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Dive into the research topics where Walter A. Aprile is active.

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Featured researches published by Walter A. Aprile.


ubiquitous computing | 2012

Interactive pong: exploring ways of user inputs through prototyping with sensors

Wei Liu; Aadjan van der Helm; Pieter Jan Stappers; Walter A. Aprile; Gert Pasman; Ianus Keller

This study aimed to explore ways of user inputs through designing interactive game controllers with different type of sensor. From building four experiential prototypes on Pong, we learned to drive design by focusing on interaction qualities, which determine the use of sensors. We found that the interaction qualities together as a set offer a way to design aesthetics of behavior in interaction.


ruSMART/NEW2AN'10 Proceedings of the Third conference on Smart Spaces and next generation wired, and 10th international conference on Wireless networking | 2010

Creative approach to the design and prototyping of experimental smart spaces, case studies from the interactive environments minor

Tomasz Jaskiewicz; Walter A. Aprile; Aadjan van der Helm

This paper attempts to challenge the established practice of design and engineering of smart environments in two ways. Its first premise is that smart spaces should be formed by systems that comprise not only home or office appliances, but also embedded building component agents. The second premise of this paper is a consequent call for an interdisciplinary approach to creation of smart spaces. Experimental undergraduate course is used to provide a set of case studies to illustrate benefits and threats of such approach, as well as the relevance of the integration of iterative prototyping already in the earliest phases of design processes.


The Visual Computer | 2008

A dynamically reconfigurable stereoscopic/panoramic vision mobile robot head controlled from a virtual environment

Walter A. Aprile; Emanuele Ruffaldi; Edoardo Sotgiu; Antonio Frisoli; Massimo Bergamasco

We have built a mobile robotic platform that features an Active Robotic Head (ARH) with two high-resolution cameras that can be switched during robot operation between two configurations that produce respectively panoramic and stereoscopic images. Image disparity is used for improving the quality of the texture. The robot head switches dynamically, based on robot operation between the stereoscopic configuration and the panoramic configuration.


ambient intelligence | 2012

Designing Persuasive Interactive Environments

Marco C. Rozendaal; Aadjan van der Helm; Walter A. Aprile; Arnold P. O. S. Vermeeren; Tilde Bekker; Marije Kanis; Wouter Middendorf

Ambient Intelligent environments are interactive environments that can sense human behaviour and can respond intelligently. This workshop explores how interactive environments can be designed with persuasive quality, hereby influencing human experience and behaviour. The workshop follows a research-through-design approach in which practise-relevant insights are gained while designing. The focus will be on intuitive and rational decision-making, the role of aesthetics in persuasion, social and spatial influences as well as technological influences on persuasion, evaluation methods for persuasion, and the ethics of designing for persuasion.


DS 69: Proceedings of E&PDE 2011, the 13th International Conference on Engineering and Product Design Education, London, UK, 08.-09.09.2011 | 2011

Interactive Technology Design at the Delft University of Technology - a Course about How to Design Interactive Products

Walter A. Aprile; Aadjan van der Helm


Psychnology Journal | 2008

Experience Design for Interactive Products: Designing Technology Augmented Urban Playgrounds for Girls.

Aadjan van der Helm; Walter A. Aprile; David V. Keyson


Archive | 2012

Designing persuasive interactive environments : a hands-on workshop to explore interactivity and persuasion in design

Marco C. Rozendaal; Tilde Bekker; Arnold P. O. S. Vermeeren; Marije Kanis; Walter A. Aprile; Aadjan van der Helm; Wouter Middendorf


EDULEARN12 Proceedings | 2012

TEACHING INTERACTION DESIGNERS TO SKETCH IN SOFTWARE

R.A. Paauwe; Walter A. Aprile; A. W. C. van der Helm


INTED2011 Proceedings | 2011

INTERACTIVE TECHNOLOGY DESIGN AT THE DELFT UNIVERSITY OF TECHNOLOGY: BLENDING TECHNOLOGY AND DESIGN THROUGH AGGRESSIVE PROTOTYPING

Walter A. Aprile; A. van der Helm; David V. Keyson


Proceedings of the First Nordic Conference on Service Design and Service Innovation - DeThingkingService ReThinkingDesign, Oslo, Nov. 2009 | 2009

Sketching web services backends with SERPE

Walter A. Aprile

Collaboration


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Aadjan van der Helm

Delft University of Technology

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David V. Keyson

Delft University of Technology

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Marco C. Rozendaal

Delft University of Technology

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Marije Kanis

Hogeschool van Amsterdam

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Tilde Bekker

Eindhoven University of Technology

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Antonio Frisoli

Sant'Anna School of Advanced Studies

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Edoardo Sotgiu

Sant'Anna School of Advanced Studies

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