Akiko Deguchi
Kobe University
Network
Latest external collaboration on country level. Dive into details by clicking on the dots.
Publication
Featured researches published by Akiko Deguchi.
international conference on entertainment computing | 2009
Akiko Deguchi; Shigenori Inagaki; Fusako Kusunoki; Etsuji Yamaguchi; Yoshiaki Takeda; Masanori Sugimoto
In this study, we develop a new digital sugoroku game that portray the phenomenon of vegetation succession in a forest. The results of the experimental evaluation showed that the game was effective in stimulating the interest of the students who participated in the game.
international conference on entertainment computing | 2010
Akiko Deguchi; Shigenori Inagaki; Fusako Kusunoki; Etsuji Yamaguchi; Yoshiaki Takeda; Masanori Sugimoto
In this study, we redesign and develop a new digital sugoroku game based on the phenomenon of vegetation succession. A practical evaluation in an elementary school that consisted of game play and fieldwork activity was conducted. The results of the evaluation showed that the game was effective in stimulating the interest of the students who participated in the game, and was able to support their learning in a joyful way.
systems, man and cybernetics | 2008
Yu Fukasawa; Kazuhiko Shinagawa; Kyosuke Horio; Kunihiro Mituhashi; Akiko Deguchi; Fusako Kusunoki; Shigenori Inagaki; Hiroshi Mizoguchi
This paper describes the new design of the exhibition support system in a museum. ldquoIt is a support system which can be suitable individually in a learners diversity and situation.rdquo The loudspeaker array system can form the high-sound pressure area. This area is called sound spot. The loudspeaker array system is a noncontact sound interface. In this paper, the effectiveness of this system is verified for science education. The two experiments are conducted. First experiment, the effectiveness of sound information and paper information are compared. The comparison between explaining exhibition by texts and sounds is performed at the museum. We search the effective of explaining by letters and sound by questionnaire and quiz of examinees. Second experiment, the ease of listening is compared by the loudspeaker array system and a loudspeaker. We search the effective of ease of listening by questionnaire. In all the experiments, elementary school students are targets. A participant is a sixth grader from a third grader.
interaction design and children | 2006
Akiko Deguchi; Masanori Sugimoto; Tomokazu Yamamoto; Etsuji Yamaguchi; Fusako Kusunoki; Takao Seki; Shigenori Inagaki; Sanae Tachibana; Yuichiro Takeuchi
EdMedia: World Conference on Educational Media and Technology | 2006
Makiko Takenaka; Shigenori Inagaki; Hideko Kuroda; Akiko Deguchi; Masahiko Ohkubo
computer supported collaborative learning | 2007
Etsuji Yamaguchi; Shigenori Inagaki; Masanori Sugimoto; Fusako Kusunoki; Akiko Deguchi; Yuichiro Takeuchi; Takao Seki; Sanae Tachibana; Tomokazu Yamamoto
international conference on computers in education | 2005
Makiko Takenaka; Shigenori Inagaki; Hideko Kuroda; Masahiko Ohkubo; Akiko Deguchi
EdMedia: World Conference on Educational Media and Technology | 2005
Makiko Takenaka; Shigenori Inagaki; Hideko Kuroda; Akiko Deguchi; Masahiko Ohkubo
Journal of research in science education | 2017
Akiko Deguchi; Hideo Funaoi; Etsuji Yamaguchi; Shigenori Inagaki
Journal of research in science education | 2014
Etsuji Yamaguchi; Hideo Funaoi; Akiko Deguchi; Shigenori Inagaki