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Featured researches published by Swee-Kin Loke.


British Journal of Educational Technology | 2013

Framed by technology

Swee-Kin Loke

Academic developers in New Zealand, including many specialising in educational technology, have recently been asked to demonstrate their value to the Tertiary Education Commission in view of a new funding model (Prebble, 2011). Cost-cutting measures in other countries, including the 2010 closure of UK’s agency for information and communication technology (ICT) in education Becta, have also cast doubts on the value of educational technologists. So what do the staff developers among us bring to the table?


Educational Philosophy and Theory | 2016

How to Do Things with Mouse Clicks: Applying Austin's Speech Act Theory to Explain Learning in Virtual Worlds.

Swee-Kin Loke; Clinton Golding

Abstract This article addresses learning in desktop virtual worlds where students role play for professional education. When students role play in such virtual worlds, they can learn some knowledge and skills that are useful in the physical world. However, existing learning theories do not provide a plausible explanation of how performing non-verbal virtual-world actions (e.g. performing a virtual chest examination in a virtual hospital) can lead to the learning of the physical world equivalent. Some theories are particularly implausible because they claim that students learn to perform physical world actions by acting on the virtual world in an embodied way. This is implausible because learning requires a high degree of correspondence between the learning performance and the target performance, and there is insufficient physical correspondence between the performance of a virtual-world action where students click on a mouse to make the avatar take actions and the physical-world equivalent where students perform the action with their own body. In this article, we use Austin’s speech act theory to provide a more plausible theory of learning in virtual worlds. We show how non-verbal virtual-world actions performed by avatars can function as performatives and as performatives, they can correspond sufficiently to physical world actions to explain how performing non-verbal virtual-world actions can lead to physical world learning.


Australasian Journal of Educational Technology | 2015

How do virtual world experiences bring about learning? A critical review of theories

Swee-Kin Loke


ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference | 2010

Otago Virtual Hospital: medical students learning to notice clinically salient features

Phil Blyth; Judith Swan; Swee-Kin Loke


British Journal of Educational Technology | 2011

SimPharm: How Pharmacy Students Made Meaning of a Clinical Case Differently in Paper- and Simulation-Based Workshops.

Swee-Kin Loke; June Tordoff; Michael Winikoff; Jenny McDonald; Peter Vlugter; Stephen B. Duffull


Australasian Journal of Educational Technology | 2012

In Search of a Method to Assess Dispositional Behaviours: The Case of Otago Virtual Hospital.

Swee-Kin Loke; Phil Blyth; Judith Swan


ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference | 2012

Student views on how role-playing in a virtual hospital is distinctively relevant to medical education

Swee-Kin Loke; Phil Blyth; Judith Swan


ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference | 2010

Lessons in designing sustainable mobile learning environments

Swee-Kin Loke; Mark Lokman; Michael Winikoff; Peter Vlugter; Jenny McDonald; Rob Wass; Maryam Purvis; Richard Zeng; Christoph D. Matthaei


Currents in Pharmacy Teaching and Learning | 2018

Learning a complex dose–response relationship with the computer simulation CoaguSim

Hesham S. Al-Sallami; Swee-Kin Loke


Australasian Journal of Educational Technology | 2016

Discursive constructions of teacher in an educational technology journal

Jenny McDonald; Swee-Kin Loke

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