Amitya Kumara
Gadjah Mada University
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Featured researches published by Amitya Kumara.
2013 IEEE International Conference in MOOC, Innovation and Technology in Education (MITE) | 2013
Tri Sagirani; Ridi Ferdiana; Amitya Kumara
Education is one of the important things in the children life, without exception for special need children. Mental retardation is a part of them, who often encountered some constraints in learning process due to their limitations. One of the obstacles encountered is to understand the learning material. In this research, it started from a believe that learn with interesting learning media through utilizing technological advances will help the student with special need. The research will propose the unique learning media by utilizing Kinect technology. As a contribution of this research, it is expected that the learning media shall increase the motivation of special need student.
Journal of e-learning and knowledge society | 2013
Lukito Edi Nugroho; Insap Santosa; Amitya Kumara
Ideally, in learning there should be one teacher for one student, supported by sufficient instruments, and appropriate methods. Currently, in universities, a lecturer assists a number of students. Teachers have limited time to monitor and help a student overcome their learning problems. This paper proposes a mastery learning model using e-learning that applied control mechanism to solve above problems. It applies to group learning; yet, its object is in fact individual learning. Teachers have plenty of time to supervise, evaluate, and take necessary actions when finding a student with learning problems. The principles of control mechanism can be operated if it is already equipped with Learning Management System (LMS), in which it has been enriched with Intelligent Tutoring System (ITS) and appropriate instructional. The students will be more autonomous and the teachers serve more as monitors and assistants to promote a bigger number of students that can achieve mastery.
Archive | 2018
Amitya Kumara; Margaret Ellen Shore
This chapter reviews a series of six research studies piloting an Anti-Bullying program, Creating Friendly Classroom, conducted in kindergartens, and five research studies in high schools piloting a different Anti-Bullying program, Positive Peer Project, by students at the University of Gadjah Mada (UGM) in Yogyakarta, Indonesia. A survey of the instances of bullying in kindergartens in 2010 in Sleman, Yogyakarta, and another survey of Sleman high schools in 2014 highlighted the desperate need for intervention programs to prevent bullying. UGM, under the leadership of Professor Amitya Kumara, Head of the Psychology Department, gathered teams of psychology student researchers to conduct the programs. The kindergarten programs were sequential and built on each research finding while the high school programs were conducted simultaneously in different high schools to compare the most effective approach. A variety of research tools was used to determine the overall effectiveness of the Anti-Bullying programs in creating changes. In kindergartens, the influences of the program included ‘improvements in the classroom climate’, and the ‘competence of teachers in building safe and comfortable classrooms’; children’s aggressiveness was reduced and their prosocial behaviour increased. In high schools, the Lentera Sahabat program (role-play method) was found to be the most effective in assisting students to develop skills in guiding role-playing sessions with the aim of preventing their peers from being bullied. Two complete papers, one from the Creating Friendly Classrooms research (Appendix 9) and one from the Positive Peer Project (Appendix10) are included to further clarify the research methods and findings.
international conference on information technology computer and electrical engineering | 2015
Tri Sagirani; Lukito Edi Nugroho; Paulus Insap Santosa; Amitya Kumara
The utilization of Information and Communication Technology (ICT) is not an unfamiliar thing and has reached almost every aspect of human life, including aspects of education and learning. The use of ICT has become a fundamental requirement in supporting the effectiveness and quality of the educational process, especially in supporting creativity and accuracy in the development and utilization of learning media. The need to develop learning media is necessary for special educational needs (SEN), which is to educate and prepare children with SEN to be able to live independently in the society. The development of learning media for children with SEN should be arranged with a clear study on the user experience (UX) model development framework. The existing challenge is how learning media could be developed with the focus on UX aspect and the ability/ limitations of children with SEN, with the hope that the prepared learning media can be used to help these difficulties and limitations in SEN, which in turn motivate children with SEN to learn. UX modeling aims to optimize the development of learning media that is appropriate for SEN, thus is expected to enhance the children with SEN experience in the process of knowledge acquisition and absorption as an independent life provision.
Advanced Science Letters | 2014
Lukito Edi Nugroho; Paulus Insap Santosa; Amitya Kumara
Intelligent Tutoring System (ITS) is an interactive e-learning tool to help students learn independently. Currently, the implementation ITS is still in laboratory scale, means ITS has not been used in large scale using internet technology. One of the difficulties is ITS has not fulfill yet the learning needs. The main requirement of current learning based-competency is the high number of students in mastery learning, on the other hand current learning activities could not overcome the problems of student characteristics and different learning speed in each student as well. The concept of mastery learning is an approach used in competency-based learning, which consists of repetition of learning for slow students, mastering for good progress students, and enrichment for fast students. In this paper, the model of ITS is designed to accommodate the competency-based mastery learning needs and be able to follow learning speed of each student. The design of ITS has learning sequences and gradually test student`s cognitive level. It could measure the position of student`s cognitive knowledge, be able to guide to reach mastery level, and give challenges for smart students
Nurse Education in Practice | 2014
Erna Rochmawati; Gandes Retno Rahayu; Amitya Kumara
Advanced Science Letters | 2015
Sri Suning Kusumawardani; Lukito Edi Nugroho; Adhi Susanto; Amitya Kumara; Hutomo Suryo Wasisto; Ulises Cortés
Jurnal Pendidikan Kedokteran Indonesia; The Indonesian Journal of Medical Education | 2018
Eti Poncorini Pamungkasari; Amitya Kumara; Armis Armis; Ova Emilia
Global Medical & Health Communication | 2017
Rizma Adlia Syakurah; Yayi Suryo Prabandari; Doni Widyandana; Amitya Kumara
iranian journal of nursing and midwifery research | 2016
Esti Nugraheny; Mora Claramita; Gandes Retno Rahayu; Amitya Kumara