Xiaoyu Ge
Australian National University
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Publication
Featured researches published by Xiaoyu Ge.
IEEE Transactions on Computational Intelligence and Ai in Games | 2016
Xiaoyu Ge; Jochen Renz; Peng Zhang
Many current computer vision approaches for object detection can only detect objects that have been learned in advance. In this paper, we present a method that uses qualitative stability analysis to infer the existence of unknown objects in certain areas of the images based on gravity and stability of already detected objects. Our method recursively searches these areas for unknown objects until all detected objects form a stable structure or no new objects can be identified anymore. We evaluate our method using the popular video game Angry Birds. We only start with detecting the green pigs and are able to automatically identify and detect all essential game objects in all 400+ available levels. All objects can be accurately and reliably detected. Our method can be applied to other video games where objects obey gravity and are bound by polygons.
Ai Magazine | 2015
Jochen Renz; Xiaoyu Ge; Stephen Gould; Peng Zhang
The aim of the Angry Birds AI competition (AIBIRDS) is to build intelligent agents that can play new Angry Birds levels better than the best human players. This is surprisingly difficult for AI as it requires similar capabilities to what intelligent systems need for successfully interacting with the physical world, one of the grand challenges of AI. As such the competition offers a simplified and controlled environment for developing and testing the necessary AI technologies, a seamless integration of computer vision, machine learning, knowledge representation and reasoning, reasoning under uncertainty, planning, and heuristic search, among others. Over the past three years there have been significant improvements, but we are still a long way from reaching the ultimate aim and, thus, there are great opportunities for participants in this competition.
pacific rim international conference on artificial intelligence | 2014
Xiaoyu Ge; Jochen Renz
Intelligent agents perceive the world mainly through images captured at different time points. Being able to track objects from one image to another is fundamental for understanding the changes of the world. Tracking becomes challenging when there are multiple perceptually indistinguishable objects (PIOs), i.e., objects that have the same appearance and cannot be visually distinguished. Then it is necessary to reidentify all PIOs whenever a new observation is made. In this paper we consider the case where changes of the world were caused by a single physical event and where matches between PIOs of subsequent observations must be consistent with the effects of the physical event.
international joint conference on artificial intelligence | 2013
Xiaoyu Ge; Jochen Renz
national conference on artificial intelligence | 2016
Jochen Renz; Xiaoyu Ge; Rohan Verma; Peng Zhang
arXiv: Artificial Intelligence | 2018
Xiaoyu Ge; Jochen Renz; Hua Hua
arXiv: Artificial Intelligence | 2018
Matthew Stephenson; Jochen Renz; Xiaoyu Ge; Peng Zhang
IEEE Transactions on Games | 2018
Matthew Stephenson; Jochen Renz; Xiaoyu Ge; Lucas Nascimento Ferreira; Julian Togelius; Peng Zhang
artificial intelligence and interactive digital entertainment conference | 2017
Matthew Stephenson; Jochen Renz; Xiaoyu Ge
the florida ai research society | 2016
Rohan Verma; Xiaoyu Ge; Jochen Renz