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Featured researches published by Stephanie Van Hove.


Comunicar | 2017

The tablet for Second Language Vocabulary Learning: Keyboard, Stylus or Multiple Choice

Stephanie Van Hove; Ellen Vanderhoven; Frederik Cornillie

Mobile technologies are increasingly finding their way into classroom practice. While these technologies can create opportunities that may facilitate learning, including the learning of a second or foreign language (L2), the full potential of these new media often remains underexploited. A case in point concerns tablet applications for language practice: while tablets allow writing, as in pen-and-paper exercises, current applications typically offer multiple-choice exercises or fill-in-the-blank exercises that require typing and tapping. This change in medium and practice modality might have an impact on the actual second language-learning. Based on the embodied cognition perspective, this study hypothesizes that, for the learning of French L2 vocabulary, writing leads to better memorization, spelling, and use of diacritics in comparison with typing and completing multiple-choice exercises. This hypothesis is tested in a quasi-experimental classroom-based study in which learners (N=282) practiced French vocabulary on a tablet in one of three modalities: multiple choice, typing, and writing by means of a stylus. Whereas all three practice modalities aided learning, results show that pupils who had practiced vocabulary by writing or typing obtained higher scores on spelling and use of diacritics than the pupils who had practiced by means of multiple choice. Spending more time on learning vocabulary at a higher processing level leads thus to greater vocabulary gains.


international conference on human-computer interaction | 2018

Human-Computer Interaction to Human-Computer-Context Interaction: Towards a Conceptual Framework for Conducting User Studies for Shifting Interfaces

Stephanie Van Hove; Jolien De Letter; Olivia De Ruyck; Peter Conradie; Anissa All; Jelle Saldien; Lieven De Marez

Computer interfaces have been diversifying: from mobile and wearable technologies to the human body as an interface. Moreover, new sensing possibilities have allowed input to interfaces to go beyond the traditional mouse- and keyboard. This has resulted in a shift from manifest to latent interactions, where interactions between the human and the computer are becoming less visible. Currently, there is no framework available that fully captures the complexity of the multidimensional, multimodal, often latent interactions with these constantly shifting interfaces. In this manuscript, the Human-Computer-Context Interaction (HCCI) framework is proposed. This framework defines 5 relevant interaction levels to be considered during user research in all stages of the new product development process in order to optimize user experience. More specifically, the interaction context is defined in terms of user-object, user-user, user-content, user-platform and user-context interactions. The HCCI framework serves as a concrete tool to use in a new product development process by HCI researchers, designers, and developers and aims to be technology independent and future-proof. This framework is a preliminary suggestion to be matched against other innovation development projects and needs to be further validated.


Etmaal van de Communicatiewetenschap | 2018

How to (not) nudge customers? Methodological insights from a situated eye-tracking study on the intrusiveness of a location-based shopping assistant in a supermarket

Stephanie Van Hove; Anissa All; Lieven De Marez


international conference on technology for education | 2017

KEEPING TRACK OF LEARNERS’ ACTIVITY DURING INQUIRY-BASED LEARNING: THE ROLE OF THE TEACHER

Hannelore Montrieux; Ellen Vanderhoven; Stephanie Van Hove; Tammy Schellens


The XXVIII ISPIM Innovation Conference : Composing the Innovation Symphony | 2017

Assessing user experience of context-aware interfaces in a retail store

Stephanie Van Hove; Aron-Levi Herregodts; Dimitri Schuurman; Lieven De Marez


Published in <b>2016</b> | 2016

Tethered toddler, distracted toddler? Linking preschoolers’ attention-deficiency to their task switching and extraneous problem-solving behavior when using tablets

Stephanie Van Hove; Mariek Vanden Abeele; Lieven De Marez


Proceedings of the European Conference on Games-Based Learning | 2015

Wait and see? Studying the teacher's role during in-class educational gaming

Ellen Vanderhoven; Bart Willems; Stephanie Van Hove; Anissa All; Tammy Schellens


Proceedings of the European Conference on Games-Based Learning | 2015

How to evaluate educational games: lessons learned from the evaluation study of Master FIND

Ellen Vanderhoven; Bart Willems; Stephanie Van Hove; Anissa All; Tammy Schellens


Onderwijs Research Dagen (ORD2015) | 2015

Percepties van leerlingen en docenten omtrent tabletgebruik in het onderwijs

Ellen Vanderhoven; Stephanie Van Hove


Etmaal van de Communicatiewetenschap, Abstracts | 2015

Gewoonte of verslaving? Een verkennend onderzoek naar afhankelijkheid bij het sociaal smartphonegebruik van jongvolwassenen

Stephanie Van Hove; Karel Verbrugge; Mariek Vanden Abeele; Lieven De Marez

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Frederik Cornillie

Katholieke Universiteit Leuven

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