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Dive into the research topics where Tony DeRose is active.

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Featured researches published by Tony DeRose.


international conference on computer graphics and interactive techniques | 2007

Harmonic coordinates for character articulation

Pushkar Joshi; Mark Meyer; Tony DeRose; Brian Green; Tom Sanocki

In this paper we consider the problem of creating and controlling volume deformations used to articulate characters for use in high-end applications such as computer generated feature films. We introduce a method we call harmonic coordinates that significantly improves upon existing volume deformation techniques. Our deformations are controlled using a topologically flexible structure, called a cage, that consists of a closed three dimensional mesh. The cage can optionally be augmented with additional interior vertices, edges, and faces to more precisely control the interior behavior of the deformation. We show that harmonic coordinates are generalized barycentric coordinates that can be extended to any dimension. Moreover, they are the first system of generalized barycentric coordinates that are non-negative even in strongly concave situations, and their magnitude falls off with distance as measured within the cage.


international conference on computer graphics and interactive techniques | 2005

Wavelet noise

Robert L. Cook; Tony DeRose

Noise functions are an essential building block for writing procedural shaders in 3D computer graphics. The original noise function introduced by Ken Perlin is still the most popular because it is simple and fast, and many spectacular images have been made with it. Nevertheless, it is prone to problems with aliasing and detail loss. In this paper we analyze these problems and show that they are particularly severe when 3D noise is used to texture a 2D surface. We use the theory of wavelets to create a new class of simple and fast noise functions that avoid these problems.


IEEE Computer Graphics and Applications | 1989

Geometric continuity of parametric curves: three equivalent characterizations

Brian A. Barsky; Tony DeRose

Some of the important basic results on geometric continuity of curves are presented in a self-contained manner. The paper covers parametric representation and smoothness, parametric continuity, reparameterization and equivalent parameterization, beta-constraints, and arc-length parameterization.<<ETX>>


ACM Transactions on Graphics | 2012

Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces

Matthias Nießner; Charles T. Loop; Mark Meyer; Tony DeRose

We present a novel method for high-performance GPU-based rendering of Catmull-Clark subdivision surfaces. Unlike previous methods, our algorithm computes the true limit surface up to machine precision, and is capable of rendering surfaces that conform to the full RenderMan specification for Catmull-Clark surfaces. Specifically, our algorithm can accommodate base meshes consisting of arbitrary valence vertices and faces, and the surface can contain any number and arrangement of semisharp creases and hierarchically defined detail. We also present a variant of the algorithm which guarantees watertight positions and normals, meaning that even displaced surfaces can be rendered in a crack-free manner. Finally, we describe a view-dependent level-of-detail scheme which adapts to both the depth of subdivision and the patch tessellation density. Though considerably more general, the performance of our algorithm is comparable to the best approximating method, and is considerably faster than Stams exact method.


IEEE Computer Graphics and Applications | 1990

Geometric continuity of parametric curves: constructions of geometrically continuous splines

Brian A. Barsky; Tony DeRose

Some observations are made concerning the source and nature of shape parameters. It is then described how Bezier curve segments can be stitched together with G/sup 1/ or G/sup 2/ continuity, using geometric constructions. These constructions lead to the development of geometric constructions for quadratic G/sup 1/ and cubic G/sup 2/ Beta-splines. A geometrically continuous subclass of Catmull-Rom splines based on geometric continuity and possessing shape parameters is discussed.<<ETX>>


IEEE Computer Graphics and Applications | 1985

The Beta2-spline: A Special Case of the Beta-spline Curve and Surface Representation

Brian A. Barsky; Tony DeRose

Simpler equations and computationally more efficient algorithms make the Beta2-spline technique easier to understand and useful to the designer.


international conference on computer graphics and interactive techniques | 2015

Subspace condensation: full space adaptivity for subspace deformations

Yun Teng; Mark Meyer; Tony DeRose; Theodore Kim

Subspace deformable body simulations can be very fast, but can behave unrealistically when behaviors outside the prescribed subspace such as novel external collisions, are encountered. We address this limitation by presenting a fast, flexible new method that allows full space computation to be activated in the neighborhood of novel events while the rest of the body still computes in a subspace. We achieve this using a method we call subspace condensation, a variant on the classic static condensation precomputation. However, instead of a precomputation, we use the speed of subspace methods to perform the condensation at every frame. This approach allows the full space regions to be specified arbitrarily at runtime, and forms a natural two-way coupling with the subspace regions. While condensation is usually only applicable to linear materials, the speed of our technique enables its application to non-linear materials as well. We show the effectiveness of our approach by applying it to a variety of articulated character scenarios.


Archive | 1992

A Survey of Parametric Scattered Data Fitting Using Triangular Interpolants

Steve Mann; Michael Lounsbery; Charles T. Loop; David Meyers; James Painter; Tony DeRose; Kenneth R. Sloan


ACM Transactions on Graphics | 1993

Multiresolution surfaces of arbitrary topological type

Michael Lounsbery; Tony DeRose; Joe D. Warren


Archive | 1995

Wavelets and their applications in computer graphics

Michael F. Cohen; Tony DeRose; Alain Fournier; Michael Lounsbery; Leenamaija Reissell; Wim Sweldens

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Mark Meyer

California Institute of Technology

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David Meyers

University of Washington

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James Painter

University of Washington

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Joe Warren

University of Washington

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