Yustinus Suhardi Ruman
Binus University
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Publication
Featured researches published by Yustinus Suhardi Ruman.
Proceedings of the 2018 International Conference on Distance Education and Learning | 2018
Christian Siregar; Murty Magda Pane; Yustinus Suhardi Ruman
This study aimed to know the ability of Binus Online Learning (BOL) students as a virtual team in solving their teamwork conflict problems, especially when they have to complete team assignments. This study uses Tuckman theory of teamwork (known as team stages model or FSNP) as the main theoretical basis for reference [1, 2]. This study uses a quantitative method with interview randomly among the students to clarify the subject matter mainly focuses on 131 students as the respondents which are identified as the millennial generation (born 1981-2000, based on Reeves and Oh, 2008)[3] considering their fluency in using Information and Communication Technology (ICT). To measure the ability of respondents in solving teamwork conflict problems based on online learning system in BOL, Likert scale is used on a scale of 1 to 5 with corrected item-total correlations 0.49, and α 0.81 (> 0.5). The result shows scale 1 was chosen by 17.20%, scale 2 was 15.53%, scale 3 was 31.90%, scale 4 was 24.99%, and scale 5 was selected by 10.28% of respondents. It concluded that the virtual team performance of BOL in solving teamwork conflict problems is average (tend to be moderate to high).
international conference on information management | 2017
Yustinus Suhardi Ruman; Murty Magda Pane
This article shows that information technology has been advanced as an instrument for democracy in Indonesia. It means that democracy is now not only depending on the formal institution like a political party or legislative institution. This elite model and conventional of citizen participation has moved to a populist model by information technology. On one hand, every citizen by individually or collectively could participate in anywhere or time to influence the public policy. They also interact actively to their political leader, their represent or government in whole. And then, on the other hand, the government could deliver the public policies directly and quickly. By using the subjective meaning methodology, this article will describe how the information technology influences the political elite on one hand and citizens on the other hand in Indonesia politics.
international conference on human system interactions | 2017
Dian Anggraini Kusumajati; Yustinus Suhardi Ruman; Rusliansyah Anwar; Kristianus Oktriono
The study aims to measure Bina Nusantara University students? perception towards cultural value. Dimensions of gauged cultural value consisted of five indicators, namely power distance, uncertainty avoidance, individualism vs. collectivity, masculinity vs. femininity, and long-term orientation vs. short-term orientation. The study oriented to provide input for the organization upon the perception of students? cultural value. Cultural values are the guidelines of organized community life and influence human behavior toward the environment. This study was conducted on 95 students of Bina Nusantara University. The results indicated that students embraced an auspicious understanding of cultural values. Based on the research, it uncovered that students retained a quite high understanding of cultural values on the dimensions of individualism vs. collectivism and masculinity vs. femininity.
international conference on human system interactions | 2017
Murty Magda Pane; Yustinus Suhardi Ruman; Iwan Irawan
Teamwork is considered as an important competency in the era of information technology. Communications are predominantly doing virtually. The study aims to measure the role of instant messaging in building vitual teamwork. The study posited convenience sampling technique and quantitative method-based applying the measurement of frequency for managing and interpreting the data. The respondents involved students of sophomores, 5th and 7th semester students. The study populated 120 respondents consisting of students from many department such as Information Technology, Psychology, Visual Communication Design-Animation, Business Law, and Information System, Accounting-IS, IS-Management, Accounting, International Relations, English Literature, Game Application Technology (GAT), and Marketing Communication. It measured the teamwork competencies performance of the respondents using the instant messaging using the Likert scale on the scale of 1 to 5. The performance is: scale 4 is chosen by 40.05% respondents, scale 3 is 29.35%, the scale 2 is 14.12%, the scale 5 is 12.27%, and the scale 1 is just chosen by 4.21% of respondents. The result of the study indicated that the role of instant messaging (IM) discorded with expected role.
Proceedings of the 2018 International Conference on Distance Education and Learning | 2018
Murty Magda Pane; Christian Siregar; Yustinus Suhardi Ruman; Johannes A. A. Rumeser
international symposium on educational technology | 2017
Dian Anggraini Kusumajati; Yustinus Suhardi Ruman; Kristianus Oktriono
Humaniora | 2016
Yustinus Suhardi Ruman
Humaniora | 2015
Yustinus Suhardi Ruman
Advanced Science Letters | 2015
Yustinus Suhardi Ruman; Dian Anggraini Kusumajati; Antonius Atoskhi Gea
Humaniora | 2014
Yustinus Suhardi Ruman