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Dive into the research topics where Will Seidelman is active.

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Featured researches published by Will Seidelman.


international conference on multimedia and expo | 2014

Towards virtualized welding: Visualization and monitoring of remote welding

Bo Fu; Will Seidelman; YuKang Liu; Travis Kent; C. Melody Carswell; YuMing Zhang; Ruigang Yang

We present a new hybrid reality system that supports the monitoring and visualizing of a welding system. Our system first uses 3D scanning techniques to create a digital model of objects to be welded. Based on the model, a mock-up is constructed from a set of templates or 3D printed. The welding process is captured by cameras and visualized on the 3D mock-up using projectors. The welder can therefore monitor the welding process as if the welding is on the mock-up with proper spatial and 3D cues. An initial user performance evaluation of the system demonstrated several cognitive and performance benefits of the current implementation and suggests avenues for future research.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2013

Green Expectations The Story of a Customizable Lighting Control Panel Designed to Reduce Energy Use

Michael Lee; C. Melody Carswell; Will Seidelman; Michelle Sublette

Environmental control and sustainability have become increasingly important in the design of workspaces. Lighting systems in particular have undergone many changes through the incorporation of computer- integrated control panels working in tandem with occupancy and light sensors. Such control panels can allow for increased perceived environmental control which has been shown to improve job satisfaction and productivity (Kroner, 1992; O’Neil, 2004). However, these controls must be designed effectively according to a number of principles regarding interaction design, including good stimulus-response compatibility and adherence to population stereotypes. The purpose of this study is to evaluate the usability of one such control panel being used in a smart, green building, and to see how the shortcomings in the design may force users to default to the most familiar setting, which may not be the most energy efficient.


human factors in computing systems | 2014

User centered design of a hybrid-reality display for weld monitoring

Will Seidelman; Michael Lee; C. Melody Carswell; Travis Kent; Bo Fu; Ruigang Yang

We present a current multi-study process aimed at developing a hybrid-reality display for use in remote welding. Results from an initial user study and applied cognitive task analysis are discussed along with possible future development directions.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2014

Development of a Hybrid Reality Display for Welders through Applied Cognitive Task Analysis

Will Seidelman; Michael Lee; Travis Kent; C. Melody Carswell; Bo Fu; Ruigang Yang

With the current trend toward semi-autonomous welding systems, the typical duties of a skilled welder are likely to transition from that of manual operator to a more supervisory role. The shifting demands on welders necessitates novel welding displays to support an increased variety of tasks. The current work utilizes applied cognitive task analysis to identify the needs of expert welders, specifically in regards to the identification of important sensory cues useful when monitoring the welding process in real-time. Results are presented in a cognitive demands table in a manner intended to be useful to multidisciplinary teams engaged in the development of future welding platforms.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2012

A First Look at Identifying Strategies People Use in Making Predictions about Task Demand

Michelle Sublette; C.M. Carswell; Will Seidelman

As shopping from online retailers continues to increase, designers need to be aware of the strategies consumers are using to predict the ease-of-use of products based on appearance. The following study investigates the influence of task type (stimulus-response compatibility task, target-acquisition task, perceptual-search task) on these strategies. The results suggest that for abstract tasks (motor and search), participants are relying on elements in or interactions with the actual stimulus such as the predicted time to complete the task and the number of items in the stimulus. However for tasks that are more concrete (using a stove), participants rely on their past experiences and familiarity with the task to predict task difficulty.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2011

Do Operators Take Advantage of A Secondary, Global-Perspective Display when Performing a Simulated Laparoscopic Search Task?

Michelle Sublette; C.M. Carswell; Will Seidelman; Russell C. Grant; Qiong Han; Matthew Field; Cindy H. Lio; G. Lee; W.B. Seales; Duncan Clarke

Multi-display surgical environments have the potential to increase performance and efficiency while decreasing errors and workload. However as more and more information is required for complex task execution and decision making, we must continually assess how the information is presented and whether we are helping or hindering surgeons by providing more content. Most laparoscopic surgeries are performed utilizing a single, two-dimensional (2-D) display. In the current experiment, we compared display usage, subjective workload, and workload measured via eye-tracking data to determine the effectiveness of an additional three-dimensional (3-D) display for a simulated surgical search task. We found that while participants did use the additional display in less demanding conditions (e.g., with fewer search targets), they did not use the supplemental display in conditions with greater demands, and they did not receive a substantial benefit from the presence of the supplemental display in either condition. Both increased saccades per target and increased perceived workload via the NASA-TLX provided support that more workload was experienced in conditions with more targets. And while participants did perceive decreased workload for more targets when the 3-D display was available, eye-tracking metrics were not consistent with participants’ subjective workload estimates. Since subjective workload ratings may be influenced by expectancies for benefits for the additional display, future research should attempt to understand this workload dissociation as well as breakdowns in the usage of supplemental displays as a function of task difficulty.


Ergonomics in Design | 2014

Environmental Control Issues in a New Energy-Efficient Building

Michael P. Lee; C. Melody Carswell; Will Seidelman; Michelle Sublette

The availability of adjustable lighting controls, with options other than “on” and “off,” have been associated with increased energy savings. In the present study, we describe the way customizable, networked lighting controls are actually used in a recently built research facility that received a formal designation for sustainable design (LEED Gold). In addition to usage patterns, we explored occupants’ knowledge of control operation as well as the expectancies of nonoccupants. We also identified a variety of features that, if redesigned in accordance with HF/E principles, might lead to reduced lighting usage.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2013

Further Explorations of the “White Space” Bias in Users’ Anticipation of Task Workload

Michelle Sublette; C.M. Carswell; Will Seidelman; Michael Lee; W.B. Seales

As more designers allow users to customize the look and feel of interfaces, users will be required to recognize the implications of their choices on their future performance, comfort, and enjoyment. Understanding the limits of people’s predictive capabilities may be an important component in identifying why people choose one product over another based on ease of use or why people have difficulties identifying tasks that can be performed together. The purpose of this study is to further explore users’ biases for utilizing the amount of white space in the stimulus as a predictor of task difficulty, to validate discrepancies between predicted task difficulty and performance outcomes found in previous research and the human factors literature, and to identify task-specific strategies that are used to anticipate task difficulty. The study uses the NASA Task Load Index (NASA-TLX) in prospective difficulty judgments for these three types of tasks: 1) a stimulus-response compatibility task, 2) a target acquisition task and 3) a perceptual search task. In general, participants predicted lower task demand for designs with more intervening white space. For the visual search task, these estimates of demand were consistent with participants’ actual performance reaction times. However, for the stove design and Fitts’ tasks participants rated tasks that were likely to result in more errors as less challenging suggesting that the type of task is an important factor in participants’ abilities to predict relative task difficulty.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2012

The Design of Product Comparison Tables and its Effects on Decision Making

Michael Lee; C. Melody Carswell; Will Seidelman; Michelle Sublette

Consumers are constantly presented with new information about new products. The presentation of this information can affect decision making processes by varying the form, organization, and sequence of the information (Kleinmuntz & Schkade, 1993). One organization strategy frequently used in marketing is a product comparison table which allows for side-by-side comparisons to be made. Two decision making heuristics which can occur when using such tables are the “as-if (AI) heuristic,” where all features are treated “as if” they are equal in importance or value, and the other is the “elimination-by-aspect (EBA) heuristic,” where a preferred feature must be present for an alternative to be considered further. One design manipulation that could affect such heuristics when using a table is shading. When applying the Proximity Compatibility Principle (PCP) and theories of visual search, it is easy to see how shading can influence or shape the perceptual acquisition of information and, in turn, affect decision making strategies. This research looked at shading orientation and its effects on decision making during a guided choice task. The study of spontaneous choice is ongoing.


Proceedings of the Human Factors and Ergonomics Society Annual Meeting | 2010

Potential Performance Costs Associated with Large-Format Tiled Displays for Surgical Visualization

Will Seidelman; C. Melody Carswell; Cindy H. Lio; Russell C. Grant; Michelle Sublette; Matthew Field; Brent Seales; Duncan Clarke

Twenty-five participants performed a surgical training task on a large format display created from one projector or by tiling the images from a 4-, or 9-projector array. Utilizing a large-format display consisting of tiled projector images brings the potential benefits of increased display size with the potential threats to performance of inherent visual artifacts. The effect of these artifacts on performance and subjective workload was assessed. Results indicate that while display size did not affect performance on the surgical task, differences in mental workload were observed. Although a global measure of workload indicated that the tiled displays were the least demanding to use, participants reported deploying additional but highly specific cognitive resources when using these same displays. Their resource shifts seemed to involve adjustments to the perceived control gains created by enhanced size and also degraded ability to compare target sizes in the larger display, possibly due to the obscuring effect of tile edges.

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Michael Lee

University of Kentucky

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Travis Kent

University of Kentucky

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Bo Fu

University of Kentucky

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