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Featured researches published by Yong S. Park.


human computer interaction with mobile devices and services | 2008

Touch key design for target selection on a mobile phone

Yong S. Park; Sung H. Han; Jaehyun Park; Youngseok Cho

Mobile phones with a touch screen replacing traditional keypads have been introduced to the market. Few studies, however, have been conducted on the touch interface design for a mobile phone. This study investigated the effects of touch key sizes and locations on the one-handed thumb input that is popular in mobile phone interactions. Three different touch key sizes (i.e. square shape with 4mm, 7mm, and 10mm wide) and twenty five locations were examined in an experiment. The results provided two groups of touch key locations (an appropriate and an inappropriate region) with respect to three usability measures including success rate, number of errors, and pressing convenience. In addition, a hits distributions based algorithm was applied to target selection tasks, which statistically improved the performance. The results of this study could be used to design touch keys so as to enhance the usability of mobile phones with a touch screen.


international conference on human-computer interaction | 2007

Usability of adaptable and adaptive menus

Jungchul Park; Sung H. Han; Yong S. Park; Youngseok Cho

This study investigates the usability of different adaptable and adaptive menu interfaces in a desktop environment. A controlled experiment was conducted to compare two different adaptive menus and one adaptable menu with a traditional menu. The two adaptive menus include an adaptive split menu that moves frequently used menu items to the top, and an adaptive highlight menu that automatically boldfaces frequently used menu items. Target selection times and the number of errors were recorded while the participants were performing menu selection tasks. Subjective satisfaction including perceived recognizability, perceived efficiency, and overall preference were also measured. The results showed that the adaptable menu outperformed the other menus in terms of both the performance and the satisfaction. The adaptive split menu was not as efficient as its theoretical prototype, especially when the selection frequency changed. The adaptive highlight menu, newly proposed in this study, was not significantly better than the traditional menu in terms of the selection time. However, it was preferred by the users since it helped them select frequently used items and was much less sensitive to the variations of selection frequency.


international conference on human-computer interaction | 2007

A framework for evaluating the usability of spoken language dialog systems (SLDSs)

Wonkyu Park; Sung H. Han; Yong S. Park; Jungchul Park; Hui-Chul Yang

Usability evaluation is now considered an essential procedure in developing a spoken language dialogue system (SLDS). This paper proposes a systematic framework for evaluating the usability of SLDSs. The framework consists of what to evaluate and how to evaluate. What to evaluate includes components, evaluation criteria, and usability measures to evaluate various aspects of SLDSs. With respect to how to evaluate, a procedure for developing scenarios and scenario-based evaluation methods are introduced. In addition, a case study, in which the usability an SLDS was evaluated, was conducted to validate the proposed framework. The results of the case study showed successfully the usability level, usability problems, and design implications for further development. The framework proposed in the study can be practically applied to usability evaluation of SLDSs.


Journal of The Ergonomics Society of Korea | 2009

Developing User Interface Metaphors for Driver Information Systems

Yong S. Park; Sung-H. Han; Wonkyu Park; Youngseok Cho

ABSTRACT This study proposed a practical metaphor development process that consisted of three steps: 1) identifying major functions, 2) developing metaphor candidates, and 3) evaluating appropriateness of the candidates. In the first step, a total of 27 functions might be implemented in a driver information system (DIS) in the near future. Then, three metaphor candidates were selected from existing metaphors, which were reported to be more practical than others by previous studies. Finally, the candidates were evaluated on their appropriateness for driver information systems by using a quick and simple survey. As a result, two metaphors (a PC and a secretary) were identified as the most appropriate ones. The two metaphors can be used to design a variety of interfaces and interactions for driver information systems. In addition, the development process proposed in this study could be applied to developing metaphors for emerging devices with a variety of functions (e.g. PMPs, MP3s, and electronic dictionaries) as well as driver information systems. Keyword: Driver information system (DIS), Metaphor, Menu naming & grouping, Mental model


international conference on human-computer interaction | 2007

Developing character input methods for driver information systems

Youngseok Cho; Sung H. Han; Sang W. Hong; Yong S. Park; Wonkyu Park; Sunghyun R. Kang

This study proposes a framework for developing an input method to enter characters into a driver information system (DIS). The framework consists of two phases. The first phase is a conceptual design phase that helps to create and design conceptual input methods and to conduct formative evaluation. The second phase is a detail design phase that helps to design detailed interfaces and interaction, and to select the most usable character input method. A case study is conducted to verify the effectiveness of the developed methodology and to find appropriate input methods for knob control. As a result, character input methods appropriate for knob control were developed, which were proved to work more effectively than an existing method.


International Journal of Industrial Ergonomics | 2010

Touch key design for one-handed thumb interaction with a mobile phone: effects of touch key size and touch key location.

Yong S. Park; Sung H. Han


International Journal of Industrial Ergonomics | 2010

One-handed thumb interaction of mobile devices from the input accuracy perspective

Yong S. Park; Sung H. Han


International Journal of Industrial Ergonomics | 2007

Adaptable versus adaptive menus on the desktop: Performance and user satisfaction

Jungchul Park; Sung H. Han; Yong S. Park; Youngseok Cho


International Journal of Industrial Ergonomics | 2011

A factor combination approach to developing style guides for mobile phone user interface

Wonkyu Park; Sung H. Han; Sungjin Kang; Yong S. Park; Jaemin Chun


International Journal of Industrial Ergonomics | 2011

A method for searching photos on a mobile phone by using the fisheye view technique

Jaemin Chun; Sung H. Han; Hyunsuk Im; Yong S. Park

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Sung H. Han

Pohang University of Science and Technology

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Youngseok Cho

Pohang University of Science and Technology

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Wonkyu Park

Pohang University of Science and Technology

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Jaemin Chun

Pohang University of Science and Technology

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Hyunsuk Im

Pohang University of Science and Technology

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Jaehyun Park

Pohang University of Science and Technology

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Sang W. Hong

Pohang University of Science and Technology

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Sungjin Kang

Pohang University of Science and Technology

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