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conference towards autonomous robotic systems | 2017

Surface Inspection via Hitting Sets and Multi-goal Motion Planning

Stefan Edelkamp; Baris Can Secim; Erion Plaku

This paper develops an approach that enables an aerial vehicle to carry out 3D surface inspections. Given a 3D environment with a set of objects that need to be inspected, and an inspection quality (0,<,alpha ,<,1), the objective is to compute a set of waypoints whose joint visibility ratio is at least (alpha ) and a dynamically-feasible and collision-free trajectory that enables the aerial vehicle to reach all the waypoints. The approach seeks to minimize the number of the waypoints and the overall distance traveled by the aerial vehicle.


Communications in computer and information science | 2016

Deep or Wide? Learning Policy and Value Neural Networks for Combinatorial Games

Stefan Edelkamp

The success in learning how to play Go at a professional level is based on training a deep neural network on a wider selection of human expert games and raises the question on the availability, the limits, and the possibilities of this technique for other combinatorial games, especially when there is a lack of access to a larger body of additional expert knowledge.


arXiv: Logic in Computer Science | 2012

Proceedings First Workshop on GRAPH Inspection and Traversal Engineering

Anton Wijs; D Dragan Bosnacki; Stefan Edelkamp

These are the proceedings of the Second Workshop on GRAPH Inspection and Traversal Engineering (GRAPHITE 2013), which took place on March 24, 2013 in Rome, Italy, as a satellite event of the 16th European Joint Conferences on Theory and Practice of Software (ETAPS 2013). nThe topic of the GRAPHITE workshop is graph analysis in all its forms in computer science. Graphs are used to represent data in many application areas, and they are subjected to various computational algorithms in order to acquire the desired information. These graph algorithms tend to have common characteristics, such as duplicate detection to guarantee their termination, independent of their application domain. Over the past few years, it has been shown that the scalability of such algorithms can be dramatically improved by using, e.g., external memory, by exploiting parallel architectures, such as clusters, multi-core CPUs, and graphics processing units, and by using heuristics to guide the search. Novel techniques to further scale graph search algorithms, and new applications of graph search are within the scope of this workshop. nAnother topic of interest of the event is more related to the structural properties of graphs: which kind of graph characteristics are relevant for a particular application area, and how can these be measured? Finally, any novel way of using graphs for a particular application area is on topic. nThe goal of this event is to gather scientists from different communities, such as model checking, artificial intelligence planning, game playing, and algorithm engineering, who do research on graph search algorithms, such that awareness of each others work is increased.


Archive | 2007

Proceedings of the 14th international SPIN conference on Model checking software

D Dragan Bosnacki; Stefan Edelkamp


international conference on robotics and automation | 2018

Integrating Temporal Reasoning and Sampling-Based Motion Planning for Multigoal Problems With Dynamics and Time Windows

Stefan Edelkamp; Morteza Lahijanian; Daniele Magazzeni; Erion Plaku


Communications in computer and information science | 2017

Computer Games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised selected papers

Tristan Cazenave; Mark H. M. Winands; Stefan Edelkamp; Stephan Schiffel; Michael Thielscher; Julian Togelius


Archive | 2016

Computer Games: Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held

Tristan Cazenave; Mark H. M. Winands; Stefan Edelkamp; Stephan Schiffel; Michael Thielscher; Julian Togelius


Electronic Proceedings in Theoretical Computer Science (EPTCS) | 2014

Proceedings 3rd workshop on GRAPH inspection and traversal engineering : Grenoble, France, April 5, 2014

D Dragan Bosnacki; Stefan Edelkamp; A. Lluch Lafuente; Anton Wijs


Electronic Proceedings in Theoretical Computer Science | 2013

Proceedings 2nd Workshop on GRAPH Inspection and Traversal Engineering (Rome, Italy, March 24, 2013)

Anton Wijs; D Dragan Bosnacki; Stefan Edelkamp


Electronic Proceedings in Theoretical Computer Science | 2012

Proceedings First Workshop on GRAPH Inspection and Traversal Engineering: Preface

Anton Wijs; D Dragan Bosnacki; Stefan Edelkamp

Collaboration


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D Dragan Bosnacki

Eindhoven University of Technology

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Anton Wijs

Eindhoven University of Technology

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Erion Plaku

The Catholic University of America

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Michael Thielscher

University of New South Wales

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Baris Can Secim

The Catholic University of America

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