Benoit Vandame
Technicolor
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Publication
Featured researches published by Benoit Vandame.
IEEE Transactions on Computational Imaging | 2017
Matthieu Hog; Neus Sabater; Benoit Vandame; Valter Drazic
In this paper, we present a complete processing pipeline for focused plenoptic cameras. In particular, we propose 1) a new algorithm for microlens center calibration fully in the Fourier domain, 2) a novel algorithm for depth map computation using a stereo focal stack, and 3) a depth-based rendering algorithm that is able to refocus at a particular depth or to create all-in-focus images. The proposed algorithms are fast, accurate, and do not need to generate subaperture images or epipolar plane images which is capital for focused plenoptic cameras. Also, the resolution of the resulting depth map is the same as the rendered image. We show results of our pipeline on Georgievs dataset and real images captured with different Raytrix cameras.
computer vision and pattern recognition | 2017
Neus Sabater; Guillaume Boisson; Benoit Vandame; Paul Kerbiriou; Frederic Babon; Matthieu Hog; Remy Gendrot; Tristan Langlois; Olivier Bureller; Arno Schubert; Valerie Allie
The quantity and diversity of data in Light-Field videos makes this content valuable for many applications such as mixed and augmented reality or post-production in the movie industry. Some of such applications require a large parallax between the different views of the Light-Field, making the multi-view capture a better option than plenoptic cameras. In this paper we propose a dataset and a complete pipeline for Light-Field video. The proposed algorithms are specially tailored to process sparse and wide-baseline multi-view videos captured with a camera rig. Our pipeline includes algorithms such as geometric calibration, color homogenization, view pseudo-rectification and depth estimation. Such elemental algorithms are well known by the state-of-the-art but they must achieve high accuracy to guarantee the success of other algorithms using our data. Along this paper, we publish our Light-Field video dataset that we believe may be of special interest for the community. We provide the original sequences, the calibration parameters and the pseudo-rectified views. Finally, we propose a depth-based rendering algorithm for Dynamic Perspective Rendering.
Archive | 2016
Laurent Blonde; Benoit Vandame; Paul Kerbiriou
Archive | 2017
Benoit Vandame; Mathilde Brossard; Valter Drazic
Archive | 2016
Valter Drazic; Benoit Vandame; Arno Schubert
Archive | 2016
Benoit Vandame; Mozhdeh Seifi; Valter Drazic
Archive | 2016
Neus Sabater; Benoit Vandame; Matthieu Hog; Valter Drazic
Archive | 2016
Benoit Vandame; Neus Sabater; Matthieu Hog
Archive | 2017
Thierry Borel; Benoit Vandame; Laurent Blonde
Archive | 2016
Guillaume Boisson; Mozhdeh Seifi; Benoit Vandame; Neus Sabater