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Dive into the research topics where Yonatan Wexler is active.

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Featured researches published by Yonatan Wexler.


computer vision and pattern recognition | 2010

Detecting text in natural scenes with stroke width transform

Boris Epshtein; Eyal Ofek; Yonatan Wexler

We present a novel image operator that seeks to find the value of stroke width for each image pixel, and demonstrate its use on the task of text detection in natural images. The suggested operator is local and data dependent, which makes it fast and robust enough to eliminate the need for multi-scale computation or scanning windows. Extensive testing shows that the suggested scheme outperforms the latest published algorithms. Its simplicity allows the algorithm to detect texts in many fonts and languages.


european conference on computer vision | 2002

Bayesian Estimation of Layers from Multiple Images

Yonatan Wexler; Andrew W. Fitzgibbon; Andrew Zisserman

When estimating foreground and background layers (or equivalently an alpha matte), it is often the case that pixel measurements contain mixed colours which are a combination of foreground and background. Object boundaries, especially at thin sub-pixel structures like hair, pose a serious problem.In this paper we present a multiple view algorithm for computing the alpha matte. Using a Bayesian framework, we model each pixel as a combined sample from the foreground and background and compute a MAP estimate to factor the two. The novelties in this work include the incorporation of three different types of priors for enhancing the results in problematic scenes. The priors used are inequality constraints on colour and alpha values, spatial continuity, and the probability distribution of alpha values.The combination of these priors result in accurate and visually satisfying estimates. We demonstrate the method on real image sequences with varying degrees of geometric and photometric complexity. The output enables virtual objects to be added between the foreground and background layers, and we give examples of this augmentation to the original sequences.


International Journal of Computer Vision | 2005

Image-Based Rendering Using Image-Based Priors

Andrew W. Fitzgibbon; Yonatan Wexler; Andrew Zisserman

Given a set of images acquired from known viewpoints, we describe a method for synthesizing the image which would be seen from a new viewpoint. In contrast to existing techniques, which explicitly reconstruct the 3D geometry of the scene, we transform the problem to the reconstruction of colour rather than depth. This retains the benefits of geometric constraints, but projects out the ambiguities in depth estimation which occur in textureless regions.On the other hand, regularization is still needed in order to generate high-quality images. The paper’s second contribution is to constrain the generated views to lie in the space of images whose texture statistics are those of the input images. This amounts to an image-based prior on the reconstruction which regularizes the solution, yielding realistic synthetic views. Examples are given of new view generation for cameras interpolated between the acquisition viewpoints—which enables synthetic steadicam stabilization of a sequence with a high level of realism.


international conference on computer graphics and interactive techniques | 2002

Image-based environment matting

Yonatan Wexler; Andrew W. Fitzgibbon; Andrew Zisserman

Environment matting is a powerful technique for modelling the complex light-transport properties of real-world optically active elements: transparent, refractive and reflective objects. Zongker et al [1999] and Chuang et al [2000] show how environment mattes can be computed for real objects under carefully controlled laboratory conditions. However, for many objects of interest, such calibration is difficult to arrange. For example, we might wish to determine the distortion caused by filming through an ancient window where the glass has flowed; we may have access only to archive footage; or we might simply want a more convenient means of acquiring the matte.


computer vision and pattern recognition | 2003

Learning epipolar geometry from image sequences

Yonatan Wexler; Andrew W. Fitzgibbon; Andrew Zisserman

We wish to determine the epipolar geometry of a stereo camera pair from image measurements alone. This paper describes a solution to this problem, which does not require a parametric model of the camera system, and consequently applies equally well to a wide class of stereo configurations. Examples in the paper range from a standard pinhole stereo configuration to more exotic systems combining curved mirrors and wide-angle lenses. The method described here allows epipolar curves to be learnt from multiple image pairs acquired by stereo cameras with fixed configuration. By aggregating information over the multiple image pairs, a dense map of the epipolar curves can be determined on the images. The algorithm requires a large number of images, but has the distinct benefit that the correspondence problem does not have to be explicitly solved. We show that for standard stereo configurations the results are comparable to those obtained from a state of the art parametric model method, despite the significantly weaker constraints on the non-parametric model. The new algorithm is simple to implement, so it may easily be employed on a new and possibly complex camera system.


international conference on computer vision | 2005

Space-time scene manifolds

Yonatan Wexler; Denis Simakov

The space of images is known to be a nonlinear sub-space that is difficult to model. This paper derives an algorithm that walks within this space. We seek a manifold through the video volume that is constrained to lie locally in this space. Every local neighborhood within the manifold resembles some image patch. We call this the scene manifold because the solution traces the scene outline. For a broad class of inputs the problem can be posed as finding the shortest path in a graph and can thus be solved efficiently to produce the globally optimal solution. Constraining appearance rather than geometry gives rise to numerous new capabilities. Here we demonstrate the usefulness of this approach by posing the well-studied problem of mosaicing in a new way. Instead of treating it as geometrical alignment, we pose it as an appearance optimization. Since the manifold is constrained to lie in the space of valid image patches, the resulting mosaic is guaranteed to have the least distortions possible. Any small part of it can be seen in some image even though the manifold spans the whole video. Thus it can deal seamlessly with both static and dynamic scenes, with or without 3D parallax. Essentially, the method simultaneously solves two problems that have been solved only separately until now: alignment and mosaicing.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2007

Space-Time Completion of Video

Yonatan Wexler; Eli Shechtman; Michal Irani


computer vision and pattern recognition | 2004

Space-time video completion

Yonatan Wexler; Eli Shechtman; Michal Irani


international conference on computer graphics and interactive techniques | 2008

Factoring repeated content within and among images

Huamin Wang; Yonatan Wexler; Eyal Ofek; Hugues Hoppe


Archive | 2009

Geocoding by image matching

Michael Kroepfl; Eyal Ofek; Yonatan Wexler; Donald Wysocki; Gur Kimchi

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Michal Irani

Weizmann Institute of Science

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