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Dive into the research topics where Zhang Fengjun is active.

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Featured researches published by Zhang Fengjun.


international conference on pattern recognition | 2010

Shape Filling Rate for Silhouette Representation and Recognition

An Guocheng; Zhang Fengjun; Wang Hongan; Dai Guo-Zhong

Research on complex shape recognition showed that the shape context algorithm is sensitive to relative position variation of articulation. Aimed at this problem, a shape recognition method is proposed based on local shape filling rate of various object silhouettes. We take each landmark point as a circle center and use as its radius. Then, under a particular radius, the ratio between the covered silhouette pixels and the total pixels is defined as local shape filling rate. Thus, different radius may form different local shape filling rates. All landmark points with different radius will constitute a characteristic matrix which can effectively reflects the entire statistical property of the object shape. Experiments on a variety of shape databases show that the novel method is insensitive to articulation and less influenced by the number of landmark points, so our algorithm has strong power in describing object details.


SCIENTIA SINICA Informationis | 2016

A survey on human-computer interaction in virtual reality

Zhang Fengjun; Dai Guo-Zhong; Peng Xiaolan

Human computer interaction is one of the core technologies of virtual reality, which has an important significance on promoting the widely use of virtual reality and improving the user experience. Due to the development of various sensors and hardwares, human computer interaction technology in virtual reality has made remarkable progress. This paper firstly introduces the paradigm of human computer interaction in virtual reality, and then makes a summary about the main research contents and development trends of various virtual reality and augmented reality technologies, including 3D interaction, hand gesture interaction, handheld devices interaction, speech interaction, haptic interaction and multimodal interaction. Finally, the paper proposes some existing problems that need to be further studied.


Journal of Software | 2006

3D Interaction Techniques Based on Semantics in Virtual Environments

Ji Lian-En; Zhang Fengjun; Fu Yong-Gang; Dai Guo-Zhong


China Environmental Science | 2009

Toxicity of [C8mim]PF6 to aquatic organisms.

Mu Hui; Peng XinJing; Dai Ning; Chen Ji; Zhang Fengjun


Journal of Software | 2008

Recognition of Complex Dynamic Gesture Based on HMM-FNN Model

Wang Xi-Ying; Dai Guo-Zhong; Zhang Xi-Wen; Zhang Fengjun; Wang Xy


Archive | 2015

Large screen interaction method based on handheld device

Zhang Fengjun; Liu Xiaoqing; Dai Zhijun


Archive | 2014

Three-dimensional interaction method based on intelligent mobile phone and system thereof

Zhang Fengjun; Cheng Long; Dai Zhijun; Wang Hongan; Dai Guo-Zhong


Archive | 2013

Multiwindow-based target tracking method

An Guocheng; Zhang Fengjun; Wang Hongan; Dai Guo-Zhong


Archive | 2016

Measuring method and system for single-side osteal damage of human body

Chen Hui; Zhu Yiming; Liu Mengmeng; Zhang Fengjun; Wang Hongan


Archive | 2014

Method for calibrating large-sized multipoint touch system

Dai Zhijun; Tan Guofu; Zhang Fengjun; Wang Hongan; Dai Guo-Zhong

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Wang Hongan

Chinese Academy of Sciences

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Dai Guo-Zhong

Chinese Academy of Sciences

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Chen Hui

Chinese Academy of Sciences

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Peng Xiaolan

Chinese Academy of Sciences

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Tian Feng

Chinese Academy of Sciences

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An Guocheng

Chinese Academy of Sciences

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Chen Hui

Chinese Academy of Sciences

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Fu Yong-Gang

Chinese Academy of Sciences

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Ji Lian-En

Chinese Academy of Sciences

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Li Yang

Chinese Academy of Sciences

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