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Dive into the research topics where Sunghyuk Kwon is active.

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Featured researches published by Sunghyuk Kwon.


Applied Ergonomics | 2012

Effects of user age and target-expansion methods on target-acquisition tasks using a mouse

Donghun Lee; Sunghyuk Kwon; Min K. Chung

Target expansion, i.e., the increase of target size according to cursor movement, can be a practical scheme to improve the usability of target-selection tasks using a mouse. This study examined the effects of different user age groups and target-expansion methods on target-acquisition tasks with grouped icons. Twenty-eight subjects performed acquisition tasks under eight experimental conditions: combinations of four expansion areas (no, one-icon, fish-eye, and group expansion) and two expansion techniques (occlusion and push). Older users took longer to acquire targets than younger users; however, they showed no significant difference in accuracy. Target expansion did not substantially improve performance speed compared to the static condition. However, the error rate was lowest when group area was expanded with the push technique, and both age groups were most satisfied with one-icon area expansion with the occlusion technique. We suggest alternative guidelines in designing target-expansion schemes.


Applied Ergonomics | 2014

Towards successful user interaction with systems: Focusing on user-derived gestures for smart home systems

Eunjung Choi; Sunghyuk Kwon; Donghun Lee; Hogin Lee; Min K. Chung

Various studies that derived gesture commands from users have used the frequency ratio to select popular gestures among the users. However, the users select only one gesture from a limited number of gestures that they could imagine during an experiment, and thus, the selected gesture may not always be the best gesture. Therefore, two experiments including the same participants were conducted to identify whether the participants maintain their own gestures after observing other gestures. As a result, 66% of the top gestures were different between the two experiments. Thus, to verify the changed gestures between the two experiments, a third experiment including another set of participants was conducted, which showed that the selected gestures were similar to those from the second experiment. This finding implies that the method of using the frequency in the first step does not necessarily guarantee the popularity of the gestures.


Journal of Korean Institute of Industrial Engineers | 2012

Design of Hand Gestures for Smart Home Appliances based on a User Centered Approach

Eun-Jung Choi; Sunghyuk Kwon; Donghun Lee; Hojin Lee; Min-K. Chung

With the progress of both wire and wireless home networking technology, various projects on smart home have been carried out in the world (Harper, 2003), and at the same time, new approaches to interact with smart home systems efficiently and effectively have also been investigated. A gesture-based interface is one of these approaches. Especially with advance of gesture recognition technologies, a variety of research studies on gesture interactions with the functions of IT devices have been conducted. However, there are few research studies which suggested and investigated the use of gestures for controlling smart home appliances. In this research the gestures for selected smart home appliances are suggested based on a user centered approach. A total of thirty-eight functions were selected, and a total of thirty participants generated gestures for each function. Based on the Nielsen (2004), Lee et al. (2010) and Kuhnel et al. (2011), the gesture with the highest frequency for each function (Top gesture) has been suggested and investigated.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2012

Can User-Derived Gesture be Considered as the Best Gesture for a Command?: Focusing on the Commands for Smart Home System:

Eunjung Choi; Sunghyuk Kwon; Donghun Lee; Hojin Lee; Min K. Chung

With advanced technologies of gesture recognition, various researchers have started to focus on deriving intuitive gestures for commands from users. Most of the studies suggested only the gestures with the highest frequency (a top gesture) for the commands. In this study, a total of two experiments were conducted to identify whether the top gestures in the first experiment are maintained in the second experiment. A total of thirty participants took part in the first experiment and twenty eight in the second experiment. As a result of the experiments, 65% of the top gestures from the first experiment were changed in the second experiment, although the same participants conducted the two experiments. Also, the agreement score was significantly higher in the second experiment.


Journal of Korean Institute of Industrial Engineers | 2011

Effect of Touch-key Sizes on Usability of Driver Information Systems and Driving Safety

Heejin Kim; Sunghyuk Kwon; Jiyoon Heo; Min K. Chung

Heejin Kim․Sunghyuk Kwon ․Jiyoon Heo․Min K. ChungDepartment of Industrial and Management Engineering, POSTECH, Pohang, 790-784In recent years, driver information systems (DIS’s) became popular and the use of DIS’s increased significantly. A majority of DIS’s provides touch-screen interfaces because of intuitiveness of the interaction and the flexibility of interface design. In many cases, touch-screen interfaces are mainly manipulated by fingers. In this case, investigating the effect of touch-key sizes on usability is known to be one of the most important research issues, and lots of studies address the effect of touch-key size for mobile devices or kiosks. However, there is few study on DIS’s. The importance of touch-key size study for DIS’s should be emphasized because it is closely related to safety issues besides usability issues. In this study, we investigated the effect of touch-key sizes of DIS’s while simulated driving (0, 50, and 100km/h) considering driving safety (lateral deviation, velocity deviation, total glance time, mean glance time, total time between glances, mean number of glances) and usability of DIS’s (task completion time, error rate, subjective preference, NASA TLX) simultaneously. As a result, both of driving safety and usability of DIS’s increased as driving speed decreased and touch-key size increased. However, there were no significant differences when touch-key size is larger than a certain level (in this study : 17.5mm).


International Journal of Industrial Ergonomics | 2009

Effect of key size and activation area on the performance of a regional error correction method in a touch-screen QWERTY keyboard

Sunghyuk Kwon; Donghun Lee; Min K. Chung


Applied Ergonomics | 2014

The effect of touch-key size on the usability of In-Vehicle Information Systems and driving safety during simulated driving.

Heejin Kim; Sunghyuk Kwon; Jiyoon Heo; Hojin Lee; Min K. Chung


International Journal of Industrial Ergonomics | 2010

Two-mode target selection: Considering target layouts in small touch screen devices

Sunghyuk Kwon; Chungsik Kim; Sujin Kim; Sung H. Han


International Journal of Industrial Ergonomics | 2011

Effect of control-to-display gain and movement direction of information spaces on the usability of navigation on small touch-screen interfaces using tap-n-drag

Sunghyuk Kwon; Eunjung Choi; Min K. Chung


International Journal of Industrial Ergonomics | 2013

UFO-Zoom: A new coupled map navigation technique using hand trajectories in the air

Bora Kang; Eunjung Choi; Sunghyuk Kwon; Min K. Chung

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Min K. Chung

Pohang University of Science and Technology

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Donghun Lee

Pohang University of Science and Technology

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Eunjung Choi

Pohang University of Science and Technology

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Hojin Lee

Pohang University of Science and Technology

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Heejin Kim

Pohang University of Science and Technology

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Jiyoon Heo

Pohang University of Science and Technology

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Bora Kang

Pohang University of Science and Technology

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Chungsik Kim

Pohang University of Science and Technology

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Hogin Lee

Pohang University of Science and Technology

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Sujin Kim

Pohang University of Science and Technology

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