Shigeki Nankaku
Osaka Electro-Communication University
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Featured researches published by Shigeki Nankaku.
international conference on bioinformatics and biomedical engineering | 2016
Hiroshi Noborio; Kaoru Watanabe; Masahiro Yagi; Yasuhiro Ida; Shigeki Nankaku; Katsuhiko Onishi; Masanao Koeda; Masanori Kon; Kosuke Matsui; Masaki Kaibori
In this study, we propose a smart transcription algorithm for translation and/or rotation motions. This algorithm has two phases: calculating the differences between real and virtual 2D depth images, and searching the motion space defined by three translation and three rotation degrees of freedom based on the depth differences. One depth image is captured for a real liver using a Kinect v2 depth camera and another depth image is obtained for a virtual liver (a polyhedron in stereo-lithography (STL) format by z-buffering with a graphics processing unit). The STL data are converted from Digital Imaging and Communication in Medicine (DICOM) data, where the DICOM data are captured from a patient’s liver using magnetic resonance imaging and/or a computed tomography scanner. In this study, we evaluated the motion precision of our proposed algorithm based on several experiments based using a Kinect v2 depth camera.
international conference on bioinformatics and biomedical engineering | 2016
Hiroshi Noborio; Kaoru Watanabe; Masahiro Yagi; Kentaro Takamoto; Shigeki Nankaku; Katsuhiko Onishi; Masanao Koeda; Masanori Kon; Kosuke Matsui; Masaki Kaibori
In this paper, we propose a smart deforming and/or cutting transcription algorithm for rheology objects such as human livers. Moreover, evaluation of performance and shape precision under the proposed algorithm are experimentally verified by deforming a real clay liver and/or cutting a gel block prepared at human body temperature. First, we capture the image of the liver of a patient by digital imaging and communication in medicine (DICOM) generated by magnetic resonance imaging (MRI) and/or computed tomography (CT) scanner. Then, the DICOM data is segmented and converted into four types of stereo-lithography (STL) polyhedra, which correspond to the whole liver and three blood vessels. Second, we easily overlap the virtual and real liver images in our mixed reality (MR) surgical navigation system using our initial position/orientation/shape adjustment system that uses color images to differentiate between real and virtual depth images. After overlapping, as long as the real liver is deformed and/or cut by a human (doctor), the liver is constantly captured by Kinect v2. Subsequently, by using the real depth image captured in real time, many vertices around the virtual polyhedral liver in STL format are pushed/pulled by viscoelastic elements called the Kelvin–Voigt materials located on the vertices. Finally, after determining the displacements of the vertices, we obtain an adequately shaped STL. The vertex position required for fixing the shape is calculated using the Runge–Kutta method.
2015 International Conference on Intelligent Informatics and Biomedical Sciences (ICIIBMS) | 2015
Kaoru Watanabe; Masahiro Yagi; Atsuhiro Shintani; Shigeki Nankaku; Katsuhiko Onishi; Masanao Koeda; Hiroshi Noborio; Masanori Kon; Kousuke Matsui; Masaki Kaibori
In this paper, we revise a previous 2D depth-depth-matching algorithm in order to copy motions fast from a real liver to a virtual liver in a surgical navigation. The real liver is always captured by 3D depth camera, and the virtual liver is represented by a polyhedron with STL format via DICOM captured by MRI/CT. In our algorithm, we firstly compare a 2D depth image in a real world and the Z-buffer of STL in a virtual world, and by using the difference of two depth images, we secondly search the best movement of a virtual liver from a huge number of possibilities with 3 translation and 3 rotation degrees-of-freedom. In this paper, we firstly divide translation and rotation D.O.F, and individually select the most adequate 3 DOF sets of a virtual liver following its real liver. Based on the division, we can find a sequence of following motions more precise and faster than our previous 2D depth-depth-matching algorithms.
Jurnal Teknologi | 2015
Hiroshi Noborio; Kaoru Watanabe; Masahiro Yagi; Yasuhiro Ida; Katsuhiko Onishi; Masanao Koeda; Shigeki Nankaku; Kousuke Matsui; Masanori Kon; Masaki Kaibori
Jurnal Teknologi | 2015
Kaoru Watanabe; Masahiro Yagi; Kento Ota; Katsuhiko Onishi; Masanao Koeda; Shigeki Nankaku; Hiroshi Noborio; Masanori Kon; Kousuke Matsui; Masaki Kaibori
Ieej Transactions on Electronics, Information and Systems | 2013
Shigeki Nankaku; Kiminori Mizushino; Hisao Koizumi; Akira Fukuda
Software Engineering | 2014
Hidetoshi Kambe; Shinji Kitagami; Shigeki Nankaku; Jun Sawamoto; Hiroyasu Mitsui
Ieej Transactions on Electronics, Information and Systems | 2015
Kenta Fujimoto; Hiroshi Takiguchi; Shunsuke Nakamura; Kaoru Watanabe; Shigeki Nankaku; Hiroshi Noborio
Electronics and Communications in Japan | 2015
Shigeki Nankaku; Hiroyuki Kawakami; Hisao Koizumi; Akira Fukuda
Ieej Transactions on Electronics, Information and Systems | 2014
Shinji Kitagami; Yosuke Kaneko; Hidetoshi Kambe; Shigeki Nankaku; Takuo Suganuma