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Featured researches published by Stefano Franzoni.


conference on multimedia modeling | 2005

Dissemination of Cultural Heritage Content through Virtual Reality and Multimedia Techniques: A Case Study

Stefano Valtolina; Stefano Franzoni; Pietro Mazzoleni; Elisa Bertino

This paper presents the case study of an interactive digital narrative and real-time visualization of an Italian theatre during the 19th century. This case study illustrates how to integrate the traditional concepts of cultural heritage with Virtual Reality (VR) technologies. In this way virtual reconstructions of cultural sites are lift up to an exciting new edutainment level. Novel multimedia interaction devices and digital narrative representations combined with environment historical and architectural certified, offer to the users real-time immersive visualization where to live experiences of the past. Starting to the studies of several project strengthening the great benefits connected at the use of the VR technologies in the cultural fields, the paper illustrates the motivations that have triggered a collaboration between the department of Computer Science[1] and the department of Performing Arts of the University of Milano [2] in order to develop this educational and entertaining system.


creativity and cognition | 2007

Media for knowledge creation and dissemination: semantic model and narrations for a new accessibility to cultural heritage

Stefano Valtolina; Piero Mussio; Giovanna Gianni Bagnasco; Pietro Mazzoleni; Stefano Franzoni; Muriel Geroli; Cristina Ridi

This paper is the result of the clashing but fruitful collaboration of experts of two different cultures - Computer Science and Archaeology _ and reports on the design and development of the T.Arc.H.N.A System, a new system of accessibility towards Cultural Heritage of the Etruscan culture. The first important result of the collaboration is the rise of an interdisciplinary team of cultural operators, which emerged from the confrontation of the different experiences acquired in each proper field of common research. As a consequence of such a confrontation process, the team was in need of new tools of expression, and communication. An ontology was defined as a new medium for communication between Computer Scientists and Archeologists. New media to record the results of the archaeological researches were introduced to disseminate knowledge to a large public in a novel, context adaptive way. The setting of these media are the base for the implementation of the working seed of the T.Arc.H.N.A System. The paper presents this open and participatory system where different actors cooperate to create and disseminate knowledge about cultural assets.


Archive | 2005

Threat Modelling for SQL Servers

Elisa Bertino; Danilo Bruschi; Stefano Franzoni; I. Nai-Fovino; Stefano Valtolina

In this paper we present the results from an analysis focusing on security threats that can arise against an SQL server when included in Web application environments. The approach used is based on the STRIDE classification methodology. The results presented provide also some general guidelines and countermeasures against the different attacks that can exploit the identified vulnerabilities.


computational science and engineering | 2006

Integration of virtual reality and database systems for cultural heritage dissemination

Elisa Bertino; Stefano Franzoni; Pietro Mazzoleni; Piero Mussio; Stefano Valtolina

This paper deals with the development of interactive Virtual Reality (VR) environments. We argue that the integration of such environments with Database (DB) technology has the potential of providing on one side much flexibility and, on the other hand, of resulting in enhanced interfaces for accessing contents from digital archives. The paper discusses the main issues related to such integration. It also describes two projects related to the use of advanced tools for the dissemination of Cultural Heritage (CH) content. Within these projects an integrated framework has been developed that enhances conventional VR environments with DB interactions.


databases in networked information systems | 2005

Integration of virtual reality and database system techniques

Elisa Bertino; Stefano Franzoni; Pietro Mazzoleni; Stefano Valtolina

In this paper we discuss issues concerning the development of interactive virtual reality (VR) environments. We argue that the integration of such type of environments with database technology has the potential of providing on one side much flexibility and on the other hand of resulting in enhanced interfaces for accessing contents from digital archives. The paper also describes a project dealing with the dissemination of cultural heritage contents. Within the project an integrated framework has been developed that enhances conventional VR environments with database interactions.


international conference on web services | 2007

Towards a Fine-Grained Access Control Model and Mechanisms for Semantic Databases

Stefano Franzoni; Pietro Mazzoleni; Stefano Valtolina; Elisa Bertino


software engineering and knowledge engineering | 2006

Towards a contextualized access to the cultural heritage world using 360 Panoramic Images.

Pietro Mazzoleni; Stefano Valtolina; Stefano Franzoni; Piero Mussio; Elisa Bertino


SYSTEM AND INFORMATION SCIENCES NOTES | 2007

Building knowledge networks using panoramic images

Stefano Valtolina; Stefano Franzoni; Pietro Mazzoleni


advanced visual interfaces | 2006

A semantic approach to build personalized interfaces in the cultural heritage domain

Stefano Valtolina; Pietro Mazzoleni; Stefano Franzoni; Elisa Bertino


communications and multimedia security | 2004

Threat Modelling for SQL Servers - Designing a Secure Database in a Web Application.

Elisa Bertino; Danilo Bruschi; Stefano Franzoni; Igor Nai Fovino; Stefano Valtolina

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