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Dive into the research topics where Shinya Mochiduki is active.

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Featured researches published by Shinya Mochiduki.


international conference on machine vision | 2015

Dependence on the display methods of change in accommodation and convergence when a target moves along the depth direction

Yuki Yokoyama; Shinya Mochiduki; Hideaki Takahira; Mitsuho Yamada

We have studied human behavior while using a small tablet or a digital book in terms of eye movement. These display media are widely used in conditions that cause hand movement, like on a moving bus or train. Therefore, we focused on the tracking accuracy of accommodation and convergence while subjects viewed a display that was moving in the depth direction. We developed an experimental device that measures the lens accommodation and convergence eye movement simultaneously and can be combined with equipment that moves a small tablet or a digital book linearly in the depth direction. We then evaluated changes in accommodation and convergence angle during depth-direction movement with different kinds of display media, fonts and font sizes. The amount of change in accommodation showed a tendency to depend on the display medium and the size of the font, and the type of font to the motion of a depth direction. The change in the angle of convergence was not dependent on the type of display medium, and the size of the font and the type of font depended only on the depth movement of the target. The tendency overshot in the direction approaching a subject was seen.


international conference on computer science and education | 2016

Analysis of lines of sight while playing sport using a newly developed lines-of-sight analyzer

Shinya Mochiduki; Miyuki Suganuma; Gaito Shoji; Mitsuho Yamada

The Olympics will be held in Tokyo in 2020, and the training of the athlete using technology has been gaining attention. In an effort to refine the competitive ability of top athletes by evaluating their performance objectively, we have focused on eye movement and head movement. Since the field of view moves according to the athletes head movement, which is a problem for the conventional method of measuring eye movement, we proposed a new method of analysis of lines of sight which can record head movement during a competition and make it easier to analyze by superimposing the lines of sight on an externally recorded fixed image. With the goal of measuring the lines of sight of an athlete during an actual competition, we made a video during a competition and had an athlete observe the video in a laboratory. First we compared the video in which only the eye movement was measured and the field-of-view image moved according to the head movement with another video in which the head movement and eye movement were measured and the image did not move in spite of the occurrence of head movement. The results of the experiment, which involved baseball as the competitive sport, showed the effectiveness of our proposed system. Furthermore, we showed the difference between the lines of sight of an experienced and an inexperienced catcher, and the difference in the lines of sight of a first-base runner between a left-handed pitcher and a right-handed pitcher.


ieee global conference on consumer electronics | 2015

Measurement system of accommodation and convergence at the same time

Yuki Yokoyama; Shinya Mochiduki; Hideaki Takahira; Mitsuho Yamada

We have studied human behavior while using a small tablet or a digital book in terms of eye movement. We developed an experimental device that measures the lens accommodation and convergence eye movement simultaneously and can be combined with equipment that moves visual target in the depth direction. We also evaluated its measurement accuracy.


2015 International Conference on Computer Application Technologies | 2015

Development of Measurement System of Changes in Accommodation and Convergence at the Same Time and Measurement of Its Accuracy

Yuki Yokoyama; Shinya Mochiduki; Hideaki Takahira; Mitsuho Yamada

We have studied human behavior while using a small tablet or a digital book in terms of eye movement. We developed an experimental device that measures the lens accommodation and convergence eye movement simultaneously and can be combined with equipment that moves visual target in the depth direction. We also evaluated its measurement accuracy.


2015 International Conference on Computer Application Technologies | 2015

Analysis of Gazing Points while Viewing Super-High-Definition Images at Various Viewing Positions

Shinya Mochiduki; Hideaki Takahira; Mitsuho Yamada

We conducted an experiment in which subjects viewed a 4K-resolution image shown on a big screen displayed at different viewing positions, we then analyzed gazing point at the respective positions. The study design included two viewing distances 0.75H (51cm, H is the display height) and 1.5H (102cm), and three viewing positions (center, right and left) as the parameters for subjects viewing the experimental images. Gaze movement while viewing three types of image at each of the 6 positions was measured by the viewers eye and head movements. Results showed the distributions of gazing points were spread over the whole screen, and the locations of average gazing points were gathered in the screen center irrespective of the picture, viewing distance, or viewing position. However there was a significant difference in viewing position on the screen depending on the kind of picture, viewing distance, and viewing position as a result of 3-factor analysis of variance.


2015 International Conference on Computer Application Technologies | 2015

Development of an Empathy Measuring System while Watching Images

Hideaki Takahira; Shinya Mochiduki; Mitsuho Yamada

Gaze movement is the combination of head movement and eye movement when viewing images. The development of big screen displays in recent years has been remarkable, and it is thought that people move their heads more aggressively when viewing images on a big screen. Moreover, people can often view more than one image at a time on a big screen display, or on the big screen in a movie theater. It is assumed that there is a change in gaze movement depending on viewing location. Based on this, we developed a measuring system that can measure the gaze movement of two people simultaneously. The system is based on head and eye movement measures we developed previously. We hypothesize that it will be possible to measure the degree of coincidence of the viewing location and cooperativeness of the gaze movement of the two viewers using this measuring system.


電子情報通信学会技術研究報告. IMQ, イメージ・メディア・クオリティ | 2014

Analysis of gaze movement while viewing ultra-high-definition images at short distance

Hideaki Takahira; Ayane Miura; Shinya Mochiduki; Yumeko Yamazaki; Mitsuho Yamada


IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences | 2018

Analysis of Head Movement During Gaze Movement with Varied Viewing Distances and Positions

Shinya Mochiduki; Reina Watanabe; Hideaki Takahira; Mitsuho Yamada


IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences | 2018

Study on Incongruence between Binocular Images when Gazing at the Rim of a Column with Equiluminance Random Dots

Shinya Mochiduki; Reina Watanabe; Miyuki Suganuma; Hiroaki Kudo; Noboru Ohnishi; Mitsuho Yamada


IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences | 2018

Measurement of Accommodation and Convergence Eye Movement when a Display and 3D Movie Move in the Depth Direction Simultaneously

Shinya Mochiduki; Yuki Yokoyama; Keigo Sukegawa; Hiroki Sato; Miyuki Suganuma; Mitsuho Yamada

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