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Dive into the research topics where Benjamin Rainer is active.

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Featured researches published by Benjamin Rainer.


international conference on communications | 2013

Dynamic adaptive streaming over CCN: A caching and overhead analysis

Yaning Liu; Joost Geurts; Jean-Charles Point; Stefan Lederer; Benjamin Rainer; Christopher Müller; Christian Timmerer; Hermann Hellwagner

In this paper, we present our implementation and evaluation of Dynamic Adaptive Streaming over Content centric networking (DASC) which implements MPEG Dynamic Adaptive Streaming over HTTP (DASH) utilizing a Content Centric Networking (CCN) naming scheme to identify content segments in a CCN network. In particular, video segments formatted according to MPEG-DASH are available in different quality levels but instead of HTTP, CCN is used for referencing and delivery. Based on the conditions of the network, the DASC client issues interests for segments achieving the best throughput. Due to segment caching within the network, subsequent requests for the same content can be served quicker. As a result, the quality of the video a user receives progressively improves, effectively overcoming bottlenecks in the network. We present two sets of experiments to evaluate the performance of DASC showing that throughput indeed improves. However, the generated overhead is relatively large and the adaptation strategy used for DASH that assumes an end-to-end connection could be revised for the hop-by-hop architecture of CCN.


international conference on communications | 2013

Adaptive streaming over Content Centric Networks in mobile networks using multiple links

Stefan Lederer; Christopher Mueller; Benjamin Rainer; Christian Timmerer; Hermann Hellwagner

This paper presents the usage of Content Centric Networking (CCN) for adaptive multimedia streaming in mobile environments, leveraging the recent ISO/IEC MPEG Dynamic Adaptive Streaming over HTTP (DASH) standard. The performance of DASH over CCN is evaluated using real-world mobile bandwidth traces and compared to previous evaluations of different DASH-based as well as proprietary systems. As there are no client-server connections in CCN, it offers the possibility to transfer data from multiple sources as well as over multiple links in parallel, which is definitely an important feature, e.g., for mobile devices offering multiple network links. This functionality is used and evaluated in this paper in combination with DASH, making it possible to dynamically choose the best performing link for media streaming, which is a clear advantage over DASH using HTTP and the TCP/IP protocol stack. The evaluation therefore investigates DASH over CCN in two scenarios using synthetic and real-world mobile bandwidth traces respectively, showing a significantly better performance than conventional DASH using only one connection.


Signal Processing-image Communication | 2012

Assessing the quality of sensory experience for multimedia presentations

Christian Timmerer; Markus Waltl; Benjamin Rainer; Hermann Hellwagner

This paper introduces the concept of sensory experience by utilizing sensory effects such as wind or lighting as another dimension which contributes to the quality of the user experience. In particular, we utilize a representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects (e.g., wind, lighting, explosion, heat, cold) are rendered on special devices (e.g., fans, ambient lights, motion chair, air condition) in synchronization with the traditional multimedia resources and shall stimulate other senses than audition and vision (e.g., mechanoreception, equilibrioception, thermoreception), with the intention to increase the users Quality of Experience (QoE). In particular, the paper provides a comprehensive introduction into the concept of sensory experience, its assessment in terms of the QoE, and related standardization and implementation efforts. Finally, we will highlight open issues and research challenges including future work.


IEEE ACM Transactions on Networking | 2017

SAF: Stochastic Adaptive Forwarding in Named Data Networking

Daniel Posch; Benjamin Rainer; Hermann Hellwagner

Forwarding decisions in classical IP-based networks are predetermined by routing. This is necessary to avoid loops, inhibiting opportunities to implement an adaptive and intelligent forwarding plane. Consequently, content distribution efficiency is reduced due to a lack of inherent multi-path transmission. In Named Data Networking (NDN) instead, routing shall hold a supporting role to forwarding, providing sufficient potential to enhance content dissemination at the forwarding plane. In this paper, we design, implement, and evaluate a novel probability-based forwarding strategy, called Stochastic Adaptive Forwarding (SAF) for NDN. SAF imitates a self-adjusting water pipe system, intelligently guiding and distributing interests through network crossings circumventing link failures and bottlenecks. Just as real pipe systems, SAF employs overpressure valves enabling congested nodes to lower pressure autonomously. Through an implicit feedback mechanism, it is ensured that the fraction of the traffic forwarded via congested nodes decreases. By conducting simulations, we show that our approach outperforms existing forwarding strategies in terms of the interest satisfaction ratio in the majority of the evaluated scenarios. This is achieved by extensive utilization of NDN’s multipath and content-lookup capabilities without relying on the routing plane. SAF explores the local environment by redirecting requests that are likely to be dropped anyway. This enables SAF to identify new paths to the content origin or to cached replicas, circumventing link failures, and resource shortages without relying on routing updates.


Archive | 2014

Sensory Experience: Quality of Experience Beyond Audio-Visual

Christian Timmerer; Markus Waltl; Benjamin Rainer; Niall Murray

This chapter introduces the concept of Sensory Experience which aims to define the Quality of Experience (QoE) going beyond audio-visual content. In particular, we show how to utilize sensory effects such as ambient light, scent, wind, or vibration as additional dimensions contributing to the quality of the user experience. Therefore, we utilize a standardized representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects are rendered on special devices (e.g., fans, lights, motion chair, scent emitter) in synchronization with the traditional multimedia resources and shall stimulate also other senses than hearing and seeing with the intention to increase the Quality of Experience (QoE), in this context referred to as Sensory Experience.


acm multimedia | 2014

Self-Organized Inter-Destination Multimedia Synchronization For Adaptive Media Streaming

Benjamin Rainer; Christian Timmerer

As social networks have become more pervasive, they have changed how we interact socially. The traditional TV experience has drifted from an event at a fixed location with family or friends to a location-independent and distributed social experience. In addition, more and more Video On-Demand services have adopted pull-based streaming. In order to provide a synchronized and immersive distributed TV experience we introduce self-organized Inter-Destination Multimedia Synchronization (IDMS) for adaptive media streaming. In particular, we adapt the principles of IDMS to MPEG-DASH to synchronize multimedia playback among geographically distributed peers. We introduce session management to MPEG-DASH and propose a Distributed Control Scheme (DCS) to negotiate a reference playback timestamp among the peers participating in an IDMS session. We evaluate our DCS with respect to scalability and the time required to negotiate the reference playback timestamp. Furthermore, we investigate how to compensate for asynchronism using Adaptive Media Playout (AMP) and define a temporal distortion metric for audio and video which allows the impact of playback rate variations to be modeled with respect to QoE. This metric is evaluated based on a subjective quality assessment using crowdsourcing.


IEEE Journal on Selected Areas in Communications | 2016

Investigating the Performance of Pull-Based Dynamic Adaptive Streaming in NDN

Benjamin Rainer; Daniel Posch; Hermann Hellwagner

Adaptive content delivery is the state of the art in real-time multimedia streaming. Leading streaming approaches, e.g., MPEG-DASH and Apple HTTP Live Streaming (HLS), have been developed for classical IP-based networks, providing effective streaming by means of pure client-based control and adaptation. However, the research activities of the Future Internet community adopt a new course that is different from todays host-based communication model. So-called information-centric networks are of considerable interest and are advertised as enablers for intelligent networks, where effective content delivery is to be provided as an inherent network feature. This paper investigates the performance gap between pure client-driven adaptation and the theoretical optimum in the promising Future Internet architecture named data networking (NDN). The theoretical optimum is derived by modeling multimedia streaming in NDN as a fractional multi-commodity flow problem and by extending it taking caching into account. We investigate the multimedia streaming performance under different forwarding strategies, exposing the interplay of forwarding strategies and adaptation mechanisms. Furthermore, we examine the influence of network inherent caching on the streaming performance by varying the caching polices and the cache sizes.


quality of multimedia experience | 2013

A web based subjective evaluation platform

Benjamin Rainer; Markus Waltl; Christian Timmerer

Preparing and conducting subjective quality assessments is a time consuming and expensive task. Therefore, we present a Web-based evaluation framework which aims on reducing the time needed for planning and designing a subjective quality assessment. The presented framework can be used for both crowdsourced and laboratory experiments. It should ease the task of designing a subjective quality assessment by providing a flexible framework. The framework has proven its applicability and flexibility to design and conduct assessments in the past and is available as open source.


acm multimedia | 2012

A toolset for the authoring, simulation, and rendering of sensory experiences

Markus Waltl; Benjamin Rainer; Christian Timmerer; Hermann Hellwagner

This paper describes a toolset for the authoring, simulating, and rendering of multimedia content annotated with Sensory Effect Metadata (SEM) descriptions as specified in Part 3 of the MPEG V standard. This part of MPEG-V standardizes the description of sensory effects (e.g., light, wind) in order to be rendered on sensory devices (e.g., fans, vibration chairs) aiming at generating a sensory experience stimulating possibly all human senses. Our implementation comprises a toolset to author sensory effects associated with multimedia content and the simulation thereof. Furthermore, it includes a library, a standalone player, and a Web browser plug-in which enables the playback and rendering of sensory effects on off-the-shelf rendering devices and in various contexts. All software modules are available under the GNU General Public License (GPL) v3 and the GNU Lesser General Public License (LGPL) v3 respectively.


quality of multimedia experience | 2012

Sensory effect dataset and test setups

Markus Waltl; Christian Timmerer; Benjamin Rainer; Hermann Hellwagner

Additional constituents for the representation of multimedia content gained more and more attention. For example, the amount of cinemas equipped with additional devices (e.g., ambient light, vibrating seats, wind generators, water sprayers, heater/coolers) that stimulate senses going beyond audition and vision increases. On the content side the MPEG-V standard specifies - among others - Sensory Effect Metadata (SEM) which provides means to describe sensory effects such as wind, vibration, light, etc. to be attached to audio-visual content and, thus, offering an enhanced and immersive experience for the user. However, there is a lack of a common set of test content allowing for various subjective user studies and verification across different test sites. In this paper we provide our dataset comprising a number of videos from different genres enriched with MPEG-V compliant Sensory Effect Metadata descriptions. Furthermore, we describe possible test setups using off-the-shelf hardware for conducting subjective quality assessments.

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Dive into the Benjamin Rainer's collaboration.

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Christian Timmerer

Alpen-Adria-Universität Klagenfurt

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Hermann Hellwagner

Alpen-Adria-Universität Klagenfurt

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Markus Waltl

Alpen-Adria-Universität Klagenfurt

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Stefan Lederer

Alpen-Adria-Universität Klagenfurt

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Daniel Posch

Alpen-Adria-Universität Klagenfurt

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Stefan Petscharnig

Alpen-Adria-Universität Klagenfurt

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Stefan Schauer

Austrian Institute of Technology

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Andreas Leibetseder

Alpen-Adria-Universität Klagenfurt

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Christopher Müller

Alpen-Adria-Universität Klagenfurt

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Matthias Vavti

Alpen-Adria-Universität Klagenfurt

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