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Dive into the research topics where Torben Rosenørn is active.

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Featured researches published by Torben Rosenørn.


Springer US | 2009

Mathematical Methods in Counterterrorism

Nasrullah Memon; Jonathan David Farley; David L. Hicks; Torben Rosenørn

The present work presents the most current research from mathematicians and computer scientists from around the world to develop strategies for counterterrorism and homeland security to the broader public. New mathematical and computational technique concepts are applied to counterterrorism and computer security problems. Topics covered include strategies for disrupting terrorist cells, border penetration and security, terrorist cell formation and growth, data analysis of terrorist activity, terrorism deterrence strategies, information security, emergency response and planning. Since 2001, tremendous amounts of information have been gathered regarding terrorist cells and individuals potentially planning future attacks. This book addresses this need to develop new countermeasures. Interested readers include researchers, policy makers, politicians, and the members of intelligence and law enforcement agencies.


Archive | 2009

Mathematical Methods in Counterterrorism: Tools and Techniques for a New Challenge

David L. Hicks; Nasrullah Memon; Jonathan David Farley; Torben Rosenørn

Throughout the years mathematics has served as the most basic and fundamental tool employed by scientists and researchers to study and describe a wide variety of fields and phenomena. One of the most important practical application areas of mathematics has been for national defense and security purposes. For example, during the Second World War, the mathematical principles underlying game theory and cryptography played a very important role in military planning. Since that time, it has become clear that mathematics has an important role to play in securing victory in any global conflict, including the struggle faced by national security and law enforcement officials in the fight against those engaged in terrorism and other illicit activities. Recent events of the past decade have produced an increased interest in and focus upon the area of counterterrorism by a broad range of scholars, including mathematicians. At the same time, government decision makers have often been skeptical about mathematics and statistics, even while faced with the considerable challenges of sifting through enormous amounts of data that might hold critically important clues. Realizing that policy makers were not always receptive, the mathematical


international conference on human-computer interaction | 2014

A Virtual Dressing Room for People with Asperger's Syndrome: A Usability Study to Realise Design Goals

Line Gad Christiansen; Anthony Lewis Brooks; Eva Petersson; Torben Rosenørn

Using the Virtual Dressing Room 1 (VDR) system, which is created as a research project between different companies and universities in Denmark and funded by the Danish National Advanced Technology Foundation, a usabil- ity study has been conducted with people with Aspergers Syndrome (AS), the initial aim was to determine if the people with AS would use the VDR system and understood it, as a second aim, the findings was used to determine a set of design goals. Seven teenagers with AS participated in the study, in the age range from 15 to 17 years old. A questionnaire was used before the study, to de- termine the target groups interests and how/if they purchase clothes. Through observations and video recording of the usability study, a qualitative interaction analysis provided a set of design goals to be used when designing for this target group. The goals emphasized the importance of an easy accessible and consis- tent solution with a limited amount of options and the importance of the users own preferences.


international conference on universal access in human-computer interaction | 2014

A Virtual Dressing Room for People with Asperger’s Syndrome

Line Gad Christiansen; Anthony Lewis Brooks; Eva Petersson Brooks; Torben Rosenørn

Using the Virtual Dressing Room 1 (VDR) system, which is created as a research project between different companies and universities in Denmark and funded by the Danish National Advanced Technology Foundation, a usabil- ity study has been conducted with people with Aspergers Syndrome (AS), the initial aim was to determine if the people with AS would use the VDR system and understood it, as a second aim, the findings was used to determine a set of design goals. Seven teenagers with AS participated in the study, in the age range from 15 to 17 years old. A questionnaire was used before the study, to de- termine the target groups interests and how/if they purchase clothes. Through observations and video recording of the usability study, a qualitative interaction analysis provided a set of design goals to be used when designing for this target group. The goals emphasized the importance of an easy accessible and consis- tent solution with a limited amount of options and the importance of the users own preferences.


international conference on universal access in human-computer interaction | 2014

Interactive Multimodal Molecular Set – Designing Ludic Engaging Science Learning Content

Tine Pinholt Thorsen; Kasper Holm Christiansen; Kristian Jakobsen Sillesen; Torben Rosenørn; Eva Petersson Brooks

This paper reports on an exploratory study investigating 10 primary school students’ interaction with an interactive multimodal molecular set fostering ludic engaging science learning content in primary schools (8th and 9th grade). The concept of the prototype design was to bridge the physical and virtual worlds with electronic tags and, through this, blend the familiarity of the computer and toys, to create a tool that provided a ludic approach to learning about atoms and molecules. The study was inspired by the participatory design and informant design methodologies and included design collaboratorium sessions, interviews and observations. The results indicated that bridging the physical and digital worlds can support learning where the affordances of the technologies can be described in terms of meaningful activity: exploration, reasoning, reflection, and ludic engagement. Here, the electronic tags facilitate the application and provide the students to articulate knowledge through different modes; images, gestures, and 3D objects


HCII 2014 | 2014

Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice Lecture Notes in Computer Science Volume 8516, 2014, pp 163-170

Line Gad Christiansen; Anthony Lewis Brooks; Eva Irene Brooks; Torben Rosenørn

Using the Virtual Dressing Room 1 (VDR) system, which is created as a research project between different companies and universities in Denmark and funded by the Danish National Advanced Technology Foundation, a usabil- ity study has been conducted with people with Aspergers Syndrome (AS), the initial aim was to determine if the people with AS would use the VDR system and understood it, as a second aim, the findings was used to determine a set of design goals. Seven teenagers with AS participated in the study, in the age range from 15 to 17 years old. A questionnaire was used before the study, to de- termine the target groups interests and how/if they purchase clothes. Through observations and video recording of the usability study, a qualitative interaction analysis provided a set of design goals to be used when designing for this target group. The goals emphasized the importance of an easy accessible and consis- tent solution with a limited amount of options and the importance of the users own preferences.


Simulation & Gaming | 1998

Reflection in learning processes through simulation/gaming

Torben Rosenørn; Lise Busk Kofoed


Elsevier Science | 2000

Management of Technology : The Key to Prosperity in the Third Millennium

Lise Busk Kofoed; Torben Rosenørn; Lars Peter Jensen


Human Factors and Ergonomics in Manufacturing & Service Industries | 2001

Experimentarium as Arena for Common Learning during Change Processes

Lise Busk Kofoed; Torben Rosenørn; Lars Peter Jensen


Archive | 2003

A Game in the Game

Lise Busk Kofoed; Torben Rosenørn

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Jonathan David Farley

Massachusetts Institute of Technology

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