Tony Dujardin
university of lille
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Featured researches published by Tony Dujardin.
web intelligence | 2010
Tony Dujardin; Jean-Christophe Routier
In human-level simulations, like video games can be, the design of characters behaviors has an important impact on simulation realism. We propose to divide it into a reasoning part, dedicated to a planner, and an individuality part, assigned to an action selection mechanism. Applying the separation of declarative and procedural aspects, the principle is to provide every characters agent with the same procedural mechanisms: the planner and the action selection mechanism. Declarative knowledge is then used at the agent level to individualize the behavior. The contribution of this paper consists in a motivation based action selection mechanism that allows individualization in behavior. The modularity provided by the motivations enables a large variety of behaviors for which the designer has to choose parameters. If the simulation of characters are our first motivation, the principles involved in the proposed motivation based action mechanism are general enough to be used in other contexts.In human-level simulations, like video games can be, the design of characters behaviors has an important impact on simulation realism. We propose to divide it into a reasoning part, dedicated to a planner, and an individuality part, assigned to an action selection mechanism. Applying the separation of declarative and procedural aspects, the principle is to provide every characters agent with the same procedural mechanisms: the planner and the action selection mechanism. Declarative knowledge is then used at the agent level to individualize the behavior. The contribution of this paper consists in a motivation based action selection mechanism that allows individualization in behavior. The modularity provided by the motivations enables a large variety of behaviors for which the designer has to choose parameters. If the simulation of characters are our first motivation, the principles involved in the proposed motivation based action mechanism are general enough to be used in other contexts.
Revue Dintelligence Artificielle | 2009
Tony Dujardin; Jean-Christophe Routier
Designing the behaviour of non player characters (NPC), in role-playing video games, is a hard problem both from the programming point of view and from behaviour modelling considerations. We tackle these hurdles with the interaction oriented approach, promoted by the IODA-CoCoA project. It enables us to propose a generic engine suitable to several contexts. This engine is combined with an action selection mechanism based on motivations. This mechanism provides means to define several NPC behaviours by tuning the motivation parameters without new programming code. Our proposition constitutes a behavioural engine dedicated to the modelling of situated character behaviour. Thanks to its genericity, this engine can be used in various environment (ie games) and for various agents, since it adapts to individual specificities and abilities while proposing a diversity in designed behaviours.
Proceedings of the Workshop on Formal Ontologies for Communicating Agents (FOCA'2006) | 2006
Maxime Morge; Jean-Christophe Routier; Yann Secq; Tony Dujardin
journees francophones sur les systemes multi agents | 2010
Tony Dujardin; José Rouillard; Jean-Christophe Routier; Jean-Claude Tarby
JFSMA | 2011
Tony Dujardin; José Rouillard; Jean-Christophe Routier; Jean-Claude Tarby
european conference on artificial intelligence | 2010
Tony Dujardin; Jean-Christophe Routier
international conference on agents and artificial intelligence | 2009
Tony Dujardin; Jean-Christophe Routier
Proceedings of the 19th Belgian-Dutch Conference on Artificial Intelligence (BNAI'2007) | 2007
Tony Dujardin; Philippe Mathieu; Jean-Christophe Routier
Actes des Journées Francophone Planification, Décision, Apprentissage pour la conduite de système (JFPDA'2007) | 2007
Tony Dujardin; Philippe Mathieu; Jean-Christophe Routier
journees francophones sur les systemes multi agents | 2006
Maxime Morge; Jean-Christophe Routier; Yann Secq; Tony Dujardin