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Dive into the research topics where Wesley Nunes Gonçalves is active.

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Featured researches published by Wesley Nunes Gonçalves.


Pattern Recognition | 2010

Texture analysis and classification using deterministic tourist walk

André Ricardo Backes; Wesley Nunes Gonçalves; Alexandre Souto Martinez; Odemir Martinez Bruno

In this paper, we present a study on a deterministic partially self-avoiding walk (tourist walk), which provides a novel method for texture feature extraction. The method is able to explore an image on all scales simultaneously. Experiments were conducted using different dynamics concerning the tourist walk. A new strategy, based on histograms, to extract information from its joint probability distribution is presented. The promising results are discussed and compared to the best-known methods for texture description reported in the literature.


Pattern Recognition Letters | 2010

Mice and larvae tracking using a particle filter with an auto-adjustable observation model

Hemerson Pistori; Valguima Victoria Viana Aguiar Odakura; João Bosco Oliveira Monteiro; Wesley Nunes Gonçalves; Antonia Railda Roel; Jonathan de Andrade Silva; Bruno Brandoli Machado

This paper proposes a novel way to combine different observation models in a particle filter framework. This, so called, auto-adjustable observation model, enhance the particle filter accuracy when the tracked objects overlap without infringing a great runtime penalty to the whole tracking system. The approach has been tested under two important real world situations related to animal behavior: mice and larvae tracking. The proposal was compared to some state-of-art approaches and the results show, under the datasets tested, that a good trade-off between accuracy and runtime can be achieved using an auto-adjustable observation model.


iberoamerican congress on pattern recognition | 2010

A rotation invariant face recognition method based on complex network

Wesley Nunes Gonçalves; Jonathan de Andrade Silva; Odemir Martinez Bruno

Face recognition is an important field that has received a lot of attention from computer vision community, with diverse set of applications in industry and science. This paper introduces a novel graph based method for face recognition which is rotation invariant. The main idea of the approach is to model the face image into a graph and use complex network methodology to extract a feature vector. We present the novel methodology and the experiments comparing it with four important and state of art algorithms. The results demonstrated that the proposed method has more positive results than the previous ones.


Expert Systems With Applications | 2013

Dynamic texture analysis and segmentation using deterministic partially self-avoiding walks

Wesley Nunes Gonçalves; Odemir Martinez Bruno

Dynamic texture is a recent field of investigation that has received growing attention from computer vision community in the last years. These patterns are moving texture in which the concept of self-similarity for static textures is extended to the spatiotemporal domain. In this paper, we propose a novel approach for dynamic texture representation, that can be used for both texture analysis and segmentation. In this method, deterministic partially self-avoiding walks are performed in three orthogonal planes of the video in order to combine appearance and motion features. We validate our method on three applications of dynamic texture that present interesting challenges: recognition, clustering and segmentation. Experimental results on these applications indicate that the proposed method improves the dynamic texture representation compared to the state of the art.


Expert Systems With Applications | 2012

Texture descriptor based on partially self-avoiding deterministic walker on networks

Wesley Nunes Gonçalves; André Ricardo Backes; Alexandre Souto Martinez; Odemir Martinez Bruno

Texture image analysis is an important field of investigation that has attracted the attention from computer vision community in the last decades. In this paper, a novel approach for texture image analysis is proposed by using a combination of graph theory and partially self-avoiding deterministic walks. From the image, we build a regular graph where each vertex represents a pixel and it is connected to neighboring pixels (pixels whose spatial distance is less than a given radius). Transformations on the regular graph are applied to emphasize different image features. To characterize the transformed graphs, partially self-avoiding deterministic walks are performed to compose the feature vector. Experimental results on three databases indicate that the proposed method significantly improves correct classification rate compared to the state-of-the-art, e.g. from 89.37% (original tourist walk) to 94.32% on the Brodatz database, from 84.86% (Gabor filter) to 85.07% on the Vistex database and from 92.60% (original tourist walk) to 98.00% on the plant leaves database. In view of these results, it is expected that this method could provide good results in other applications such as texture synthesis and texture segmentation.


Physica A-statistical Mechanics and Its Applications | 2014

Texture descriptor combining fractal dimension and artificial crawlers

Wesley Nunes Gonçalves; Bruno Brandoli Machado; Odemir Martinez Bruno

Texture is an important visual attribute used to describe images. There are many methods available for texture analysis. However, they do not capture the detail richness of the image surface. In this paper, we propose a new method to describe textures using the artificial crawler model. This model assumes that agents can interact with the environment and each other. Since this swarm system alone does not achieve a good discrimination, we developed a new method to increase the discriminatory power of artificial crawlers, together with the fractal dimension theory. Here, we estimated the fractal dimension by the Bouligand–Minkowski method due to its precision in quantifying structural properties of images. We validate our method on two texture datasets and the experimental results reveal that our method leads to highly discriminative textural features. The results indicate that our method can be used in different texture applications.


Journal of Physics: Conference Series | 2013

Partial differential equations and fractal analysis to plant leaf identification

Bruno Brandoli Machado; Dalcimar Casanova; Wesley Nunes Gonçalves; Odemir Martinez Bruno

Texture is an important visual attribute used to plant leaf identification. Although there are many methods of texture analysis, some of them specifically for interpreting leaf images is still a challenging task because of the huge pattern variation found in nature. In this paper, we investigate the leaf texture modeling based on the partial differential equations and fractal dimension theory. Here, we are first interested in decomposing the original texture image into two components f = u + v, such that u represents a cartoon component, while v represents the oscillatory component. We demonstrate how this procedure enhance the texture component on images. Our modeling uses the non-linear partial differential equation (PDE) of Perona-Malik. Based on the enhanced texture component, we estimated the fractal dimension by the Bouligand-Minkowski method due to its precision in quantifying structural properties of images. The feature vectors are then used as inputs to our classification system, based on linear discriminant analysis. We validate our approach on a benchmark with 8000 leaf samples. Experimental results indicate that the proposed approach improves average classification rates in comparison with traditional methods. The results suggest that the proposed approach can be a feasible step for plant leaf identification, as well as different real-world applications.


Chaos | 2012

Complex network classification using partially self-avoiding deterministic walks

Wesley Nunes Gonçalves; Alexandre Souto Martinez; Odemir Martinez Bruno

Complex networks have attracted increasing interest from various fields of science. It has been demonstrated that each complex network model presents specific topological structures which characterize its connectivity and dynamics. Complex network classification relies on the use of representative measurements that describe topological structures. Although there are a large number of measurements, most of them are correlated. To overcome this limitation, this paper presents a new measurement for complex network classification based on partially self-avoiding walks. We validate the measurement on a data set composed by 40000 complex networks of four well-known models. Our results indicate that the proposed measurement improves correct classification of networks compared to the traditional ones.


Computer Vision and Image Understanding | 2013

Dynamic texture segmentation based on deterministic partially self-avoiding walks

Wesley Nunes Gonçalves; Odemir Martinez Bruno

Recently there has been a considerable interest in dynamic textures due to the explosive growth of multimedia databases. In addition, dynamic texture appears in a wide range of videos, which makes it very important in applications concerning to model physical phenomena. Thus, dynamic textures have emerged as a new field of investigation that extends the static or spatial textures to the spatio-temporal domain. In this paper, we propose a novel approach for dynamic texture segmentation based on automata theory and k-means algorithm. In this approach, a feature vector is extracted for each pixel by applying deterministic partially self-avoiding walks on three orthogonal planes of the video. Then, these feature vectors are clustered by the well-known k-means algorithm. Although the k-means algorithm has shown interesting results, it only ensures its convergence to a local minimum, which affects the final result of segmentation. In order to overcome this drawback, we compare six methods of initialization of the k-means. The experimental results have demonstrated the effectiveness of our proposed approach compared to the state-of-the-art segmentation methods.


arXiv: Computer Vision and Pattern Recognition | 2013

Material quality assessment of silk nanofibers based on swarm intelligence

Bruno Brandoli Machado; Wesley Nunes Gonçalves; Odemir Martinez Bruno

In this paper, we propose a novel approach for texture analysis based on artificial crawler model. Our method assumes that each agent can interact with the environment and each other. The evolution process converges to an equilibrium state according to the set of rules. For each textured image, the feature vector is composed by signatures of the live agents curve at each time. Experimental results revealed that combining the minimum and maximum signatures into one increase the classification rate. In addition, we pioneer the use of autonomous agents for characterizing silk fibroin scaffolds. The results strongly suggest that our approach can be successfully employed for texture analysis.

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Francisco J. P. Lopes

Federal University of Rio de Janeiro

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Hemerson Pistori

Universidade Católica Dom Bosco

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Ricardo Fabbri

Rio de Janeiro State University

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André Ricardo Backes

Federal University of Uberlandia

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Ernesto C. Pereira

Federal University of São Carlos

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Mauro dos Santos de Arruda

Federal University of Mato Grosso do Sul

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