Sylvain Petitjean
Centre national de la recherche scientifique
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Featured researches published by Sylvain Petitjean.
international conference on computer graphics and interactive techniques | 2002
Bruno Lévy; Sylvain Petitjean; Nicolas Ray; Jérôme Maillot
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, and the unfolded charts are packed in texture space. Existing texture atlas methods for triangulated surfaces suffer from several limitations, requiring them to generate a large number of small charts with simple borders. The discontinuities between the charts cause artifacts, and make it difficult to paint large areas with regular patterns.In this paper, our main contribution is a new quasi-conformal parameterization method, based on a least-squares approximation of the Cauchy-Riemann equations. The so-defined objective function minimizes angle deformations, and we prove the following properties: the minimum is unique, independent of a similarity in texture space, independent of the resolution of the mesh and cannot generate triangle flips. The function is numerically well behaved and can therefore be very efficiently minimized. Our approach is robust, and can parameterize large charts with complex borders.We also introduce segmentation methods to decompose the model into charts with natural shapes, and a new packing algorithm to gather them in texture space. We demonstrate our approach applied to paint both scanned and modeled data sets.
symposium on computational geometry | 2003
Laurent Dupont; Daniel Lazard; Sylvain Lazard; Sylvain Petitjean
In this paper, we present the first exact, robust and practical method for computing an explicit representation of the intersection of two arbitrary quadrics whose coefficients are rational. Combining results from the theory of quadratic forms, linear algebra and number theory, we show how to obtain parametric intersection curves that are near-optimal in the number and depth of radicals involved.
International Journal of Computational Geometry and Applications | 1998
Sylvain Petitjean
Recognizing 3D objects from their 2D silhouettes is a popular topic in computer vision. Object reconstruction can be performed using the volume intersection approach. The visual hull of an object is the best approximation of an object that can be obtained by volume intersection. From the point of view of recognition from silhouettes, the visual hull can not be distinguished from the original object. In this paper, we present efficient algorithms for computing visual hulls. We start with the case of planar figures (polygons and curved objects) and base our approach on an efficient algorithm for computing the visibility graph of planar figures. We present and tackle many topics related to the query of visual hulls and to the recognition of objects equal to their visual hulls. We then move on to the 3-dimensional case and give a flavor of how it may be approached.
symposium on computational geometry | 2004
Sylvain Lazard; Luis Mariano Peñaranda; Sylvain Petitjean
We present the first complete, exact and efficient C++ implementation of a method for parameterizing the intersection of two implicit quadrics with integer coefficients of arbitrary size. It is based on the near-optimal algorithm recently introduced by Dupont et al., [2]. Unlike existing implementations, it correctly identifies and parameterizes all the connected components of the intersection in all cases, returning parameterizations with rational functions whenever such parameterizations exist. In addition, the coefficient fields of the parameterizations are either minimal or involve one possibly unneeded square root. We prove upper bounds on the size of the coefficients of the output parameterization and compare these bounds to observed values. We give other experimental results and present some examples.
SIAM Journal on Computing | 2003
Olivier Devillers; Vida Dujmović; Hazel Everett; Xavier Goaoc; Sylvain Lazard; Hyeon-Suk Na; Sylvain Petitjean
In this paper, we show that, amongst
Discrete and Computational Geometry | 2008
Ciprian S. Borcea; Xavier Goaoc; Sylvain Petitjean
n
european symposium on algorithms | 2007
Laurent Dupont; Michael Hemmer; Sylvain Petitjean; Elmar Schömer
uniformly distributed unit balls in
International Journal of Computational Geometry and Applications | 2007
Hazel Everett; Sylvain Lazard; Sylvain Petitjean; Linqiao Zhang
\mathbb{R}^3
symposium on computational geometry | 2007
Ciprian S. Borcea; Xavier Goaoc; Sylvain Petitjean
, the expected number of maximal nonoccluded line segments tangent to four balls is linear. Using our techniques we show a linear bound on the expected size of the visibility complex, a data structure encoding the visibility information of a scene, providing evidence that the storage requirement for this data structure is not necessarily prohibitive. These results significantly improve the best previously known bounds of
Discrete and Computational Geometry | 2008
Otfried Cheong; Xavier Goaoc; Andreas Holmsen; Sylvain Petitjean
O(n^{8/3})