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Dive into the research topics where Vojtěch Juřík is active.

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Featured researches published by Vojtěch Juřík.


Archive | 2015

Human-Computer Interaction in Real-3D and Pseudo-3D Cartographic Visualization: A Comparative Study

Kateřina Špriňarová; Vojtěch Juřík; Čeněk Šašinka; Lukáš Herman; Zbyněk Štěrba; Zdeněk Stachoň; Jiří Chmelík; Barbora Kozlíková

This chapter summarizes the results of an experiment performed as basic research on the three-dimensional (3D) display of geographical information using two alternative control devices (a Wii remote controller and a mouse). The aim was to explore the influence of a specific type of visualization on the human understanding of depicted geographical information and to discover which type of display—real 3D or pseudo-3D combined with a Wii remote controller and a computer mouse—can be considered better for working with geographical bases. The research was set up as an exploratory analysis and examined the performance of 17 participants. As expected, there were differences in the results between the types of visualization and devices used. Real-3D visualization appeared faster but less suitable for the successful management of tasks than the pseudo-3D visualization. We found no significant differences based on the controlling device when elaborating tasks, but we believe the Wii remote controller device to be a promising device for future studies.


Open Geosciences | 2017

When the Display Matters: A Multifaceted Perspective on 3D Geovisualizations

Vojtěch Juřík; Lukáš Herman; Čeněk Šašinka; Zdeněk Stachoň; Jiří Chmelík

Abstract This study explores the influence of stereoscopic (real) 3D and monoscopic (pseudo) 3D visualization on the human ability to reckon altitude information in noninteractive and interactive 3D geovisualizations. A two phased experiment was carried out to compare the performance of two groups of participants, one of them using the real 3D and the other one pseudo 3D visualization of geographical data. A homogeneous group of 61 psychology students, inexperienced in processing of geographical data, were tested with respect to their efficiency at identifying altitudes of the displayed landscape. The first phase of the experiment was designed as non-interactive, where static 3D visual displayswere presented; the second phase was designed as interactive and the participants were allowed to explore the scene by adjusting the position of the virtual camera. The investigated variables included accuracy at altitude identification, time demands and the amount of the participant’s motor activity performed during interaction with geovisualization. The interface was created using a Motion Capture system, Wii Remote Controller, widescreen projection and the passive Dolby 3D technology (for real 3D vision). The real 3D visual display was shown to significantly increase the accuracy of the landscape altitude identification in non-interactive tasks. As expected, in the interactive phase there were differences in accuracy flattened out between groups due to the possibility of interaction, with no other statistically significant differences in completion times or motor activity. The increased number of omitted objects in real 3D condition was further subjected to an exploratory analysis.


International Journal of Digital Earth | 2017

Identification of altitude profiles in 3D geovisualizations: the role of interaction and spatial abilities

Petr Kubíček; Čeněk Šašinka; Zdeněk Stachoň; Lukáš Herman; Vojtěch Juřík; Tomáš Urbánek; Jiří Chmelík

ABSTRACT Three-dimensional geovisualizations are currently pushed both by technological development and by the demands of experts in various applied areas. In the presented empirical study, we compared the features of real 3D (stereoscopic) versus pseudo 3D (monoscopic) geovisualizations in static and interactive digital elevation models. We tested 39 high-school students in their ability to identify the correct terrain profile from digital elevation models. Students’ performance was recorded and further analysed with respect to their spatial abilities, which were measured by a psychological mental rotation test and think aloud protocol. The results of the study indicated that the influence of the type of 3D visualization (monoscopic/stereoscopic) on the performance of the users is not clear, the level of navigational interactivity has significant influence on the usability of a particular 3D visualization, and finally no influences of the spatial abilities on the performance of the user within the 3D environment were identified.


ISPRS international journal of geo-information | 2018

Evaluation of User Performance in Interactive and Static 3D Maps

Lukáš Herman; Vojtěch Juřík; Zdeněk Stachoň; Daniel Vrbík; Jan Russnák; Tomáš Řezník

Interactive 3D visualizations of geospatial data are currently available and popular through various applications such as Google EarthTM and others. Several studies have focused on user performance with 3D maps, but static 3D maps were mostly used as stimuli. The main objective of this paper was to identify differences between interactive and static 3D maps. We also explored the role of different tasks and inter-individual differences of map users. In the experimental study, we analyzed effectiveness, efficiency, and subjective preferences, when working with static and interactive 3D maps. The study included 76 participants and used a within-subjects design. Experimental testing was performed using our own testing tool 3DmoveR 2.0, which was based on a user logging method and open web technologies. We demonstrated statistically significant differences between interactive and static 3D maps in effectiveness, efficiency, and subjective preferences. Interactivity influenced the results mainly in ‘spatial understanding’ and ‘combined’ tasks. From the identified differences, we concluded that the results of the user studies with static 3D maps as stimuli could not be transferred to interactive 3D visualizations or virtual reality.


The Visual Computer | 2017

Generating various composite human faces from real 3D facial images

Igor Chalás; Petra Urbanová; Vojtěch Juřík; Zuzana Ferková; Marie Jandová; Jiří Sochor; Barbora Kozlíková


Annales psychologici | 2015

How body influences memory: the embodied aspects in retrieval of autobiographical memories

Vojtěch Juřík


Archive | 2018

Interaction Primitives in 3D Geovisualizations

Vojtěch Juřík; Lukáš Herman; Čeněk Šašinka


Archive | 2017

Information Availability : The Influence of the User Interface on Spatial Awareness in Virtual Geovisualizations

Vojtěch Juřík; Lukáš Herman; Pavel Ugwitz; Zdeněk Stachoň; Čeněk Šašinka


Archive | 2017

The Complex Tasks with 3D Cartographic Visualization – The Role of Immersion and Interactivity

Zdeněk Stachoň; Petr Kubíček; Čeněk Šašinka; Jiří Chmelík; Klára Kubíčková; Lukáš Herman; Vojtěch Juřík


Archive | 2017

Utilization of virtual reality for teaching 3D tasks in geography

Radim Stuchlík; Petr Kubíček; Zdeněk Stachoň; Lukáš Herman; Jiří Chmelík; Michal Sedlák; Fotios Liarokapis; Pavel Ugwitz; Vojtěch Juřík; Kateřina Chmelařová; Čeněk Šašinka; Tomáš Urbánek; Radovan Šikl; Hana Svatoňová

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