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Dive into the research topics where Yongli Hu is active.

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Featured researches published by Yongli Hu.


Signal Processing | 2013

3D face recognition using local binary patterns

Hengliang Tang; Baocai Yin; Yanfeng Sun; Yongli Hu

It is well recognized that expressions can significantly change facial geometry that results in a severe problem for robust 3D face recognition. So it is crucial for many applications that how to extract expression-robust features to describe 3D faces. In this paper, we develop a novel 3D face recognition algorithm using Local Binary Pattern (LBP) under expression varieties, which is an extension of the LBP operator widely used in ordinary facial analysis. First, to depict the human face more accurately and reduce the effect of facial local distortion for face recognition, a special feature-based 3D face division scheme is proposed. Then, the LBP representation framework for 3D faces is described, and the facial depth and normal information are extracted and encoded by LBP, to reduce the expression effect. For each face region, the statistical histogram is utilized to summarize the facial details, and accordingly three matching strategies are presented to address the recognition task. Finally, the proposed 3D face recognition algorithm is tested on BJUT-3D and FRGC v2.0 databases, achieves promising results, and concludes that it is feasible and valid to apply the LBP representation framework on 3D face recognition.


Multimedia Tools and Applications | 2013

A hierarchical dense deformable model for 3D face reconstruction from skull

Yongli Hu; Fuqing Duan; Baocai Yin; Mingquan Zhou; Yanfeng Sun; Zhongke Wu; Guohua Geng

Abstract3D face reconstruction from skull has been investigated deeply by computer scientists in the past two decades because it is important for identification. The dominant methods construct 3D face from the soft tissue thickness measured at a set of landmarks on skull. The quantity and position of the landmarks are very vital for 3D face reconstruction, but there is no uniform standard for the selection of the landmarks. Additionally, the acquirement of the landmarks on skull is difficult without manual assistance. In this paper, an automatic 3D face reconstruction method based on a hierarchical dense deformable model is proposed. To construct the model, the skull and face samples are acquired by CT scanner and represented as dense triangle mesh. Then a non-rigid dense mesh registration algorithm is presented to align all the samples in point-to-point correspondence. Based on the aligned samples, a global deformable model is constructed, and three local models are constructed from the segmented patches of the eye, nose and mouth. For a given skull, the globe and local deformable models are iteratively matched with it, and the reconstructed facial surface is obtained by fusing the globe and local reconstruction results. To validate the presented method, a measurement in the coefficient domain of a face deformable model is defined. The experimental results indicate that the proposed method has good performance for 3D face reconstruction from skull.


asian conference on computer vision | 2014

Low Rank Representation on Grassmann Manifolds

Boyue Wang; Yongli Hu; Junbin Gao; Yanfeng Sun; Baocai Yin

Low-rank representation (LRR) has recently attracted great interest due to its pleasing efficacy in exploring low-dimensional subspace structures embedded in data. One of its successful applications is subspace clustering which means data are clustered according to the subspaces they belong to. In this paper, at a higher level, we intend to cluster subspaces into classes of subspaces. This is naturally described as a clustering problem on Grassmann manifold. The novelty of this paper is to generalize LRR on Euclidean space into the LRR model on Grassmann manifold. The new method has many applications in computer vision tasks. The paper conducts the experiments over two real world examples, clustering handwritten digits and clustering dynamic textures. The experiments show the proposed method outperforms a number of existing methods.


Multimedia Tools and Applications | 2014

Craniofacial reconstruction based on multi-linear subspace analysis

Fuqing Duan; Sen Yang; Donghua Huang; Yongli Hu; Zhongke Wu; Mingquan Zhou

Craniofacial reconstruction aims to estimate an individual’s facial appearance from its skull. It can be applied in many multimedia services such as forensic medicine, archaeology, face animation etc. In this paper, a statistical learning based method is proposed for 3D craniofacial reconstruction. In order to well represent the craniofacial shape variation and better utilize the relevance between different local regions, two tensor models are constructed for the skull and the face skin respectively, and multi-linear subspace analysis is used to extract the craniofacial subspace features. A partial least squares regression (PLSR) based mapping from skull subspace to skin subspace is established with the attributes such as age and BMI being considered. For an unknown skull, the 3D face skin is reconstructed using the learned mapping with the help of the skin tensor model. Compared with some other statistical learning based method in literature, the proposed method more directly and properly reflects the shape relationship between the skull and the face. In addition, the proposed method has little manual intervention. Experimental results show that the proposed method is valid.


Mathematical Problems in Engineering | 2013

Efficient Radio Map Construction Based on Low-Rank Approximation for Indoor Positioning

Yongli Hu; Wei Zhou; Zheng Wen; Yanfeng Sun; Baocai Yin

Fingerprint-based positioning in a wireless local area network (WLAN) environment has received much attention recently. One key issue for the positioning method is the radio map construction, which generally requires significant effort to collect enough measurements of received signal strength (RSS). Based on the observation that RSSs have high spatial correlation, we propose an efficient radio map construction method based on low-rank approximation. Different from the conventional interpolation methods, the proposed method represents the distribution of RSSs as a low-rank matrix and constructs the dense radio map from relative sparse measurements by a revised low-rank matrix completion method. To evaluate the proposed method, both simulation tests and field experiments have been conducted. The experimental results indicate that the proposed method can reduce the RSS measurements evidently. Moreover, using the constructed radio maps for positioning, the positioning accuracy is also improved.


IEEE Transactions on Image Processing | 2015

Image Outlier Detection and Feature Extraction via L1-Norm-Based 2D Probabilistic PCA

Fujiao Ju; Yanfeng Sun; Junbin Gao; Yongli Hu; Baocai Yin

This paper introduces an L1-norm-based probabilistic principal component analysis model on 2D data (L1-2DPPCA) based on the assumption of the Laplacian noise model. The Laplacian or L1 density function can be expressed as a superposition of an infinite number of Gaussian distributions. Under this expression, a Bayesian inference can be established based on the variational expectation maximization approach. All the key parameters in the probabilistic model can be learned by the proposed variational algorithm. It has experimentally been demonstrated that the newly introduced hidden variables in the superposition can serve as an effective indicator for data outliers. Experiments on some publicly available databases show that the performance of L1-2DPPCA has largely been improved after identifying and removing sample outliers, resulting in more accurate image reconstruction than the existing PCA-based methods. The performance of feature extraction of the proposed method generally outperforms other existing algorithms in terms of reconstruction errors and classification accuracy.


EURASIP Journal on Advances in Signal Processing | 2012

Craniofacial reconstruction based on a hierarchical dense deformable model

Yongli Hu; Fuqing Duan; Mingquan Zhou; Yanfeng Sun; Baocai Yin

Craniofacial reconstruction from skull has deeply been investigated by computer scientists in the past two decades because it is important for identification. The dominant methods construct facial surface from the soft tissue thickness measured at a set of skull landmarks. The quantity and position of the landmarks are very vital for craniofacial reconstruction, but there is no standard. In addition, it is difficult to accurately locate the landmarks on dense mesh without manual assistance. In this article, we propose an automatic craniofacial reconstruction method based on a hierarchical dense deformable model. To construct the model, we collect more than 100 head samples by computerized tomography scanner. The samples are represented as dense triangle mesh to model face and skull shape. As the deformable model demands all samples in uniform form, a non-rigid registration algorithm is presented to align the samples in point-to-point correspondence. Based on the aligned samples, a global deformable model is constructed, and three local models are constructed from the segmented patches of the eye, nose, and mouth. For a given skull, the global and local deformable models are matched with it, and the reconstructed facial surface is obtained by fusing the global and local reconstruction results. To validate our method, a face deformable model is constructed and the reconstruction results are evaluated in its coefficient domain. The experimental results indicate that the proposed method has good performance for craniofacial reconstruction.


IEEE Transactions on Circuits and Systems for Video Technology | 2017

Laplacian LRR on Product Grassmann Manifolds for Human Activity Clustering in Multicamera Video Surveillance

Boyue Wang; Yongli Hu; Junbin Gao; Yanfeng Sun; Baocai Yin

In multicamera video surveillance, it is challenging to represent videos from different cameras properly and fuse them efficiently for specific applications such as human activity recognition and clustering. In this paper, a novel representation for multicamera video data, namely, the product Grassmann manifold (PGM), is proposed to model video sequences as points on the Grassmann manifold and integrate them as a whole in the product manifold form. In addition, with a new geometry metric on the product manifold, the conventional low rank representation (LRR) model is extended onto PGM and the new LRR model can be used for clustering nonlinear data, such as multicamera video data. To evaluate the proposed method, a number of clustering experiments are conducted on several multicamera video data sets of human activity, including the Dongzhimen Transport Hub Crowd action data set, the ACT 42 Human Action data set, and the SKIG action data set. The experiment results show that the proposed method outperforms many state-of-the-art clustering methods.


Sensors | 2014

Correlated Spatio-Temporal Data Collection in Wireless Sensor Networks Based on Low Rank Matrix Approximation and Optimized Node Sampling

Xinglin Piao; Yongli Hu; Yanfeng Sun; Baocai Yin; Junbin Gao

The emerging low rank matrix approximation (LRMA) method provides an energy efficient scheme for data collection in wireless sensor networks (WSNs) by randomly sampling a subset of sensor nodes for data sensing. However, the existing LRMA based methods generally underutilize the spatial or temporal correlation of the sensing data, resulting in uneven energy consumption and thus shortening the network lifetime. In this paper, we propose a correlated spatio-temporal data collection method for WSNs based on LRMA. In the proposed method, both the temporal consistence and the spatial correlation of the sensing data are simultaneously integrated under a new LRMA model. Moreover, the network energy consumption issue is considered in the node sampling procedure. We use Gini index to measure both the spatial distribution of the selected nodes and the evenness of the network energy status, then formulate and resolve an optimization problem to achieve optimized node sampling. The proposed method is evaluated on both the simulated and real wireless networks and compared with state-of-the-art methods. The experimental results show the proposed method efficiently reduces the energy consumption of network and prolongs the network lifetime with high data recovery accuracy and good stability.


Multimedia Tools and Applications | 2014

Color face recognition based on color image correlation similarity discriminant model

Yanfeng Sun; Huajie Jia; Yongli Hu; Baocai Yin

The focus of face recognition is a classifying problem based on similarity measurement. This paper presents a color image correlation similarity discriminant (CICSD) model after defining within-class correlation and between-class correlation for color face recognition. The CICSD model unifies the color face image representation and recognition into one framework. Thus classifying performance while representing a color face image can be considered. Therefore, the present model involves in two sets of variables: the color component combination coefficients for color face image presentation and the projection basis vectors for color face recognition. An iterative CICSD algorithm is designed to find the optimal color component combination coefficients and the optimal projection basis vectors. Experimental results on the FERET and AR color face database show the effectiveness of the present model and algorithm.

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Yanfeng Sun

Beijing University of Technology

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Baocai Yin

Dalian University of Technology

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Boyue Wang

Beijing University of Technology

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Xinglin Piao

Beijing University of Technology

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Haoran Chen

Beijing University of Technology

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Fujiao Ju

Beijing University of Technology

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Fuqing Duan

Beijing Normal University

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Guanglei Qi

Beijing University of Technology

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