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Dive into the research topics where Tadahiro Kitahashi is active.

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Featured researches published by Tadahiro Kitahashi.


Multimedia Tools and Applications | 2005

Generating Semantic Descriptions of Broadcasted Sports Videos Based on Structures of Sports Games and TV Programs

Naoko Nitta; Noboru Babaguchi; Tadahiro Kitahashi

This paper presents a model to represent a broadcasted sports video in a semantic way and proposes a method of automatically generating semantic descriptions of significant scenes. Representation of a video should clarify the semantic content of the video as accurately as possible. Our model structurizes the video and specifies suitable semantic descriptions for video segments paying attention to the structure of both a sports game and a sports TV program. As the elements of these semantic descriptions, the proposed method tries to obtain the information about the plays and their related players from the closed-caption stream by searching key phrases. Finding the corresponding segments of the video by means of template matching for the image stream attaches these textual descriptions to the proper portion of the video. In this paper, we discuss some experimental results of our method and the potentiality for integrating these results into the standardized MPEG-7 description tools.


cyberworlds | 2005

A cooperative recognition of human movements and related objects guided by functional model of objects

Tadahiro Kitahashi; Atsuhiro Kojima; Mirai Higuchi; Kunio Fukunaga

We propose a new type of object models that includes functional attributes like edible, portable and supportable, instead of or in addition to the conventional appearance based ones like color, texture, shape and so forth. It leads to not conventional recognition of objects one by one individually and separately but understanding a scene where humans are interacting with objects. The detection of the functional attributes defined newly in a proposed model requires recognition of humans actions that actually exhibit interactions with mainly an object, and in some cases interaction between objects each other. This has ever been ignored in the traditional object recognition, since a dominant situation for recognition of objects is set up as a stationary circumstance without human activities


international conference on innovative computing, information and control | 2006

A Dynamic Recognition of Human Actions and Related Objects

Masahiro Saitou; Atsuhiro Kojima; Tadahiro Kitahashi; Kunio Fukunaga

In the field of image understanding, it is becoming popular to recognize human actions and objects in a scene to improve human-computer interaction. Recently, various methods for scene recognition have been proposed, and most of them focus on recognizing human actions and objects separately. We consider, however, it is important to recognize them complementary, because human actions are closely related with objects. The relationship between actions and objects are represented by hierarchical models. First, movement of human head and hands are tracked by stereo vision. Features of actions such as position and direction of the head and hands are extracted and input to dynamic Bayesian networks to classify actions roughly. Then the actions and related objects are refined by using conceptual models of human actions and objects. Finally, detailed actions and objects are recognized by referring each models cooperatively


Ninth International Conference on Information Visualisation (IV'05) | 2005

Virtual change of illumination color in image based rendering

Tadahiro Kitahashi

An extension of the ability of the image based rendering (IBR) is described by presenting a method of generating images corresponding to the virtual change of the lighting color. It is an additional ability to the previous proposal that allows generating images by virtually changing the lighting orientation. It is also suggested that the basic idea developed in this paper might be applicable to the virtual varying object material.


Proceedings of the 2006 conference on Information Modelling and Knowledge Bases XVII | 2006

Toward a Cooperative Recognition of Human Behaviors and Related Objects

Tadahiro Kitahashi; Atsuhiro Kojima; Mirai Higuchi; Kunio Fukunaga


Geometric modeling | 2004

An improved scan-line algorithm for display of CSG models

Kohe Tokoi; Tadahiro Kitahashi


The Journal of The Institute of Image Information and Television Engineers | 2000

An Interactive Display Algorithm for CSG using Scanline Algorithm.

Kohe Tokoi; Tadahiro Kitahashi


Information modelling and knowledge bases VII | 1996

Object models for vision and manipulator

Takashi Kobayashi; Koh Kakusho; Noboru Babaguchi; Tadahiro Kitahashi


Proceedings of the IEICE General Conference | 1995

Generating Cooperative Answers by Association Processing for Dialogue Example Base

Koji Eguchi; Toshihiro Tatsumi; Noboru Babaguchi; Astuko Takano; Tadahiro Kitahashi; Akira Kumamoto


Proceedings of the IEICE General Conference | 1995

Acquisition of Action Description for Understanding Social Dancing

Hideaki Uehara; Koh Kakusho; Haisong Gu; Noboru Babaguchi; Tadahiro Kitahashi

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Atsuhiro Kojima

Osaka Prefecture University

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Kunio Fukunaga

Osaka Prefecture University

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Mirai Higuchi

Osaka Prefecture University

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Masahiro Saitou

Osaka Prefecture University

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