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Dive into the research topics where Truong-Huy Dinh Nguyen is active.

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Featured researches published by Truong-Huy Dinh Nguyen.


intelligent virtual agents | 2015

Modeling Warmth and Competence in Virtual Characters

Truong-Huy Dinh Nguyen; Elin Carstensdottir; Nhi Ngo; Magy Seif El-Nasr; Matt Gray; Derek M. Isaacowitz; David DeSteno

Developing believable virtual characters has been a subject of research in many fields including graphics, animations, artificial intelligence, and human-computer interaction. One challenge towards commoditizing the use of virtual humans is the ability to algorithmically construct characters of different stereotypes. In this paper, we present our efforts in designing virtual characters that can exhibit non-verbal behaviors to reflect varying degrees of warmth and competence, two personality traits shown to underlie social judgments and form stereotypical perception. To embark on developing a computational behavior model that portrays these traits, we adopt an iterative design methodology tuning the design using theory from theatre, animation and psychology, expert reviews, user testing and feedback. Using this process we were able to construct a set of virtual characters that portray variations of warmth and competence through combination of gestures, use of space, and gaze behaviors. In this paper we discuss the design methodology, the resultant system, and initial experiment results showing the promise of the model.


european conference on machine learning | 2012

Bootstrapping Monte Carlo tree search with an imperfect heuristic

Truong-Huy Dinh Nguyen; Wee Sun Lee; Tze-Yun Leong

We consider the problem of using a heuristic policy to improve the value approximation by the Upper Confidence Bound applied in Trees (UCT) algorithm in non-adversarial settings such as planning with large-state space Markov Decision Processes. Current improvements to UCT focus on either changing the action selection formula at the internal nodes or the rollout policy at the leaf nodes of the search tree. In this work, we propose to add an auxiliary arm to each of the internal nodes, and always use the heuristic policy to roll out simulations at the auxiliary arms. The method aims to get fast convergence to optimal values at states where the heuristic policy is optimal, while retaining similar approximation as the original UCT at other states. We show that bootstrapping with the proposed method in the new algorithm, UCT-Aux, performs better compared to the original UCT algorithm and its variants in two benchmark experiment settings. We also examine conditions under which UCT-Aux works well.


national conference on artificial intelligence | 2011

CAPIR: collaborative action planning with intention recognition

Truong-Huy Dinh Nguyen; David Hsu; Wee Sun Lee; Tze-Yun Leong; Leslie Pack Kaelbling; Tomás Lozano-Pérez; Andrew Haydn Grant


foundations of digital games | 2015

Games Research Today: Analyzing the Academic Landscape 2000-2014.

Edward F. Melcer; Truong-Huy Dinh Nguyen; Zhengxing Chen; Alessandro Canossa; Magy Seif El-Nasr; Katherine Isbister


arXiv: Social and Information Networks | 2017

Player Skill Decomposition in Multiplayer Online Battle Arenas.

Zhengxing Chen; Yizhou Sun; Magy Seif El-Nasr; Truong-Huy Dinh Nguyen


foundations of digital games | 2015

Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games.

Truong-Huy Dinh Nguyen; Magy Seif El-Nasr; Alessandro Canossa


national conference on artificial intelligence | 2009

A Surprise Triggered Adaptive and Reactive (STAR) framework for online adaptation in non-stationary environments

Truong-Huy Dinh Nguyen; Tze-Yun Leong


international conference on automated planning and scheduling | 2014

Bootstrapping simulation-based algorithms with a suboptimal policy

Truong-Huy Dinh Nguyen; Tomi Silander; Wee Sun Lee; Tze-Yun Leong


Archive | 2014

Social Gaming as an Experimental Platform

Magy Seif El-Nasr; Matt Gray; Truong-Huy Dinh Nguyen; Derek M. Isaacowitz; Elin Carstensdottir; David DeSteno


computational intelligence and games | 2018

Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games

Zhengxing Chen; Christopher Amato; Truong-Huy Dinh Nguyen; Seth Cooper; Yizhou Sun; Magy Seif El-Nasr

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Tze-Yun Leong

National University of Singapore

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Wee Sun Lee

National University of Singapore

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Yizhou Sun

University of California

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Matt Gray

Northeastern University

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