Tatiana Aleksandrovna Lashina
Philips
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Publication
Featured researches published by Tatiana Aleksandrovna Lashina.
designing pleasurable products and interfaces | 2007
Andrés Lucero; Tatiana Aleksandrovna Lashina; Elmo Marcus Attila Diederiks; Tuuli Mattelmäki
Design and research practitioners have applied probes in their design processes to find new ways of understanding user experience, allowing them to obtain a better understanding of their users and to inspire their designs. Usually in design practice and research, project leaders and managers expect an ultimate solution emerging as a result of probing. However, in most cases such a direct connection is not evident as probes inform and influence the design process in many different ways. We provide illustrative examples of these ways based on a study related to bathroom use for a lighting system. We present a generalization of our findings on how probes can help inform other design processes.
international conference on distributed computing systems workshops | 2003
Tatiana Aleksandrovna Lashina; F. Vignoli; Vincentius Paulus Buil; S. van de Wijdeven; Gerrit Hollemans; Jettie Hoonhout
Modern mobile devices generate a lot of frustration because they cry out for our attention, however, incapable of doing it in the socially acceptable way. The major reason for such handicapped behaviour is that these devices are blind and deaf to the instant situation of the user. To improve this situation research in context awareness targets at making intelligent systems and devices sensitive to the context of use so that they can adapt their behaviour dependent on the context cues such as identity of the user, state of the environment and application status. In this paper we describe our research on context awareness applied to a Personal Remote Control (PRC). The PRC presents TV program reminders and suggestions in an adaptive way dependent on the situation of use. By using sensor based context awareness we strived to make the PRC behaviour appropriate to the situation and to prevent missing a program reminder due to communication failure.
international conference on human computer interaction | 2009
Omar Mubin; Tatiana Aleksandrovna Lashina; Evert Jan Van Loenen
The user interaction solution described in this paper was developed in the context of an Intelligent Shop Window (ISW) with an aim to offer a user the interaction solution where system response would be triggered by naturally gazing at products. We have analyzed a possibility to realize such a user interaction solution using gaze tracking and concluded that remote calibration free eye tracking is still a subject of academic research, but that head tracking could be used instead. We argue that conventional use of head tracking requires conscious intentional head movements and thus does not fit into the context of applications such as the ISW. We further describe our experiment aimed to explore how head movements relate to eye movements when looking at objects in a shop window context. We show large variability in head movement and that per individual the gaze-head data could well be approximated with a straight line. Based on these results we propose a new solution that enables natural gaze interaction by means of head tracking.
international conference on optoelectronics and microelectronics | 2006
Andrés Lucero; Tatiana Aleksandrovna Lashina; Jmb Jacques Terken
Summary Developments in lighting technology provide a wide range of new opportunities for domestic use which have been demonstrated in several interior design projects. At the same time, available user interfaces providing full control over these systems are too cumbersome to use and are not acceptable for the majority of consumers. To reduce this complexity, we aimed at creating an intuitive user interface control for advanced multi-source lighting systems. Based on participatory design techniques, we invited end-users to help us design and evaluate the new interaction concept. In the final evaluation the user interface design was rated highly with regard to its perceived usefulness and “ease of use”. New designs for ad-vanced lighting systems should aim at user-friendly interfaces that make the transition from ordinary light switches to these new interfaces as simple and natural as possible.
ambient intelligence | 2004
Andrés Lucero; Tatiana Aleksandrovna Lashina; Elmo Marcus Attila Diederiks
From a User-Centered Design perspective, technology pushes are often regarded to as negative because the ideas behind these pushes not always address user needs, often causing products to fail in the market. Feasibility studies help close the gap between technology pushes and demand pulls. By inviting users to witness feasibility studies in an early stage of a design process, participants not only are able to provide input long before full functionality has been developed, but it also allows them to make that important step from imagining what an Ambient Intelligent product can do for them in their daily lives, to actually experiencing it.
Archive | 2006
Sander Bernard Francis Van De Wijdeven; Tatiana Aleksandrovna Lashina
Archive | 2005
Tatiana Aleksandrovna Lashina
Archive | 2007
Tatiana Aleksandrovna Lashina; Kero Van Gelder; Sander Bernard Francis Van De Wijdeven; Gerrit Hollemans; Vincentius Paulus Buil
Archive | 2003
Vincentius Paulus Buil; Tatiana Aleksandrovna Lashina; Gerrit Hollemans; Fabio Vignoli
Archive | 2006
Elmo Marcus Attila Diederiks; Andres Antonio Lucero; Tatiana Aleksandrovna Lashina