Makiko Takenaka
Oita University
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Featured researches published by Makiko Takenaka.
International Journal of Science Education | 2004
Jun Oshima; Ritsuko Oshima; Isao Murayama; Shigenori Inagaki; Makiko Takenaka; Hayashi Nakayama; Etsuji Yamaguchi
This paper reports design experiments on two Japanese elementary science lesson units in a sixth‐grade classroom supported by computer support for collaborative learning (CSCL) technology as a collaborative reflection tool. We took different approaches in the experiments depending on their instructional goals. In the unit ‘air and how things burn’, we designed the unit where groups of students engaged in building theories on ‘how a candle stops burning in a closed jar’. In the unit ‘characteristics of various solutions’, groups of students collaboratively constructed a pH scale as knowledge artefact. In both studies, the CSCL technology was implemented mainly for facilitating collaboration between groups. Results showed that: (1) students were more likely to engage in symmetric communication (i.e. between groups as well as within groups) in the second unit, and (2) they were also more idea‐centred and more frequently shared their ideas in the second unit. The results were discussed from the perspectives of the scientific practices students engaged in and task structure.
Teaching Education | 2006
Jun Oshima; Ryosuke Horino; Ritsuko Oshima; Tomokazu Yamamoto; Shigenori Inagaki; Makiko Takenaka; Etsuji Yamaguchi; Isao Murayama; Hayashi Nakayama
Lesson study in Japan, the practice in which teachers work collaboratively and reflectively with colleagues on improving their classroom teaching, has recently attracted attention internationally as an effective means of teachers’ professional development. Although lesson study is very useful for helping new teachers join the profession and for teachers to develop pedagogical knowledge, its effectiveness is less clear when teachers have to understand new epistemologies for new forms of learning and teaching. This paper describes a variation of lesson study, called design study, which takes the concept further to involve teachers and researchers working together as a design team. Specifically it describes the development of an experienced classroom teacher through his participation in a design‐based research practice, tracing how he shifted his focus towards epistemological issues and successfully developed new pedagogical content knowledge. The paper describes how such a design‐based collaborative study might enrich teacher knowledge, and articulates possible factors that might contribute to it as a successful practice.
interaction design and children | 2008
Hiroyuki Tarumi; Keitaro Yamada; Takafumi Daikoku; Fusako Kusunoki; Shigenori Inagaki; Makiko Takenaka; Toshihiro Hayashi; Masahiko Yano
KEI-Time Traveler is a system using commercially available phones equipped with GPS. It enables students to do fieldwork with a visit to a past environment from the corresponding location in the present world. Students experienced such fieldwork to visit the site of a landslide disaster in 1938. We evaluated the system and found that KEI-Time Traveler enhanced motivation and helped students learn about their local areas history.
International Journal of Mobile Learning and Organisation | 2011
Hiroyuki Tarumi; Yuki Tsujimoto; Takafumi Daikoku; Fusako Kusunoki; Shigenori Inagaki; Makiko Takenaka; Toshihiro Hayashi
KEI-Time Traveller is a kind of virtual time machine that merely requires the use of commercially available GPS phones. In reality, KEI-Time Traveller shows graphical images of a virtual past scene within a given area as viewed from the current location and with arbitrary viewing angles. Users can virtually explore the past world using this system. We applied it to junior high school students, twice. They virtually visited a world of 1938, when a severe landslide disaster occurred, but the designs of interaction with the virtual past world differed between the two fieldwork trials. By comparing the results, we discuss the design of the interaction and its effects on the fieldwork.
computer supported collaborative learning | 2002
Jun Oshima; Ritsuko Oshima; Isao Murayama; Shigenori Inagaki; Hayashi Nakayama; Etsuji Yamaguchi; Makiko Takenaka
We designed CSCL-based science lessons for 4th and 6th grade. The CSCL technology we used was Knowledge Forum (KF), the second generation of CSILE software. In the first year, we designed the lesson in which KF was used as an extra communication tool. Goal-sensitive assessments for the lesson showed that students did not frequently discuss on the lesson concepts in a cognitive manner. The lesson design in the second year was revised by providing students with cognitive scaffolds so that they could more articulately discuss their thoughts as objects. Comparative analyses manifested that students in the second year were more engaged in science activities through social construction of their knowledge on KF. Design principles we found to be effective are discussed.
computer supported collaborative learning | 2006
Jun Oshima; Ritsuko Oshima; Isao Murayama; Shigenori Inagaki; Makiko Takenaka; Tomokazu Yamamoto; Etsuji Yamaguchi; Hayashi Nakayama
EdMedia: World Conference on Educational Media and Technology | 2006
Makiko Takenaka; Shigenori Inagaki; Hideko Kuroda; Akiko Deguchi; Masahiko Ohkubo
complex, intelligent and software intensive systems | 2011
Eiji Aoki; Tatsuya Kikuchi; Kazuyoshi Korida; Naohihiro Yoshiyama; Yuki Shibata; Masaya TakahashI; Makiko Takenaka
advances in computer entertainment technology | 2008
Hiroyuki Tarumi; Keitaro Yamada; Takafumi Daikoku; Fusako Kusunoki; Shigenori Inagaki; Makiko Takenaka
Japanese Journal of Educational Psychology | 2010
Miki Sakamoto; Etsuji Yamaguchi; Shigenori Inagaki; Jun Oshima; Ritsuko Oshima; Isao Murayama; Hayashi Nakayama; Makiko Takenaka; Tomokazu Yamamoto; Masaji Fujimoto; Sanae Tachibana