由紀子 渡邊
Kyushu University
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Featured researches published by 由紀子 渡邊.
International Conference on Asia-Pacific Digital Libraries | 2015
Yukiko Watanabe; 由紀子 渡邊; Kenshi Hyodo; 健志 兵藤; ユキコ ワタナベ; ケンシ ヒョウドウ
Digital game-based learning has grown rapidly in recent years, including in information literacy (IL) education. However, many efforts have failed because users are not involved in the design process. The present study adopts a user-centered design approach to evaluate an educational IL game prototype, with data analyzed based on Pedagogical Playability Heuristics.The proposed study is in the area of data curation and knowledge representation. It focuses on the issues and methods of curating quantitative social science data, to advance the methodology of data curation, and data reuse and integration in the social sciences. Socio-economic data will be the object of the study. They are defined as data that is related to people, organization and society which can be stored in a tabular format.Museums are highly specialized cultural institutions. Obstacles exist between the knowledge and terminology of the museum professionals and that of the general public. Topical analysis of museum collections can reveal topical similarities and differences among museums and facilitate museum tours with recommended professional guides. In this study, 7177 French artworks collected by 90 art museums worldwide were investigated. The Self-Organizing Map (SOM) technique, an unsupervised artificial neural network method, was applied to visually analyze similarities and differences among the museums. The Treemap technique was also employed on a large dataset to reveal the distribution of the specific themes among the investigated museums. Finally, a comprehensive museum tour recommendation mechanism is established for tourists.For enhancing skills related to information literacy instruction in the digital age, we developed an education program for academic librarians, based on knowledge of learning science and educational technology. We evaluated the program in practice and discovered that: 1) academic librarians want to acquire basic knowledge of learning science and instructional design, 2) lectures about theory alone are insufficient, but the combination of theory with practical workshops is effective for promoting the integration of participants’ knowledge, and 3) some practical examples support understanding of the theory.Web 2.0 technologies have paved the way for self-directed online learning. YouTube, in particular, is a viable Web 2.0 platform that can be used to disseminate educational content and in the process empower users to take charge of their own learning. Through the lens of self-directed learning theory, we perform qualitative content analyses on comments contributed by learners after watching educational videos on YouTube. Results indicate that YouTube can play important roles in facilitating a self-directed learning platform.
Proceedings of CiSAP Workshop | 2015
Yasuko Hagiwara; 泰子 萩原; Meizhi Wu; 美芝 呉; Emiko Mizutani; 江美子 水谷; Yukiko Watanabe; 由紀子 渡邊; Emi Ishita; 栄美 石田; Yoichi Tomiura; 洋一 冨浦; ヤスコ ハギワラ; メイジ ウ; エミコ ミズタニ; ユキコ ワタナベ; エミ イシタ; ヨウイチ トミウラ
大学図書館研究 = Journal of college and university libraries | 2017
健志 兵藤; 由紀子 渡邊
Proceedings of CiSAP Workshop | 2015
Emiko Mizutani; 江美子 水谷; Emi Ishita; 栄美 石田; Yukiko Watanabe; 由紀子 渡邊; Motofumi Yoshida; 素文 吉田
図書館雑誌 | 2014
光宏 小田; 由紀子 渡邊
Library Journal | 2014
光宏 小田; Mitsuhiro Oda; 由紀子 渡邊; Yukiko Watanabe; ミツヒロ オダ; ユキコ ワタナベ
大学の図書館 | 2011
由紀子 渡邊; 由紀子 渡辺
図書館雑誌 | 2011
節夫 有川; 由紀子 渡邊; 由紀子 渡辺
図書館雑誌 | 2011
節夫 有川; 由紀子 渡邊; Setsuo Arikawa; Yukiko Watanabe; 由紀子 渡辺
The journal of Information Science and Technology Association | 2005
由紀子 渡邊; Yukiko Watanabe