enables user hand motions to be tracked in 3D space via magnetic, angular rate, and gravity sensors. A quaternion-based complementary filter is implemented to reduce noise and drift. An algorithm based on dynamic time-warping is developed for efficient recognition of dynamic hand gestures with real-time automatic hand gesture segmentation. Our approach enables the recognition of gestures and estimates gesture variations for continuous interaction. We demonstrate the gesture expressivity using an interactive flexible gesture mapping interface for authoring and controlling a 3D virtual avatar and its motion by tracking user dynamic hand gestures. This synthesizes stylistic variations in a 3D virtual avatar, producing motions that are not present in the motion database using hand gesture sequences from a single inertial motion sensor.


International Journal of Distributed Sensor Networks | 2014

6DOF Wireless Tracking Wand Using MARG and Vision Sensor Fusion

Harinadha Reddy Chintalapalli; Shashidhar Patil; Sanghun Nam; Sungsoo Park; Young Ho Chai

We present a low cost battery-powered 6-degree-of-freedom wireless wand for 3D modeling in free space by tri-axis Magnetic, Angular Rate, Gravity (MARG) and vision sensor fusion. Our approach has two stages of sensor fusion, each with different algorithms for finding 3D orientation and position. The first stage fusion algorithm, a complementary filter, utilizes MARG sensors to compute 3D orientation relative to the direction of gravity and earths magnetic field in a quaternion format, which was adjusted with compensations for magnetic distortion. The second stage fusion algorithm, a Kalman filter, utilizes accelerometer data and IR marker velocity to compute 3D position. In order to compute the IR marker linear velocity along the optical axis (the z-axis), we present a simple and efficient image-based technique to find the distance of the object from the camera using blob area pixels in the image. Our fusion (inside-in and outside-in) approach efficiently solves short time occlusion, needs of frequent calibration, and unbounded drift problems involved in numerical integration of inertial sensors data and improves the degrees of freedom at low cost without compromising accuracy. The results are compared with a leading commercial magnetic motion tracking system to demonstrate the performance of the wand.


Proceedings of the Institution of Mechanical Engineers, Part D: Journal of Automobile Engineering | 2013

Hybrid interface of a two-dimensional cubic Hermite curve oversketch and a three-dimensional spatial oversketch for the conceptual body design of a car

Sanghun Nam; Ashok Kumar Patil; Shashidhar Patil; Harinadha Reddy Chintalapalli; Kyoungju Park; Youngho Chai

A spatial modelling system with a new interface which is optimized for automotive design is proposed in the conceptual modelling phase. In the initial sketch stage to set the volume and the ratio of the car, the automotive styling is created using a two-dimensional plane sketch with an accurate input and a designer-friendly interface. The character lines, which have important implications in the design of the car, are drawn with a curve-based oversketch. The shape of the car is modified using area-based modification. A completed two-dimensional model consists of converting the character lines to a three-dimensional car model. In the three-dimensional spatial oversketch stage, the edge and mesh on the surface are deformed by viewing the three-dimensional shape of the vehicle with various views using a spatial input device and stereoscopic display. Edge-based deformation modifies single or multiple edges while maintaining continuity between the surfaces. A sculpting technique is applied to execute special shapes such as the accent lines and the strake lines. A sketch system which can be used by designers to perform three-dimensional spatial modelling is proposed.


TECHART: Journal of Arts and Imaging Science | 2015

A Smart Pad Assisted Hybrid Sketch System for the Conceptual Design of Vehicles

Ashok Kumar Patil; Shashidhar Patil; Sanghun Nam; Dubeom Kim; Youngho Chai


TECHART: Journal of Arts and Imaging Science | 2014

Motion Authoring for Mobile Avatars Using the Principles of Labanotation

Dubeom Kim; Shashidhar Patil; Youngho Chai


Multimedia 2014 | 2014

Gesture-based Control Interface System for 3D Virtual Avatar in a Mobile Environment

Shashidhar Patil; Young Ho Chai


Games and Graphics and 2014 | 2014

Affordance Gesture Input Motion Interpolation

Shashidhar Patil; Young Ho Chai


international conference on human-computer interaction | 2013

Plausible Sculpting Effect on Free Form Surface by Modifying the Shape of Mesh

Shashidhar Patil; Sanghun Nam; Youngho Chai


international conference on human-computer interaction | 2012

Interactive LEGO modeling using dual wands with relative attitude mapping

Harinadha Reddy C; Shashidhar Patil; Ashok Kumar Patil; Youngho Chai

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